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Call of Duty: Black Ops III |OT| No Content For Old Gen

Hubble

Member
IMO Advanced Warfare online is better than this. After playing, I do not like the jumping off walls at all. It feels too weird. At least in AW, the controls made sense with the movement. And the maps in AW were great. This is one of the worse call of dutys for mp. Zombies is good though. Just bring back World at War for next gen please with newer graphics.
 

Cru

Member
You heard me

If you like shooting someone over and over and they don't die but all that gun fire attracts their team mates....oh and if you love games that are 85% grenades, get halo

If you like head shottng enemies 5 times in a row and they are still alive, go play halo

No, I think you keep telling everyone you don't like Halo in every thread.
 

Pachimari

Member
IMO Advanced Warfare online is better than this. After playing, I do not like the jumping off walls at all. It feels too weird. At least in AW, the controls made sense with the movement. And the maps in AW were great. This is one of the worse call of dutys for mp.
Why does jumping off the walls feel off to you?

You just press space to run on the wall, and then press space again when you want to jump off. It's really simple and easy to do. Even wall running around corners is easy.
 
Got it! So far I really like the campaign but am not a fan of multiplayer, at all. I'm pumped to play more campaign and then do the remixed campaign. but im probably already done with multi.

Its the exact opposite of halo 5. that ill keep playing multi, probably never touching the campaign again
 

jgf

Member
IMO Advanced Warfare online is better than this. After playing, I do not like the jumping off walls at all. It feels too weird. At least in AW, the controls made sense with the movement. And the maps in AW were great. This is one of the worse call of dutys for mp. Zombies is good though. Just bring back World at War for next gen please with newer graphics.

I feel the other way round - aside from the maps, I can't say much on the quality of BO3 maps by now. But the boost jumping of AW annoyed me, wall running however feels great. And I don't have to constantly click my left stick for it, which is a huge plus.
 
Why does jumping off the walls feel off to you?

You just press space to run on the wall, and then press space again when you want to jump off. It's really simple and easy to do. Even wall running around corners is easy.

I think because BO3 has some "weight" to the character and their movements? AW has no sense of weight and everything is super floaty and light.
 

Pachimari

Member
I think because BO3 has some "weight" to the character and their movements? AW has no sense of weight and everything is super floaty and light.

I agree, that there's something off about the movement, and currently I liked it better in Advanced Warfare but the whole wall running ordeal isn't a hard thing to do. :)
 
IMO Advanced Warfare online is better than this. After playing, I do not like the jumping off walls at all. It feels too weird. At least in AW, the controls made sense with the movement. And the maps in AW were great. This is one of the worse call of dutys for mp. Zombies is good though. Just bring back World at War for next gen please with newer graphics.

giphy.gif
 

im_dany

Member
Sounds like to you the game is more ground based than you would expect? Which should be music to some people's ears. I think the maps you are layed today did have them, but they're so optional it doesn't matter if you use them or not. Has that "play the way you like" style to it

Halo 5 is also ground based but you can't avoid using the thruster, and it really feels part of the gameplay.
In this COD not only the new movements are completetly optional, but in most of the maps you can't even find where to use them as you said. And wall running feels much worse than wall running in Titanfall. The first free run map felt really strange, when it should be fluid.

I need to reach lv 38 to hide from UAVs, and I'm not even sure if you're still visible to the specialist bonus (don't remember the name but you can see every enemy through walls inside a certain radius).
 

5amshift

Banned
After playing a shit ton of the beta, I definitely feel the character movement is insanely better than how AW felt.

Juggernog Edition is coming in later today. Way too amped.
 
Halo 5 is also ground based but you can't avoid using the thruster, and it really feels part of the gameplay.
In this COD not only the new movements are completetly optional, but in most of the maps you can't even find where to use them as you said. And wall running feels much worse than wall running in Titanfall. The first free run map felt really strange, when it should be fluid.

I need to reach lv 38 to hide from UAVs, and I'm not even sure if you're still visible to the specialist bonus (don't remember the name but you can see every enemy through walls inside a certain radius).

I only realised there was the thruster in Halo 5 after we'd beaten the game on Heroic and got all Skulls and Intel.
 
I only realised there was the thruster in Halo 5 after we'd beaten the game on Heroic and got all Skulls and Intel.

Hahah, even the skull in swords of sanghelios? How did you manage to get all the way over there? Well done. I didn't realise there was a thruster til people started using it on me in the multi haha

How? There are sections that require you to use the thrusters to progress.

Can't think of any required parts? Helpful though, sure.
 

Pachimari

Member
Does the movement in this final game feel different than in the beta?
Or maybe I just forgot how the beta felt, as I played Advanced Warfare after that.
 

thenexus6

Member
Hahah, even the skull in swords of sanghelios? How did you manage to get all the way over there? Well done. I didn't realise there was a thruster til people started using it on me in the multi haha



Can't think of any required parts? Helpful though, sure.

Theres a couple of switches you need to use thruster to reach, also they get you to bust through a couple of walls early on too.
 

BokehKing

Banned
Halo 5 is also ground based but you can't avoid using the thruster, and it really feels part of the gameplay.
In this COD not only the new movements are completetly optional, but in most of the maps you can't even find where to use them as you said. And wall running feels much worse than wall running in Titanfall. The first free run map felt really strange, when it should be fluid.

I need to reach lv 38 to hide from UAVs, and I'm not even sure if you're still visible to the specialist bonus (don't remember the name but you can see every enemy through walls inside a certain radius).
UAV's take two seconds to shoot down, it's easy points
Oh I'm not saying you can't find where to use them, but sometimes a simple shortcut is easily missed.

So why did they make it that you have to melee twice to kill someone?
Because of panic knife
 

Hubble

Member
Why does jumping off the walls feel off to you?

You just press space to run on the wall, and then press space again when you want to jump off. It's really simple and easy to do. Even wall running around corners is easy.

It's not the controls but just doing it in-game feels way too weird, gimmicky, and unnatural. At least with the exo-suit in AW, I felt the movements were natural with the thruster pack. It just feels like they threw wall jumping in the game for the hell of it, and just feels weird.
 

Aliand

Banned
This should have it too right? I mean, if you call it "nuketown edition".

http://www.consoleshop.be/product/5...of-duty-black-ops-3-nuketown-edition-ps4.html

Yes if it is in Belgium you should have the same editions available as the ones in Lux. If you are not too far from the border, don't hesitate to come and pick it directly, like that you will be 100% sure, there is an indication directly on the box that Nuketown 3 is included.

They had lots of copies everywhere yesterday.
 
Tried playing with the setting and ini file on pc for 90 minutes, but the framerate always starts stuttering a few minutes into a match. I hope this is just an optimization oversight as the pc beta ran great for me. For now, I'll have to stop playing and see if they fix it soon or if I will have to ask for a refund..
 

BokehKing

Banned
It's not the controls but just doing it in-game feels way too weird, gimmicky, and unnatural. At least with the exo-suit in AW, I felt the movements were natural with the thruster pack. It just feels like they threw wall jumping in the game for the hell of it, and just feels weird.
You can always practice in the free run challenge mode
 

Northeastmonk

Gold Member
I still find it a tad strange that I can unlock every single mission before hand. I started the final mission just to check it out and I immediately exited. It made me want to go back to the beginning because I didn't know what was going on.
 
IMO Advanced Warfare online is better than this. After playing, I do not like the jumping off walls at all. It feels too weird. At least in AW, the controls made sense with the movement. And the maps in AW were great. This is one of the worse call of dutys for mp. Zombies is good though. Just bring back World at War for next gen please with newer graphics.

AW was awful and there was no control settings for people wihout overpriced Scuf or whatever shit controller.

BO3 has bumper jumper control settings which makes everything very easy.
 
Can anyone confirm for me the playlist for Hardcore ? I cannot fathom there being no Hardcore Domination at launch.

Edit: Or even Hardcore Kill Confirmed..
 

aravuus

Member
Idk, if we can be flinched while ADS a knife rusher should be staggered by bullets

Yeah

I think two-hit melee makes sense and so far feels like a good addition

IMO Advanced Warfare online is better than this. After playing, I do not like the jumping off walls at all. It feels too weird. At least in AW, the controls made sense with the movement. And the maps in AW were great. This is one of the worse call of dutys for mp. Zombies is good though. Just bring back World at War for next gen please with newer graphics.

Insane
 
They have animated calling cards! So awesome.

Can anyone confirm for me the playlist for Hardcore ? I cannot fathom there being no Hardcore Domination at launch.

TDM
FFA
S&D
CTF

Yea, disappointed there's no HC DOM. That was my go-to playlist.
 

Mengetsu

Member
I'm seeing tons of calling cards to unlock but I only see 12 emblems and 10 black market ones to unlock. Do they just want you to create them now?
 

Insomnium

Member
On one hand, the game is running smoothly on my system. On the other hand, how the fuck can we limit the ping for MM on PC? I have Fiber (300 Mbps in Singapore) and I'm getting 400 ping wtf?
 
I'm a guy who loved the mechanics of the beta but felt that shit wasn't up to snuff in terms of net code...rubber banding, stuttering, etc.

Has that been fixed on ps4? Is it better? Holding off until I hear other wise.
 

GravyButt

Member
So far im really liking the mp. Is it me or does it feel a lot slower? Im liking it either way. Doesn't feel super super fast. Or maybe it's because im coming from halo and taking my time and not just zomg sprint and spray! Dont know but im liking it. Too bad im getting bodied on the ps4. Should of gotten it on the xb1 but wanted that $15 credit haha
 
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