AK-47, even without the silencer it's awesome. M16 and Ak-47 are probably the best assault rifles in the game.h3ro said:What do you guys think I should do, I've unlocked all the Rifles up to the G3.
Switch over to normal and you'll be able to actually enjoy this GOTY contender. Veteran is like some wierd mini-game of run, duck, wait, run.stopSon of Godzilla said:I tried out the single player and holy jesus I already hate it on Veteran. I'm like on the third freakin mission and already ready to bail out.
Only level in the game that I had any real trouble with. Breezed through the game on Hardened and smooth sailed on Veteran until I hit this level. Took me like 2 hours just to beat the final push from the tunnels to the war room.DMczaf said:No Fighting in the War Room on Veteran is BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT! BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!BULLSHIT!
That is all.
raYne said:Only level in the game that I had any real trouble with. Breezed through the game on Hardened and smooth sailed on Veteran until I hit this level. Took me like 2 hours just to beat the final push from the tunnels to the war room.
Mile High on Vet is a cakewalk compared to that crap.
If I recall, after you head down the stairs, there's none till after you get all the way through either side of the forked path. So no, not till you hit the blast doors.DMczaf said:Did you ever get another checkpoint in the tunnels before you get to the blastdoor? Thats whats really driving me insane.
bubububu the achievements!manxor said:Switch over to normal and you'll be able to actually enjoy this GOTY contender. Veteran is like some wierd mini-game of run, duck, wait, run.stop
Yes, 3 of them, but you have to rush through to get them. Have to be downstairs by 7:30 left and like 6 minutes left before the second tunnels and like 3 minutes left before the fire door, or something like that. Check out xbox360 achievement forums for exact details.DMczaf said:Did you ever get another checkpoint in the tunnels before you get to the blastdoor? Thats whats really driving me insane.
Those who're semi-good at MP, shouldn't have problem even at Veteran mode.manxor said:Switch over to normal and you'll be able to actually enjoy this GOTY contender. Veteran is like some wierd mini-game of run, duck, wait, run.stop
Sushen said:Yes, 3 of them, but you have to rush through to get them. Have to be downstairs by 7:30 left and like 6 minutes left before the second tunnels and like 3 minutes left before the fire door, or something like that. Check out xbox360 achievement forums for exact details.
If by "semi-good at MP" you mean "enjoy memorizing every goddamn second of the game" I agree! I got fed up by my fifth "Enemies magically spawn from behind me and squad too stupid to kill them" death.Sushen said:Those who're semi-good at MP, shouldn't have problem even at Veteran mode.
So uh... how do I change the difficulty?
Son of Godzilla said:If by "semi-good at MP" you mean "enjoy memorizing every goddamn second of the game" I agree! I got fed up by my fifth "Enemies magically spawn from behind me and squad too stupid to kill them" death.
Sushen said:Veteran mode is the test of your reflex. If you're "semi-good at MP", you must have practiced it a lot and pretty good at managing sudden encounters; human players are much smarter flankers and react harder/faster/better when you take on. Yes, SP takes some memorizing, but so does MP. Without knowing your map like the back of your hand, you'll get shot on your back all the time in MP.
Patience. The word you're looking for here is patience.Sushen said:Veteran mode is the test of your reflex.
The G3 is the only weapon you need. You might run into ammo problems, as no one else seems to want to use the best gun in the game ,so you won't pick up much spare ammo off of dead enemies. But once you get the Bandolier perk (if you don't have it already), you'll never have to worry about ammo. The G3's range and accuracy outguns everything. G3 (red dot, scopes suck) with Bandolier+Stopping Power+Last Stand is usually how I roll.h3ro said:I finished the M16 Challenges today... Trying to decide on whether I should stick with it as my main weapon or should I move on to another Rifle...
What do you guys think I should do, I've unlocked all the Rifles up to the G3.
You're doing it wrong. Though I will admit, the M16 is shit hot. Burst fire/single shot>>>>>>>>>>>>>>automatic.zam said:AK-47, even without the silencer it's awesome. M16 and Ak-47 are probably the best assault rifles in the game.
USD said:The G3 is the only weapon you need. You might run into ammo problems, as no one else seems to want to use the best gun in the game ,so you won't pick up much spare ammo off of dead enemies. But once you get the Bandolier perk (if you don't have it already), you'll never have to worry about ammo. The G3's range and accuracy outguns everything. G3 (red dot, scopes suck) with Bandolier+Stopping Power+Last Stand is usually how I roll.
jaundicejuice said:Since I prefer having Claymore's I have to conserve the ammo. Instead of last stand I use Martyrdom. Makes me giggle when it kills someone.
I like the G3 as well but the M16 and Ak-47 are my favorite guns. The AK just takes some getting used to, but once you can handle the kickback it's wonderful. AK with red dot is awesome, but right now I've been playing very stealthy with silenced AK and UAV Jammer, I just love getting the drop on people.USD said:You're doing it wrong. Though I will admit, the M16 is shit hot. Burst fire/single shot>>>>>>>>>>>>>>automatic.
GameGamer said:How can you tell who is hosting the current game?
I used to prefer Martyrdom, until I forced myself to use Last Stand and upgraded my pistol skills. I usually rack up more kills with Last Stand than Martyrdom now.jaundicejuice said:I love the G3 with a red dot and stopping power, it makes it a simply the most versatile gun in the game in my opinion. Close range can be dice-y, but then I always try and ditch my pistol as soon as possible. Then I use the weapon I just scooped up as a primary and whip out the G3 when the situation calls for it. Since I prefer having Claymore's I have to conserve the ammo. Instead of last stand I use Martyrdom. Makes me giggle when it kills someone.
My K/D ratio is actually pretty ass, 1.2ish, and though I have my excuses, a lot of it was pure suckage (and pre-G3). I've spent half the time getting good, and the other half trying to boost the poor stats of the first half (really wished there were more detailed stats, even if only online).zam said:I like the G3 as well but the M16 and Ak-47 are my favorite guns. The AK just takes some getting used to, but once you can handle the kickback it's wonderful. AK with red dot is awesome, but right now I've been playing very stealthy with silenced AK and UAV Jammer, I just love getting the drop on people. I usually don't do to bad close range with the G3, I've got a fast trigger finger, but whether this is me being good or the other people sucking, I don't know.
Also 1.89 K/D ratio means that I'm probably doing it right
I tried the ACOG when I first got it, realized it was terrible and haven't used it since.Insaniac said:out of curiosity does anyone really use the ACOG scope? I find it nearly worthless. Why would you want to sacrifice accuracy for range? It seems counter-intuitive.
They were most likely a party, which I've only seen split once.reilo said:Match making on this sucks. The game kept matchmaking the best players [3 of them with clan tags!] against weaker teams. Got killed 250-0 three times in a row at HQ.
While I understand your frustration, I would much more prefer my team to stick together than all scattered from the start. Those teams tend to do better, and that way, even if the other team has a crazy stealth dude, he won't get much mileage out of it since the team watches each other's back all the time. Yeah, I prefer/do better in that style wiping out the enemies section by section. Heck, it's called, "Team Death Match", right?jaundicejuice said:If the last round of Bloc that I just played was any indication of why people don't like the map it's they're own damn fault. Just played a round of Team Deathmatch and the tards I was playing against literally camped one section of the map for 95% of the match. They eventually moved, all in one group, to a new location, directly next to the one they camped. It's almost as if people don't like Bloc because they haven't learned how to play it.
Sushen said:While I understand your frustration, I would much more prefer my team to stick together than all scattered from the start. Those teams tend to do better, and that way, even if the other team has a crazy stealth dude, he won't get much mileage out of it since the team watches each other's back all the time. Yeah, I prefer/do better in that style wiping out the enemies section by section. Heck, it's called, "Team Death Match", right?
You mistaken good solid teams with noob teams who doesn't even know how to keep nade distance, nor check all surroundings.commish said:My hands twitch when I see a team moving together as a group. It's like a dream come true. I got four with one noob tube nade earlier today. Fun times
To be decent in MP, you should know a few basic things (not to poke your head out, minimize exposures, not to camp at one spot for long, be at better spot (= knowing maps) and so on) and be good at few essential skills (one-on-one techniques, how to get out of near death situation, and be patient, flank, out-flanking flankers...). Those things immediately translate into valuable assets in SP. Yes, you have to learn a few uniquely SP stuffs, but you can't use the same tactics for CountDown when you play Shipment, right? HQ requires different approach to TDM, either. But, the fundamentals stay the same, and I can't see being good at one while totally sucking at the other.Son of Godzilla said:Also I really disagree with the testing reflexes thing. At least, that's not the crux of the game. I'm not spit's distance into the game and already I've come across many pseudo branches wherein guessing correctly allows me the ability to gun down the bad guy before he kills me (The reflex part you mentioned) and guessing incorrectly gets me killed. Yes, this is distinctly different from the MP where there are better audio/visual cues to help, along with a significantly limited number of possible encounters to have knowledge of. To say nothing of the various types of awareness possible due to the multiplayer aspect of the game.
reilo said:Match making on this sucks. The game kept matchmaking the best players [3 of them with clan tags!] against weaker teams. Got killed 250-0 three times in a row at HQ.
reilo said:HAHA. Wickerman and I and some other dude just killed in team deathmatch. It was 6 on 3, of course the game doesn't adjust for that fact, and we still won. Wickerman did the most damage though.
Sushen said:You mistaken good solid teams with noob teams who doesn't even know how to keep nade distance, nor check all surroundings.