Calen said:Hey folks, I am told the problem we had with stats saving over the weekend was fixed with a server side update Sunday afternoon. If anyone's still getting any issues, please let me know ASAP. Nothing's worse than thinking something is fixed when people are still hosed.
RSTEIN said:Yes but there has got to be a balance. They put sniper rifles in the game for a reason. You cannot make a military game with real-world weapons and not have the sniper rifles work as they should. Fine, CoD is a bit more arcadey than R6:V. I'm not expecting them to model the recoil/fire rate/reload time perfectly. But there has to be a middle ground. I love sniping in games. It's very rewarding. I also love hunting snipers when I'm not a sniper. The M16 is simply too accurate/too powerful and the sniper rifles too inaccurate/not powerful enough. It's that simple.
DeathWasHere said:Does the PS3 version have split screen local lan (4 vs. 4 on 2 PS3s) similar to warhawk?
Thanks.
gamerecks said:Im having this problem. Im using the .50 cal sniper rifle and getting chest shots, and not killing my target, then he pulls out his m16, pulls off two bursts and im dead. I want to get the sniper rewards, but sometimes its too aggravating trying to get kills.
oo Kosma oo said:It only takes 1 shot with a sniper rifle (with stopping power) unless that guy has juggernaut. Are you guys walking around with the sniper or sticking to 1 spot?
RSTEIN said:One spot. Which sniper rifle do you use?
Exarchos said:I'd like to recommend an extremely useful Custom Class for games primarily on Downpour, District, Crash, Backlot or any other map with a lot of close to medium range combat and plenty of alleys or corners to dodge in and out of.
Skorpion [with red dot]
- Sleight of Hand
- Steady Aim
- Bandolier or Three Special Grenades
.
After more play with the sniper rifles I've come to be pretty happy with their balancing - one body shot with the first sniper rifle + stopping power is enough to kill somebody that doesn't have juggernaut, and a headshot will kill them if they do. Stationary targets are easy to pick off, but you've got to lead dudes that are moving, and targets zig-zag sprinting from cover to cover are basically impossible to hit.oo Kosma oo said:It only takes 1 shot with a sniper rifle (with stopping power) unless that guy has juggernaut.
This sounds more like your network setup. I had a similar problem until I bared down and bothered to configure my router.xbhaskarx said:How come when I try to join a game on the 360, it won't let me? After 10 tries, finally it tells me I'm not signed into Live and I have to sign back in. After I do, it works right away and keeps working. So I can still play, but I have to go through that ordeal for five minutes beforehand.
I'm assuming the problem is with CoD4 because that's the only time I experience it...
zenbot said:Extreeeeme example: I was sniping from the two rooms in the building at the top of Crossfire (the one you can access via stairs or the ladder through a side window). I hit a guy sitting on the rubble pile at the bottom of the map. He goes into Last Stand and, firing across the length of the entire map, kills me with his Deagle. That shit is not right.
I see plenty of people using it, though. Usually the tards who sit around sniping all the time - I've seen people with that perk for two primary weapons where one is a sniper rifle and the other is an SMG/AR with the ACOG. I don't see the attraction either.oo Kosma oo said:ACOG is the most worthless thing in the game, it really stands out because everything else is a viable option.
Heh, hence the four es! That kind of thing is exceptional, but getting dropped by an M16 from across the map isn't.oo Kosma oo said:That is pretty extreme.
RSTEIN said:Hmm, I'm conflicted. Double tap or stopping power... hmm.
Vyse The Legend said:Which gun?
RSTEIN said:
RSTEIN said:Hmm, I'm conflicted. Double tap or stopping power... hmm.
Vyse The Legend said:Double tap might be more invaluable, then. The M16 is still pretty damn formidable without Stopping Power.
Vyse The Legend said:Double tap might be more invaluable, then. The M16 is still pretty damn formidable without Stopping Power.
oo Kosma oo said:It only takes 1 shot with a sniper rifle (with stopping power) unless that guy has juggernaut. Are you guys walking around with the sniper or sticking to 1 spot?
RSTEIN said:Yeah, I dunno. I don't think it really matters. I think I'll stick with double tap & deep impact. I get the same score, regardless. If I'm allowed to beat my own chest for a second, I'm really, really good at this game for some reason. I've always been good at shooters but I've never pwned like I do at this game... like 36-9, 26-10, etc. etc. I dunno, I can't figure it out. I'm sure I'll revert to the mean sooner or later![]()
I can't say that I'm enjoying the SP too much. In a general sense, I've come to dislike how formulaic CoD games are. The whole scripted sequence thing is one issue everyone knows about well enough, but it's the reliance on constant squad and enemy yelling and endless barrage of gunfire which gives every level and setting Infinity Ward's cookie cutter "hey guys, this is supposed to be cool and intense level" design choice. I know I'm in the minority for not liking the flow of the game, but I just don't.ICallItFutile said:Man the SP has really picked up since the. Maybe it's better then I've given it credit for.the stealth sniping part
Ned Flanders said:Regarding the power of snipers/assault rifles:
The main distinction I would like to make is that the game is discernably different between Hardcore and Regular game modes. Hardcore would appear to make weapons far better approximate their real-life counterparts. Some might take issue with this, as the most meager volley from an assault rifle can mean death (again, like real life), but generally I prefer realism to arcade-ism when it comes to tactical military shooters.
WinFonda said:Is there a way to turn off all voice chat on the PS3 version?
Sorry if it's been asked already
pr0cs said:This sounds more like your network setup. I had a similar problem until I bared down and bothered to configure my router.
I used this guide, since then I've not had any problems with connecting to any non-buggy Live game:
http://live.tommccann.net/
ElyrionX said:Why does everyone say the ACOG scope is worthless? It's really good at mid to long range and you can always rely on hip firing for close range. RDS is only good if you can't fire well from the hip at close range. At medium range, RDS is semi-useful but not as useful as the ACOG. And at long range, the RDS is completely worthless.