drohne said:
having played as far as the ac-130 mission, i'm not too thrilled with the campaign. the feeling of being pulled along on some amusement ride that proceeds regardless of your actions is even stronger than it was in prior cod games.
Yeah, the first mission on the boat, which i had heard was so good, was actually pretty poor imo. If you let them, your team mates will just go and kill everyone in sight, leaving you with nothing to do, and often if i got behind them, they would stand in doorways and block my way past so i couldn't get ahead of them and start killing the enemy :lol
drohne said:
the mysterious spawning behavior of both enemies and allies makes running from checkpoint to checkpoint -- rather than actually shooting people -- the game's central action. i can sit there and pick off a bunch of enemies, but this usually doesn't feel as if it has any decisive impact.
I agree completely, i can't see why they chose to design the game this way, imo it's just shoddy game design. Why should it feel like i'm wasting my time killing all these enemies because they're just going to keep coming anyway, and why should i be able to run past everyone to reach a checkpoint, turn around and see that they all suddenly disappeared and my ai teammate just caught me up out of nowhere?
I'm playing through normal at the mo to take everything in properly, and then i was going to go through it on vet but i don't think i'll even bother tbh, because i don't think the SP even comes close to CoD2's, which i adored on every difficulty. It has some good moments, but on the whole it's not that great.
Good thing the MP is fun then
My fave gun has to be the m16, it just feels and sounds so good to fire