the_id said:
I still don't get the perks. What are the perks I should be aiming for?
Whatever perks benefit your playing style and map/game type. Here is a list of perks:
Perks Set 1
C4 charges - Player gets two throwable packs of C4.
Special Grenades - Players start with 3 flash or stun grenades (their choice).
RPG-7 - Players starts with a rocket launcher with 2 rockets.
Claymores - Unlockable perk. Player gets two placed mines.
Frag grenades - Unlockable perk. Player gets 3 frag devices.
Bandolier - Unlockable perk. Player gets extra ammo for their firearms.
Bomb Squad - Unlockable perk. Player can detect enemy C4 charges and claymores.
Perks Set 2
Stopping Power - Player's bullet damage is increased.
Juggernaut - Player's health is increased.
Sonic Boom - Player's explosive damage is increased.
Sleight of Hand - Unlockable perk. Player enjoys faster reloading.
Double tap - Unlockable perk. Player enjoys increased rate of fire.
Overkill - Unlockable perk. Player may carry two primary weapons, but no
handgun.
UAV Jammer - Unlockable perk. Player cis undetectable on enemy UAV pass.
Perks Set 3
Extreme Conditioning - Player may sprint for longer distances.
Steady Aim - Player has greater accuracy when firing from the hip.
Deep Impact - Player's bullets will penetrate more objects/thicker cover.
Eavesdrop - Player has ability to hear enemy chat when close.
Last Stand - Unlockable perk. When damaged to a certain limit, players may
make a "last stand" using their handgun.
Martyrdom - Unlockable perk. Player will drop a live grenade if killed.
Iron Lungs - Unlockable perk. Player may hold their breath longer when using
the sniper scope view.
Dead Silence - Unlockable perk. Players make less sound when moving.