Eric WK said:Oh God. About an hour ago I broke my single game kill record by racking up 113 kills. Just now I broke it again with 128, fourty to fifty of which came in the final two and a half minutes. The game couldn't register how fast I was getting kills or something and it kept giving me airstrikes followed by choppers. I couldn't use them because I had a chopper out, but it was weird.
zenbot said:I hate to say it but I think assault rifles need a nerf. They are about 90% as good as a sniper rifle at range, but the sniper rifles are beyond hopeless at short to mid range combat, where the assault rifles hold their ground really well.
RSTEIN said:You're really unstoppable with M16 + deep impact + stopping power.
Goreomedy said:Headquarters mode, by chance?
RSTEIN said:I agree. Well, I agree that either the assault rifles need to be toned down or the sniper rifles beefed up. Again, this problem was seen in R6: Vegas, but was ultimately fixed.
You're really unstoppable with M16 + deep impact + stopping power.
Treo360 said:Also there is a glitch with the UAV. Don't have a UAV jammer and you're camping? No problem, just jump around in place, it looks stupid but it works.
If true, that shit needs to be patched with the quickness. I've heard of other glitches where people get multiple airstrikes and/or UAVs if they die with heli support, then .... hey look a turtle.Treo360 said:Also there is a glitch with the UAV. Don't have a UAV jammer and you're camping? No problem, just jump around in place, it looks stupid but it works.
kevm3 said:Seriously, am I the only one experiencing these problems? It takes at least 5 minutes for me to find a team deathmatch, and a lot of times it never finds one... and every single game I've been playing recently has been filled with so much lag that the game is unplayable. It takes half a clip to kill somebody with an AK and stopping power, even at medium range... and the guy can often turn around and kill me. On the other hand, they hit me with 2 bullets and I'm dead. I walk around the corner and start shooting at a guy who doesn't even see me, and then he turns around and kills me. When I look at the killcam, it doesn't even show me shooting. Or when I look at the killcam, it shows me shooting above the guy, at his previous position, when in the game, I'm aiming directly at him. I have to shoot aheaed of the person for the bullet to connect, and I have to shoot way before the other guy to even have a chance. This happens OVER AND OVER. I've not won a SINGLE face to face encounter. THe only way I can kill somebody is by coming up behind them, and even then they can turn around and kill me. This has made me unable to go more than 1/1 and is absolutely KILLING my k/d ratio. I've tried wiring my connection and I get the exact same problem. Playing with someone else as the host and me as the host is a COMPLETELY different experience. Why am I lagging so much? Anyone know how to fix this? I hate complaining about this over and over, but it's getting unbelievably frustrating. The game is seriously unplayable.
Stantron said:If true, that shit needs to be patched with the quickness. I've heard of other glitches where people get multiple airstrikes and/or UAVs if they die with heli support, then .... hey look a turtle.
Treo360 said:Break that up!
I read it though and I feel yah. I had the same issue earlier today. I kept coming up on this one sniper, and just as I was unloading on him (p90) on full auto I could see I was registering a great amount of hits as indicated both visually and audibly, he just casually turned around and gave me two shots of his pistol. Shot me dead. Kill cam confirmed I was hitting him, but for some reason he didn't die.
I usually check the connection of others to see what their connection status is. I've found that even on a 3 level connection (3 green bars) you'll have lag issues bordering on insane.
I hate playing during the early afternoon. Not only can't I understand what the hell people are saying, but lag is a big issue. Wished there was a way to choose a region, or for that matter see what the room is before joining ala Rainbow 6.
I did that earlier today:lol I would die come back call in the airstrike, get helo, die, rinse and repeat, but to be honest I did shoot a couple of people here and there too!
CitizenCope said:Shhhhhhhhhhhhh
Lead my friends list with a well over 2/1 kill death ratio. They go on with their sniper rifles and light machine guns. I am at home with exactly what you posted above.
Treo360 said:deep impact needs a bit of nerfing as well, the trajectory of the bullets continue on in a straight line regardless of what it passes through. Auto aim lock on needs to go (I've said this in the beta as well)
Seriously? Have you seen this yourself, and/or would you be able to describe a repro in PM? It's not a known issue here at the office.Treo360 said:Also there is a glitch with the UAV. Don't have a UAV jammer and you're camping? No problem, just jump around in place, it looks stupid but it works.
Rayme said:Seriously? Have you seen this yourself, and/or would you be able to describe a repro in PM? It's not a known issue here at the office.
EekTheKat said:I do so much better with the MP5 than with just about any other gun :lol
I'm trying to learn the G3 now though, it's pretty good, but I'm pretty helpless in close quarters.
Rapping Granny said:Is it just me or do assault rifles all look the same?
Add the red dot sight to the G3, m16, m41, the AK and they would all look the same when you pick them up.
Alrighty, thanks. This probably isn't happening, but it's going to be double-checked just in case.Treo360 said:The UAV part? Yeah I've seen it.
Rayme said:Alrighty, thanks. This probably isn't happening, but it's going to be double-checked just in case.
This has the strong scent of old-wives-tale, though. =)
blindrocket said:And I think that S&D and TD should be separated in Team Hardcore. It seems that there are two groups of people that always want to play one or the other. I happen to fall into the S&D group. I'd play other objective gametypes besides S&D if they were in hardcore mode though.
Nope!blindrocket said:I thought that it reset your counter for those special call-ins after you used one?
Well then!zenbot said:Nope!
Haha, yep! Five kills should be an automatic helo: if you can't kill two people with your airstrikes you're not trying hard enough! :lolblindrocket said:I guess "saving up" all of those kills to call in a Helo was rather foolish of me. I could have called in UAVs and Bombs all this time now! :lol
Yeah, I noticed the name in the credits. I did double check IMDB to make sure it wasn't one of the Right Said Fred brothers, because that would have been... wrong.Google said:P.S.
Any Brits enjoying being Dan from Eastender's squaddie?
HokieJoe said:It's probably already been discussed ad nausem, but Veteran game play falls to shit any many places. The TV stations is a good example. The grenades landing everywhere around you is totally ridiculous. Even with surround sound all of the clatter and clanks of bullets whizzing by you means there's little chance of finding the grenade before being blown up.
The way the enemy flanks you is fine, but they bumrush you with no regard for common sense or their life as it were. Anyway, just had to unload about some of the shitty features. My impression of the game is otherwise excellent.
GDJustin said:Can someone explain the ending to me? Specifically theepilogue? Did everyone live after all, or was it just taking place in the past? Was there any real point to it, or was it just a fun little punctuation mark on an awesome game?
Victrix said:I want to punch whoever proposed Tardyrdom, then I want to punch the guy that implemented it, then I want to punch everyone that approved it