Silver Arrows
Banned
Ggs guys not feeling the ground war and got work in the morning, good idea silver, shoot I forgot about that
Maybe another time
I will make a post for it tomorrow morning
Ggs guys not feeling the ground war and got work in the morning, good idea silver, shoot I forgot about that
Maybe another time
The Vesper with anything. Really you can run any perks you want, and the gun is amazing on its own. If you're not used to using it throw on Grip/Extended Mags.
I see guns rotated a lot. One day it'll all be Vespers, the next VMPs, the next shotguns.
That happens to me sometimes. It goes back to normal if I just wait in the search queue long enough though. Maybe restart the game and see if that fixes it?Can anyone else not get into a game on PS4? It keeps swapping between 50 and 0 available games and won't put me in a room.
I thought consensus was vmp?
welp, hit master prestige for the first time ever in a COD game
was surprised to see that it started at level 56 - thought it brought you back to 1 one last time
2 snipers left, 2 pistols left, and knife left - for dark matter
(still loving the game)
Can't believe I bought some COD points. The half off thing was tempting.
Opened 13 rare chests so.. 39 items. 20 of them were duplicates. Not spending a single cryptokey/buying COD points til they fix that bs.
You burned the dupes right?
Well. Here is my experience with the connection. 33 ms in 99% of the games i join solo. 66ms in 99% of the games when i join my friend who lives in san Diego. I live in Ohio.Played a few matches with GAF and as always, I had a 2-bar connection. Sigh. Was fun, though! And yep, we won hard. Haha!
I prestiged again (8th) and I think this was a mistake. I mean, when you're being paired up with prestige noobs (prestiges that go 5-30 and whatnot), have a bad connection, you kinda want something to stop streaks.
As it stands now, I have to level up to 13 to get the BlackCell, Cold Blooded and EMP just to be able to take down streaks. You can't count on teammates to do this since 90 percent of CoD players are headless chickens that are the worst when it comes to actual objectives and teamplay.
This highlights to me how bad Treyarch is when it comes to gameplay design. I mean, gating anti scorestreak stuff in the tween levels and even more is for what reason? So noobs who can't kill or call streaks their own won't be able to contribute? It's like making the RPG a level 25 unlock in Battlefield or something.
And don't get me started again on the shit matchmaking and team balancing Treyarch STILL has not acknowledged (forget fixing). Nope, nothing. But hey, we have 50 percent off CoD Points and double Cryptokeys for you! Whee!
I literally quit 4-5 times straight since I had "teammates" that went 0-11 to start the match, someone who scored a whopping 400 or was it 500 in an entire match of Domination, and prestige noobs that go 2-22, 5-29, etc.
I rush the enemy base, kill 3-4 people and see my teammates NOT cap a flag and just sit in one corner hoping that someone passes by so they can get a kill. Now imagine this with me having a ping of 100+ for every fucking game.
Seriously. Treyarch, Infinity Ward, etc. are damn lucky they have the Call of Duty brand to ride on. Imagine if this was a standalone, fresh, new FPS? They'd get carved a new one or players would drop it for the next big thing. Now? They can choose to ignore issues since the $$$ are there, which kinda makes me sick.
Don't get me wrong, I like Black Ops 3 (still prefer Black Ops 2), but I'm not blind to its flaws or to Treyarch's, which are numerous (quaking, Hellstorm glitching when killed using it, etc). Kinda sad how I read people on GAF complaining on how shit matchmaking/team balancing is and see Vonderhaar say "connection is king" or some other BS like it means anything.
Yeah, I'm in rage mode since this team balancing thing is the worst I've seen in maybe any recent FPS. At least in Battlefield, players that weren't good at killing enemies attacked objectives and scored a ton for their team. In CoD? Not killing and dying a lot means feeding the enemy scorestreaks.
I've tried Moshpit, but I can't find any damn games. No idea why.
That only gave me enough for one more rare chest.You burned the dupes right?
I just hate the new movement systems. I like traditional gameplay.
I just hate the new movement systems. I like traditional gameplay.
Does this one not have the option to play without movement systems?
Maybe I'm thinking of AW but I thought you could go into matches with that stuff disabled.
Not currently. At least, I'm pretty sure. Haven't toyed around with custom game-mode settings to see if that's in there at all.
But the movement worksI'm getting tired of this experimental movement shit. It's why I'm glad that Battlefront only has a single boost jumppack and why I won't be buying BF5 or the next COD unless it's WW2.
Only thing that needs changed about the movement is to allow clipping through people when you're in the air or wall running(if they're allied). Also just needs to be smoother, but that'll happen next game since they'll be able to drop last Gen
Its not the kind of game I want. They try to shove 3 dimensional movement onto a 2D plane. There is a reason why screens are wider than they are tall.But the movement works
What's your problem with it?
It's not crazy nor chaotic
The movement system isn't even that bad. All you can do is slide (which was in Ghosts), hold the jump button to jump as high as 2-3 times your height, and run on certain walls. None of it is really bad, and it doesn't change the gameplay much at all to be honest. The game is still focused on what's to your left or right, it's not even remotely close to how vertical Advanced Warfare was.
I didn't play AW but everything you mentioned changes the gameplay lol. Sliding, jumping in the air, and wall running potentially change every encounter.The movement system isn't even that bad. All you can do is slide (which was in Ghosts), hold the jump button to jump as high as 2-3 times your height, and run on certain walls. None of it is really bad, and it doesn't change the gameplay much at all to be honest. The game is still focused on what's to your left or right, it's not even remotely close to how vertical Advanced Warfare was.
It's not as bad as drop shotting at least. That and quick scoping are two things that need to be gone permanently. This game and the previous would be a lot better without themI have noticed an annoying habit of players to boost straight upward when you get the drop on them, or whenever they need to reload, or just before they round corners. It can be disorienting and more than once I've lost sight of them because of how close they were when they boosted.
It's not as bad as drop shotting at least. That and quick scoping are two things that need to be gone permanently. This game and the previous would be a lot better without them
I have noticed an annoying habit of players to boost straight upward when you get the drop on them, or whenever they need to reload, or just before they round corners. It can be disorienting and more than once I've lost sight of them because of how close they were when they boosted.
Yep. Maybe I'm just an old man of 23 but I can't adapt to shit like that.I didn't play AW but everything you mentioned changes the gameplay lol. Sliding, jumping in the air, and wall running potentially change every encounter.
Try being an old woman of 45 I'm finally doing the jump in the air crap and it helps. I guess bumper jumper is clicking. I still don't really like it though. The game is fun enough but I doubt I'll buy the next installment unless they go back to regular movement. I'd also prefer some different types of maps.Yep. Maybe I'm just an old man of 23 but I can't adapt to shit like that.
Side note, I fucking love the Razorback and Man-O-War.
One of the first DLC maps is at night I think.Wish we had a solid night time map in this game like Hanoi or Makin, or hell even Plaza. Not a one in Black Ops III. Plenty of night time missions in campaign though.
One of the first DLC maps is at night I think.
Ah, it looked like night in the preview image. Looks much brighter in the video though.Rise? Maybe, have yet to see the final version, but what they showed in the preview looked more like a snowy overcast, a bit like on Metro.