I don't know about that precise exact particular car, but there is obviously a checkpoint down those stairs because that's where he is respawning. If the MG DID light the car up so it is going to blow in, say, 5 seconds, then because the checkpoint saves all the game state it is always going to blow in 5 seconds unless he starts the level over and has a different set of stuff happen.traveler said:Err...I just went past the part with the exploding car and it let me go straight by. Didn't get killed at all. Is everyone else dying when they go by it?
That might explain why you saw something different, at least, but like I said I'm not familiar with that particular car.
Contrary to popular belief, you don't get the identical set of dudes every time you play, it just seems that way sometimes because of the checkpointing. There's a LOT of AI code behind our enemies and they don't just have scripts in them that say "find player, shoot at player, wait 0.2 seconds * some factor based on difficulty, throw grenade."
If you pop a checkpoint though and a guy has already decided he wants to flush you out, he's going to flush you out each time that checkpoint loads.