VALKYRAY said:first time playing through, the game is set on Veterian difficulty.
Heat part is tough as hell!
Klaxon said:Ok, finally bought COD4. Considering I'm not THAT a huge shooter- and COD-noob, on which difficulty should I start?
Klaxon said:Ok, finally bought COD4. Considering I'm not THAT a huge shooter- and COD-noob, on which difficulty should I start?
I guess you'll cry at the broken bits in Hardened too. It seems that Normal is the sane choice.Tomcat said:How about the hardened difficulty? I am not going to try veteran thats for sure and normal sounds too easy
IcebergSlim3000 said:Hey guys I want to pick this up but Im affraid I will get completely wrecked online. I read that there is matchmaking. Does this mean I will get grouped with a bunch of other rookies. Honestly how easy is it for some one get online and atleast have a competent game.
lunlunqq said:i suffer some bad lag issues mostly during the day when the host is someone speaking strange languages. M16 with stopping power should kill someone with one burst. but i just cant kill anyone that moves with 4~5 bursts, no matter how close he is. at the same time i always got one-shot killed.
oo Kosma oo said:There are all kinds of people playing online, chances are you will get butchered in the beginning.
IcebergSlim3000 said:My brother says he doesnt want to play this game cause it might bring back bad memories of being in fallujah. I think its because he's to busy having alien sex in ME. Although Im sure its true. I showed him a screen shot of the game and he knew what gun the player was using just based on the type of barrel it had. So theres definitely no questioning this game
authenticity.
Aww fuck. Well I guess you have to crawl before you walk.
kevm3 said:A hint: Do NOT play for kill/death ratio at the beginning. Play to learn the ins and outs of the game. A lot of people will play extra cautious to preserve their K/D ratio when they first start playing. Your primary goal is to LEARN, and then a high K/D ratio will follow naturally. Dying a lot at first is natural, so don't let it get you down... especially when only a few shots will bring you down.
Halvie said:For as good of a game as COD4 is you think IW would have had the sense or ability to make sure the lobby system was such a huge piece of fucking shit. Great job on the party system where its 8 lvl 50's against a bunch of single and low digit people. Also grats on having the game quit out if the host leaves..thought this was modern warfare not early 1990's...
Prob isn't a big of a deal on 360, but on ps3 you have to wait 5-7 minutes for a game. Don't half ass an important part of the game next time please.
edit: also was wondering if there is a lot of "lag" in this game. 90% of the time when i get killed on my tv I don't see the enemy shooting till I have put a half clip into him. Go to the replay cam and the dude gets off 4 shots before I even start firing. Is it something with the animations... Haven't had this problem with another game.
Halvie said:For as good of a game as COD4 is you think IW would have had the sense or ability to make sure the lobby system was such a huge piece of fucking shit. Great job on the party system where its 8 lvl 50's against a bunch of single and low digit people. Also grats on having the game quit out if the host leaves..thought this was modern warfare not early 1990's...
Prob isn't a big of a deal on 360, but on ps3 you have to wait 5-7 minutes for a game. Don't half ass an important part of the game next time please.
edit: also was wondering if there is a lot of "lag" in this game. 90% of the time when i get killed on my tv I don't see the enemy shooting till I have put a half clip into him. Go to the replay cam and the dude gets off 4 shots before I even start firing. Is it something with the animations... Haven't had this problem with another game.
Halvie said:For as good of a game as COD4 is you think IW would have had the sense or ability to make sure the lobby system was such a huge piece of fucking shit. Great job on the party system where its 8 lvl 50's against a bunch of single and low digit people. Also grats on having the game quit out if the host leaves..thought this was modern warfare not early 1990's...
Prob isn't a big of a deal on 360, but on ps3 you have to wait 5-7 minutes for a game. Don't half ass an important part of the game next time please.
.
blindrocket said:I don't have to wait 5-7 minutes to get into a game... I'd say less than a minute. :\
oo Kosma oo said:Always 5 minutes AT LEAST for me. It's so bad that I've stopped playing MP until this gets fixed.
Vyse The Legend said:What version? If I'm playing by myself, it takes less than 5 seconds to find a game.
Halvie said:edit: also was wondering if there is a lot of "lag" in this game. 90% of the time when i get killed on my tv I don't see the enemy shooting till I have put a half clip into him. Go to the replay cam and the dude gets off 4 shots before I even start firing. Is it something with the animations... Haven't had this problem with another game.
Couple of things here.IcebergSlim3000 said:Ok what the fuck. I decided to check the online out and they me put in rooms with people ranked 25+ while Im just a level 2 private. Whats the purpose of Matchmaking If cant play with people even near my rank. Fuck this back to the single player for me.
Keio said:Completed the game on Veteran last night - the run to evac on Heat and the tunnels in No Fighting in the War Room were really close to making me quit, but I persisted.
Good storytelling via interactive elements (although I'd never watch a movie with a narrative as wonky as this), but the basic gameplay has some serious issues.
Mile High Club does - as someone already said - highlight all the problems of Harneded/Veteran Mode. After a couple of tries I decided I will not waste my time struggling for that achievement - I switched to the normal difficulty and breezed through.
I feel the same about the ending, they should have just let end where it did I thought that was a great ending.....then you get another one which was lame in comparison.Kittonwy said:Finished the game on hardened today on my PS3. I guess I'm ok with the in-game narrative but on the other hand the player doesn't get a good sense of the kind of character he's playing as, which is why I thought HALO 3 did a good job having some cutscenes devoted to seeing Master Chief from a third person perspective, in COD4 I was more attached to Gaz and especially Captain Price, I didn't really know who Soap really was.
Didn't like the mission after the credits, I don't know why they put it there, the ending was fine the way it was. Kind of bitter and sad though, it really didn't "feel good", the way that a game really should feel in terms of just having this glorious payoff after slaving through the game and especially the ending sequences.
The way the single player campaign continues to throw enemies at the player but forces the player to be physically past a certain invisible border is kind of cheap.
zenbot said:Couple of things here.
1. There are a heck of a lot more rank 20+ players than people new to the game.
2. Rank != skill. Rank increase is, with sustained play, inevitable. The game uses your (invisible)TrueSkill score (http://research.microsoft.com/mlp/apg/trueskill.aspx) to find opponents of your skill level, which I find that it does pretty well I'm currently level 34, regularly get matched with players that are level 50+, but very rarely feel dominated.