...this might be my favorite post, ever.TheDuce22 said:If thats real its simply the result of lazy developers. Everyone knows bluray can hold higher resolution textures.
...this might be my favorite post, ever.TheDuce22 said:If thats real its simply the result of lazy developers. Everyone knows bluray can hold higher resolution textures.
TheDuce22 said:If thats real its simply the result of lazy developers. Everyone knows bluray can hold higher resolution textures.
I would like to know the answer to this as well. I would've been fine with a drop to 30 fps if it meant been able to play 2-player online.Okin said:Hey Calen,
A question for you, if you have a moment to answer it;
Why did you guys make the decision not to include online splitscreen multiplayer?
Finite time + finite resources = not everything can go in.Okin said:Hey Calen,
A question for you, if you have a moment to answer it;
Why did you guys make the decision not to include online splitscreen multiplayer?
C'mon Rayme, I know you got at LEAST 3 hours of sleep on more than one occasion! You could have been working that whole time! :lolRayme said:...this might be my favorite post, ever.
It's honestly not a quick feature to implement (though I'd understand if it seems like it should be). Most things come down to "what can we do with the time that is given us?", and though I couldn't say if that's the case here for sure, in general understand that nothing in development is free, and often to gain something, you have to give up something else (or multiple things).CajoleJuice said:I would like to know the answer to this as well. I would've been fine with a drop to 30 fps if it meant been able to play 2-player online.
Yea, I'm sure every good developer wants to get as much as possible into their game. I'm just wondering why having splitscreen multiplayer online wasn't a bigger priority for them.Rayme said:It's honestly not a quick feature to implement (though I'd understand if it seems like it should be). Most things come down to "what can we do with the time that is given us?", and though I couldn't say if that's the case here for sure, in general understand that nothing in development is free, and often to gain something, you have to give up something else (or multiple things).
For the record, though: don't assume that if something isn't in the game, that IW was against having it. =)
MercuryLS said:There's a vid a few pages back that shows how to beat that part quite easily. It pissed me off too till I tried the other (cheaper) method...but some situations in the game are just unfair, so you gotta do what you gotta do.
This bears repeating x100.Rayme said:For the record, though: don't assume that if something isn't in the game, that IW was against having it. =)
Oh, I missed your earlier post. Still, I would've made it a bigger priority. Tell your higher-ups to get it in the next installment of the series.Calen said:This bears repeating x100.
u seem to think that had they made it a bigger priority, it wouldve ended up in the final game?CajoleJuice said:Yea, I'm sure every good developer wants to get as much as possible into their game. I'm just wondering why having splitscreen multiplayer online wasn't a bigger priority for them.
Quazar said:I cant find vid. I might of got distracted reading the shitty posts in last several pages.
CajoleJuice said:Oh, I missed your earlier post. Still, I would've made it a bigger priority. Tell your higher-ups to get it in the next installment of the series.
Well, it would haveadelante said:u seem to think that had they made it a bigger priority, it wouldve ended up in the final game?
Pretty much, yea. If I would designing a console FPS, it'd be one of the first things I'd make sure is in the game. But that's me. I still love the game to death, as evidenced by my posts in this thread and the amount of time I've already spent playing online in 2 days.adelante said:u seem to think that had they made it a bigger priority, it wouldve ended up in the final game?
MercuryLS said:
hahahahahahahahahahahah holy shit dude, you are fucking insaneTTP said:Oh god I cant stand this game anymore. Infinity Ward lied. Media is blind. I'm selling the PS3 version and buying the 360 one tomorrow.
TTP said:Oh god I cant stand this game anymore. Infinity Ward lied. Media is blind. I'm selling the PS3 version and buying the 360 one tomorrow.
TTP said:Oh god I cant stand this game anymore. Infinity Ward lied. Media is blind. I'm selling the PS3 version and buying the 360 one tomorrow.
beerbelly said:JB1981 wasn't lying :-O
TTP said:Oh god I cant stand this game anymore. Infinity Ward lied. Media is blind. I'm selling the PS3 version and buying the 360 one tomorrow.
CajoleJuice said:hahahahahahahahahahahah holy shit dude, you are fucking insane
TTP said:Oh god I cant stand this game anymore. Infinity Ward lied. Media is blind. I'm selling the PS3 version and buying the 360 one tomorrow.
TTP said:Oh god I cant stand this game anymore. Infinity Ward lied. Media is blind. I'm selling the PS3 version and buying the 360 one tomorrow.
jet1911 said:Hmm, wow. Is it really that bad?
beerbelly said:^ 360 version also has satisfying rumble.
beerbelly said:JB1981 wasn't lying :-O
http://i9.tinypic.com/7yga990.jpg[IMG]
[IMG]http://i10.tinypic.com/6jcgu2r.jpg[IMG]
[IMG]http://i13.tinypic.com/6jee9a8.jpg[IMG]
[IMG]http://i9.tinypic.com/81rlh0w.jpg[IMG][/QUOTE]
I think people are more concerned about the opposing team calling in a ground strike then texture resolution.
Cerrius said:What's up with the message of the day on CoD4?
"EA Chicago: Infinity Ward is hiring. jobs@infinityward.com"
Cerrius said:What's up with the message of the day on CoD4?
"EA Chicago: Infinity Ward is hiring. jobs@infinityward.com"
Is that an insult? Is Activision OK with using EA's name on CoD4? :lol
seems odd...
ToyMachine228 said:The one thing I'd like to see adjusted in CoD4 multiplayer thus far...
- Give Martyrdom about another half-second to second delay. Often times, you don't have a chance to get away or react and throw it away.
I finished the single-player on Normal today.What is the point of the Epilogue mission? It was pretty damn cool, but is it hinting at something for the future? Or is it just something cool that they couldn't fit within the game's story?
I agree. Co-op would be required for me to fork over $60 again, as good as CoD4 is.MercuryLS said:I hope 4-player online co-op is higher on that priority list for COD6
EA Chicago was shut down, that's why. Still seems a little weird to put it there though.Cerrius said:What's up with the message of the day on CoD4?
"EA Chicago: Infinity Ward is hiring. jobs@infinityward.com"
Is that an insult? Is Activision OK with using EA's name on CoD4? :lol
seems odd...
EA chicago just got shut downCerrius said:What's up with the message of the day on CoD4?
"EA Chicago: Infinity Ward is hiring. jobs@infinityward.com"
Is that an insult? Is Activision OK with using EA's name on CoD4? :lol
seems odd...
Kritz said:Quick question for AussieGAF. How does the game play with American / European hosts? Is the latency still bad? In the beta it ran like ass, which has made me reconsider purchasing the game (while it costs $110).
While I really want to get this, it's not worth it if all I do is lag. Oh, this is the Xbox version, if it helps. Cheers in advance.