Bushido Blade: Perfect Next-Gen Title

MThanded

I Was There! Official L Receiver 2/12/2016
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Has there been any word on a new bushido blade or the possiblity of one. I still play this game with my friends every now and then but I think a bushido blade on the 360 or ps3 would be amazing. As long as the gameplay stays the same but the graphics were upgraded and online added. Think an updated version would fit right at home on psn or xbla arcade.



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I'm here to praise the original Bushido Blade, condemn the rest, and add my name to this call for a new Bushido Blade.
 
Only played the second one, but me and my friends absolutely loved it. But if they do release a new one, it should definitely only be a downloadable title from XBLA/PSN.

Man, I remember when my friend threw his controller at me because I wouldn't stop doing that cheap sword throw at the start of every round killing him every damn time. Ah, memories.
 
Anyone here played way of the samurai for ps2. I loved that damn game. Different than bushido blade but fun nonetheless.

I have never played kengo. How is it? Is it any good?


NVM got crap reviews.
 
Aaaaah Bushido Blade. Flaskbacks to the PS1 era of games that constantly entered new ground and tried new gameplay innovations.

/grumbles about the golden old days
 
Rufus said:
Wii+MotionPlus controls.
Came in to say this.
Only problem is, how do you deal with the fact that you won't actually feel contact? As in, when you swing and hit the other guys sword in the game, you won't stop the follow through in real life.
It's like what that Harmonix guy was saying about Wii Music.
 
besada said:
I'm here to praise the original Bushido Blade, condemn the rest, and add my name to this call for a new Bushido Blade.

2 wasn't all that bad, it was more of the same if anything.

I do love playing 2player and running through the bamboo trees and cutting them down while I slice my opponent in half :)

Also, one hit kills are the best.
 
I was awesome at the first one with the broadsword. There was this one combo that wasn't in the instruction manual that would almost always take out the opponents legs.

If I had any say, Bushido Blade would be turned into an action RPG set in feudal Japan.
 
Jamesfrom818 said:
If I had any say, Bushido Blade would be turned into an action RPG set in feudal Japan.

No, because that's what was already done to it, and the result was terrible. Bushido Blade needs to be a sword fighting game, because that's what it is. It needs to contain crippling blows, one-hit kills, and use a standard controller, just like the first one.

If people wanted a different game than Bushido Blade, they'd say "random swordfighting game" instead of Bushido Blade. All I want improved are the graphics and animation, so I don't have to watch the horrible hip-shattering run.
 
I hated BB.

The whole randomness of what was considered a kill hit and what wasn't always pissed me off it. The game was really novel otherwise.
 
Rufus said:
Wii+MotionPlus controls.
Yep, though for this to really work well you'd need to have a camera view from behind. No real need to worry about sword contact or whatever, as you'll mainly have deflections I'd imagine. Otherwise keep the gameplay intact.
 
Rufus said:
Wii+MotionPlus controls.

It just wouldn't work right using that. The point of Bushido Blade is that each weapon acts differently, if you were using the Motion+ everybody would be using the same swing for every weapon and would end up with everyone flailing their arms as fast as they can. Whats the point of that?
 
ascii42 said:
Came in to say this.
Only problem is, how do you deal with the fact that you won't actually feel contact? As in, when you swing and hit the other guys sword in the game, you won't stop the follow through in real life.
It's like what that Harmonix guy was saying about Wii Music.

hmm...stick some long plastic to the tip of wiimote..when playing versus with your friend it may help :P
 
Okay guys. Sorry to be Debbie Downer, but what was the last GOOD game Lightweight made? Bushido Blade 2? Two generations ago?

I would be happy with S-E giving the license to another company, but who is qualified?
 
+1 for Wii Motion Plus usage. The problem of no contact can be resolved with a bit of rumble and just a simple reset of sword position after a deflected strike. (Kind of like what the sword game is like in Wii Sports Resort but much more intricate)
 
BB was crazy-brutal. We actually rented it at my frat one weekend and spent days thrashing each other in this game. The controls would need to be improved greatly though. I haven't played it in like a decade, but I'm pretty sure the controls haven't aged well. PEACE.
 
Bushido Blade has its moments. Everytime a friend and I fired it up the matches would devolve into us wacking each other with two-handed hammers.
 
fuck wii controls. 1:1 control has nothing to do with the game whatsoever.

What they needed to do with BB2 and Kengo, which they didn't, was increase the tension in the game. The best part about Bushido Blade was long, drawn-out battles where you bait the guy into chasing you, try to get the high ground, then have only a few seconds of actual fighting. If two people were good enough at offense and defense, fights could go on for a really long time, especially if you were trying to kill them "honorably," according to the game's standards.
 
Wii or bust for this one. Whatever it would gain from going HD would be nothing in comparison to the feeling using WiiMotionPlus.

Of course, that would be in a world where Square-Enix listened to their fans. That world would probably already have played Chrono Break too.
 
I'm sure there'll be a good amount of sword-swinging MotionPlus games. Don't waste that on something like Bushido Blade, which requires a good deal more finesse.
 
Bushido Blade was awesome(gameplay) but the outfits were really corny and not very traditional...maybe I am thinking of 2. It was definitely one of my fave PSone games!

Kengo was fun, but it removed the 1-hit kills and the huge arenas. And I did a WTF when I played the japanese version of Kengo3 for 360. That was not Kengo. It was total crap and nothing like the original.

I'd like a Wii version of Bushido Blade with traditional Japanese Samurai outfits. No funky techno garb.
 
onemic said:
Way of the samurai replaced bushido blade.

Don't count on square to make another BB(Although I wish they would)
Actually Way of the Samurai replaced Tenchu. They were the same devs who coded Tenchu1&2.

The developers of Bushido Blade went on to make the Kengo series. Which was like Bushido Blade, but stripped out the good stuff like 1-hit kills and huge open arenas. The costumes were much better and more traditional.
 
onemic said:
Way of the samurai replaced bushido blade.

Don't count on square to make another BB(Although I wish they would)

I loved way of the samurai but the game is different than bushido blade. Alot more aggressive. It was one of my favorite ps2 games and it added to the replay value because you had to play through multiple times to get the other swords
 
bloodforge said:
It just wouldn't work right using that. The point of Bushido Blade is that each weapon acts differently, if you were using the Motion+ everybody would be using the same swing for every weapon and would end up with everyone flailing their arms as fast as they can. Whats the point of that?
If a swordfighting game with 1:1 controls ends up with everyone flailing their arms as fast as they can, then the programmers have clearly not done their job.
 
:( I always wanted to play this on my ps1.. :(

I saw pics in magazines that you could cut down trees, and I read about the one hit kills and shit.. man I wanted to play this so bad!
 
MMaRsu said:
:( I always wanted to play this on my ps1.. :(

I saw pics in magazines that you could cut down trees, and I read about the one hit kills and shit.. man I wanted to play this so bad!
Dude it was and still is a watercooler game.

You could throw sand in your enemies face, cut his tendons so he would limp around or even roll cause he was so injured or bleeding badly. You could run around these effin' huge environments. And best of all duels could end in a split-second!

:D
 
MThanded said:
I loved way of the samurai but the game is different than bushido blade. Alot more aggressive. It was one of my favorite ps2 games and it added to the replay value because you had to play through multiple times to get the other swords

Aen't they making a way of the samurai 3 and a way of the samurai PSP as well?
 
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