From my experience ground war has less spawn killing. More people make it harder to breach the same maps that 12 people generally play on, I think.I play Ground War 90% of the time, and have been spawned killed maybe twice.
60% of the time.. come on man..
Grinding through these Kinect Armor kills with Battery to finish unlocking her customizations. It really makes me appreciate how good War Machine is.
No, Advanced Warfare was the worst of the series.
Only one scene in this is advanced warfare level bad.
Holy shit. lol. This is too accurate.this seems relevant lol
No, Advanced Warfare was the worst of the series.
Only one scene in this is advanced warfare level bad.
That one took forever. The annoying thing is that I think you have to be getting shot to have it count. lol
I've been stuck on the final challenge. You have to have kinetic armor on an kill more than one enemy in a short period of time. Luckily you only have to do it twice.
Can't believe I'm saying this, but I'm now loving the ripper
I've never been so lost in my life. I missed Advanced Warfare, but in the thread ranking COD campaigns I keep seeing Advanced Warfare extremely high or extremely low. What causes this crazy division?Advanced Warfare was one of the best campaigns in the series..
I try to use it but I just get slaughtered, someone earlier said it's the best in the game after I said it's the worst.
Tips?
wait is the campaign worse than advanced warfare? If so ill probably just stick with the multiplayer.
The Giant still awesome. This should've been included in the main game without the season pass. Got to Round 21 with a group of randoms.
Is anyone else having issues with NAT types? I have always had Open with previous cods. Had open twice since launch, the rest have been moderate. Im hoping its an issue on their side. Also my port forwarding is setup correctly.
yeah, they fucked up, or at least let people buy it for $5/10 , loved that map and it was great to replay it
I've never been so lost in my life. I missed Advanced Warfare, but in the thread ranking COD campaigns I keep seeing Advanced Warfare extremely high or extremely low. What causes this crazy division?
Try to go behind people, on their spawn. Two kills is already 300 points. His specialist weapon is the one that fills up the fastest. So you will get it multiple times, so don't be afraid of using it. Know that you have quite the range, so you don't have to be that close. If you die, it will stay where it left off.I try to use it but I just get slaughtered, someone earlier said it's the best in the game after I said it's the worst.
Tips?
It's a mix of say hide and go seek and run and gun really. I'm usually more run and gun but those corners you gotta watch. It's the perfect gotcha! moment and if you're lucky to have a couple more of them standing behind him, you can chain your melees together.
Edit: Watch one of my matches. It'll give you an idea what I'm talking about.
https://www.youtube.com/watch?v=Qtu2CIR84RE
Try to go behind people, on their spawn. Two kills is already 300 points. His specialist weapon is the one that fills up the fastest. So you will get it multiple times, so don't be afraid of using it. Know that you have quite the range, so you don't have to be that close. If you die, it will stay where it left off.
The strategy is to try to start behind them
At 6:45 how did you use it without toggling it first? I play the same really so I'll keep giving it try, but right now I'm hating it.
The maps may have something to do with it, but I think it's more likely the fast ability to get all over the map so fast due to the movement system. It's garbage. I despised advanced warfare, and while this is better, it's still not great.
People have complained about spawns in cod for years. Around MW3, developers started seemingly making the maps maze like, with a ton of entrances and routes everywhere, because people would whine about "campers" or people controlling choke points and power positions on the map, even though there were always ways to deal with those players. They seem to cater to the spastic sprinting style of play so much now, and the movement system/unlimited sprint along with UAV spam makes it even worse.
I'm right with you. I hate when I die from someone spawning behind me...I feel like I'm being punished for spawn camping that I wasn't taking part in. I was just trying to maneuver behind enemy position.The problem I have with spawns is the gamemodes in which they arbitrarily seem to swap based on the game detecting that too many enemies are in the other team's spawn area. This is what ruins the flow of the maps. For the most part they are designed around A and C being on opposite ends with a central line of battle around B, but as soon as they start to shift toward the middle or fully flip, everything goes to shit. Players end up spawning where enemies are. You end up spawning with enemies behind you. The flow of the battle gets entirely fucked up.
It's why I VASTLY prefer modes like demolition, uplink and safeguard where spawns do not swap. If you get shot in the back by an enemy in those gamemodes, you know its because they maneuvered themselves into a position where they could shoot you in the back. When I get shot in the back in TDM or domination, it's frustrating because they spawned in a weird spot. Or on the flip side, I spawned in a stupid place where I was behind an enemy and got to shoot them in the back.
I understand that the shifting spawns are an effort at reducing spawncamping, but they don't work. If a team is getting consistently spawn camped, it's because they are vastly outskilled and outplayed by the other team, and that's going to happen endlessly no matter how much the spawns get switched. Switching the spawns because one player ran into the enemy spawn just frustrates everybody in an otherwise perfectly balanced match. The painkiller deathstreak was a better counter to spawn camping that the stupid overly sensitive spawn switching.
Should use a melee attack as you activate and have your target in site.
So for a quick double kill you're doing a L1+R1 then O.
I play domination almost exclusively, because I love the mode, and also because, while still a chaotic game, the spawns and flow are more directed and controlled towards particular points. But in this game, spawns constantly swap, and points are constantly taken. It can be fun in a way...but also frustrating.The problem I have with spawns is the gamemodes in which they arbitrarily seem to swap based on the game detecting that too many enemies are in the other team's spawn area. This is what ruins the flow of the maps. For the most part they are designed around A and C being on opposite ends with a central line of battle around B, but as soon as they start to shift toward the middle or fully flip, everything goes to shit. Players end up spawning where enemies are. You end up spawning with enemies behind you. The flow of the battle gets entirely fucked up.
It's why I VASTLY prefer modes like demolition, uplink and safeguard where spawns do not swap. If you get shot in the back by an enemy in those gamemodes, you know its because they maneuvered themselves into a position where they could shoot you in the back. When I get shot in the back in TDM or domination, it's frustrating because they spawned in a weird spot. Or on the flip side, I spawned in a stupid place where I was behind an enemy and got to shoot them in the back. The spawn ends up feeling like the most important aspect of the game because COD is primarily a game of positioning and awareness, and when you spawn unaware of your location or surroundings and in a position where some dude is behind you, you're just fucked.
I understand that the shifting spawns are an effort at reducing spawncamping, but they don't work. If a team is getting consistently spawn camped, it's because they are vastly outskilled and outplayed by the other team, and that's going to happen endlessly no matter how much the spawns get switched. Switching the spawns because one player ran into the enemy spawn just frustrates everybody in an otherwise perfectly balanced match. The painkiller deathstreak was a better counter to spawn camping that the stupid overly sensitive spawn switching.
Grinding through these Kinect Armor kills with Battery to finish unlocking her customizations. It really makes me appreciate how good War Machine is.
Just finished the campaign. Whaaaaaaaat the fuck was that lol
I'm used to the COD story being a dumb convoluted mess but this was something else.
I play domination almost exclusively, because I love the mode, and also because, while still a chaotic game, the spawns and flow are more directed and controlled towards particular points. But in this game, spawns constantly swap, and points are constantly taken. It can be fun in a way...but also frustrating.
Just finished the campaign. Whaaaaaaaat the fuck was that lol
I'm used to the COD story being a dumb convoluted mess but this was something else.
The game uses a TAA method that's a bit blurry but good at cleaning up edges.Multiplayer is tested and confirmed locked 1080p on PS4, right?
I feel like the image is a bit soft sometimes.
I had a lot of fun with how ridiculous it gets. I was laughing at it most of the time but still enjoyable. The missions in the second half also play a lot better. The first half is pretty bad though.Hmmm, after telling myself I will just play MP and never finish SP posts like these actually make me curious. As in I want to see how bad it is and if it is so bad it becomes good (for context I have watched 'The Room' 3 times).
I JUST finished the last Kinect Armor challenge. Wasn't too bad. Some games in Nuketown helped, lol.
That's 2 specialists down. Working on Outrider now.
I had a lot of fun with how ridiculous it gets. I was laughing at it most of the time but still enjoyable. The missions in the second half also play a lot better. The first half is pretty bad though.
Which maps are you referring to specifically?I like the triangular layout maps a lot more for domination. The flow doesn't feel like it gets jacked up when the spawns swap. It feels more natural for the spawns to move in those maps. The linear maps get way too chaotic when the spawns swap constantly, especially the small ones.
Specialist progress will remain when you prestige right?
I've never been so lost in my life. I missed Advanced Warfare, but in the thread ranking COD campaigns I keep seeing Advanced Warfare extremely high or extremely low. What causes this crazy division?
Anyone know what mode is best for leveling up? I agree that it feels a bit slower in this than other CoDs.
Anyone know what mode is best for leveling up? I agree that it feels a bit slower in this than other CoDs.