Finally did it. Now onto getting 3 rapid kills with the dumb bow I hate to use.
I am als already not looking forward to the Glitch challenges...
The bow rocks though. I agree though. Glitch is garbage. Most of the abilities are garbage.
Combat focus is very helpfulExcept for Vision Pulse in hard core I would not pick any of the abilities. Only using them to do challenges and unlock the equipment.
Combat focus is very helpful
In multiple occasions, it's the reason I get a mothership, so it's pretty goodI guess combat focus is also alright. I still wouldn't take it over most of the weapons.
So, Domination question for all you GAF players (since I know how much you love Domination):
Which map do you think has the worst (or hardest) 'B' capture point? I specify 'B' because obviously that's the one located in the center of each map and the one that normally dictates the winning team, since controlling that point for most of the match along with 1 other point normally ensures victory (but not always).
Again, it could be due to the map design or too many flanking options, but I feel like some maps are much harder than others. Right now I would have to say either Stronghold or Infection are the hardest, just due to the placement of point 'B' on those maps. I would probably put Fringe there as well.
Obviously it's easiest to capture the points with 2-3 players, but capturing these solo is almost impossible unless you have great team support just due to the number of angles you needs to cover from attack.
Havoc because of how open the B area is, and also because it is a larger map.So, Domination question for all you GAF players (since I know how much you love Domination):
Which map do you think has the worst (or hardest) 'B' capture point? I specify 'B' because obviously that's the one located in the center of each map and the one that normally dictates the winning team, since controlling that point for most of the match along with 1 other point normally ensures victory (but not always).
Again, it could be due to the map design or too many flanking options, but I feel like some maps are much harder than others. Right now I would have to say either Stronghold or Infection are the hardest, just due to the placement of point 'B' on those maps. I would probably put Fringe there as well.
Obviously it's easiest to capture the points with 2-3 players, but capturing these solo is almost impossible unless you have great team support just due to the number of angles you need to cover from attack.
Havoc because of how open the B area is, and also because it is a larger map.
That means it takes more time to run to B to defend if you need to do so.
Infection is quite easy I would say - especially if you sit inside the fountain or whatever it is. Some people don't yet know about it and so you can get away with it, it obviously leaves you helpless to shoot attackers.
Stronghold is also quite easy. If you want to make an opening play for B then I strongly recommend you don't head straight there, instead go down the rocky side then get in behind where they're capturing it from and then capture it yourself. Works very well if you start A-side I find.
Combine can be tough, harder from the C side I think.
Breach is super easyHavoc because of how open the B area is, and also because it is a larger map.
That means it takes more time to run to B to defend if you need to do so.
Infection is quite easy I would say - especially if you sit inside the fountain or whatever it is. Some people don't yet know about it and so you can get away with it, it obviously leaves you helpless to shoot attackers.
Stronghold is also quite easy. If you want to make an opening play for B then I strongly recommend you don't head straight there, instead go down the rocky side then get in behind where they're capturing it from and then capture it yourself. Works very well if you start A-side I find.
Combine can be tough, harder from the C side I think.
Redwood and metro are literally not made for domination. Fucking hate playing on either of those maps when it's dom. Havoc is also pretty bad because the B point has next to no coverSo, Domination question for all you GAF players (since I know how much you love Domination):
Which map do you think has the worst (or hardest) 'B' capture point? I specify 'B' because obviously that's the one located in the center of each map and the one that normally dictates the winning team, since controlling that point for most of the match along with 1 other point normally ensures victory (but not always).
Again, it could be due to the map design or too many flanking options, but I feel like some maps are much harder than others. Right now I would have to say either Stronghold or Infection are the hardest, just due to the placement of point 'B' on those maps. I would probably put Fringe there as well.
Obviously it's easiest to capture the points with 2-3 players, but capturing these solo is almost impossible unless you have great team support just due to the number of angles you need to cover from attack.
I would say Metro is very much made for domination as it is damn near symmetrical.Redwood and metro are literally not made for domination. Fucking hate playing on either of those maps when it's dom. Havoc is also pretty bad because the B point has next to no cover
So, does Dead Silence counter Awareness users?
What's a greater achievement?
1. A nuclear Calling Card
2. An animated Master Killer Calling Card
3. A Nuked Out (nuclear in FFA) Calling Card
I ask because I'm one quad feed from Master Killer, and I'm wondering if I should stick with that animated Calling Card or if I should go for Nuked Out. Ugh, I wished they kept the showcase from BO2 that let you put three calling cards for show aside from the one you were already using. Sadly, in this game it seems you can only pick one, so which should it be?
No. Other way around.
There are other maps besides combine? Wel I'll be damned
It may be symmetrical, but it's an unholy clusterfuck from all angles. Way to many flank spots and there's nothing to hide behind as you cap the pointI would say Metro is very much made for domination as it is damn near symmetrical.
Alas, it is just a pants map. I've not had a fun game in any mode on it.
I like how people will now withhold their vote until literally the last second and then pile it on to combine. Probably to trick people into staying lolWell the voting obviously still needs changing. I still need to quit out of every lobby once Combine was played. You are never going to play anything else from that point on.
So much combine
Yet Hunted still being the best map in the game
Breach, hunted, aquarium are my favorites so farSo much combine
Yet Hunted still being the best map in the game
Breach, hunted, aquarium are my favorites so far
Why the hate for aquarium?I hate aquarium.
Why the hate for aquarium?
Can anyone tell me which call of duty is the best for ps3? I heard that black ops 3 is not recommended for ps3 due to a shitty port. Should i get advanced warfare?
This. Probably even if you had a next-gen console to get Black Ops 3 on anyway.Black Ops 2 by a mile.
The movement system, unlimited sprint, and map design to a lesser extent are to thank for the shitty spawns in this game I think.Yeah Fringe is a horrible map for domination with the current spawn system.
Black Ops 2 by a mile.
Can anyone tell me which call of duty is the best for ps3? I heard that black ops 3 is not recommended for ps3 due to a shitty port. Should i get advanced warfare?
The movement system, unlimited sprint, and map design to a lesser extent are to thank for the shitty spawns in this game I think.
Map size and map flow are perfect the way they are (except Nuketown, which isn't even THAT bad), please let's not go back to the dark ages of maps like Stonehaven.
Ghosts isnt the only alternative. There are good large maps in the series.
And with this clip I finished all of the Master Killer challenges:
http://xboxclips.com/ShadowsFell/6081d2ea-624b-44e7-9cc4-985b39758d0e
I can only play the game in relatively short bursts most of the time now though, because the game is, frankly, a fucking mess.
It's awful. It's mostly the movement system and map design to a lesser extent. No one wants to go back to Stonehaven I don't think. Black Ops 2 did a great job, and these maps sizes would have probably worked a lot better without all the movement system and unlimited sprint garbage that messes things up.Map size and map flow are perfect the way they are (except Nuketown, which isn't even THAT bad), please let's not go back to the dark ages of maps like Stonehaven.
I've detailed it a lot throughout the thread, but they've lessened the depth of the game, by reducing the ability of defensive players to be as effective as they once were. Through perks, map design, unlimited sprint, the movement system, etc.Care to explain?
It feels like the best call of duty right next to black ops 1 to me. Hit detection has been awesome and the maps are really good. Maybe not for all objective games but they seem pretty good.
Dont get BO2
Or at least be careful. Apparently there is a widespread lobby ack or issue where everything in game moves in slow motion