divisionbyzorro said:Holding B and A is certainly possible, but if you lose B and have to start spawning at A, you're screwed. There is no entrance into B from A that isn't easily covered. You'll get easily picked off going across the parking lot, destroyed trying to come down the tunnel, and going down the middle through the forklift room is always murder. The Alpha spawn is so horrible on that map that it's literally impossible to break out against a well-organized team. The only way to successfully make it is to get your entire team to rush down the Alpha tunnel, go through the apartment and out into the playground to capture Charlie. Good luck organizing that kind of raid.
ACE 1991 said:I would love to play in a large all gaf party- any want to start something tonight, maybe around 8 or 9pm EST?
Boom.Judgment said:Sounds hella fun. Either my brother or I will be on if for xbox
Edit: (GT: backflip10019)
In my opinion, it's the other way around! A is the impenetrable fortress if the other team has a camper on the 2nd floor there - if they have like 3, you're just fucked.divisionbyzorro said:Holding B and A is certainly possible, but if you lose B and have to start spawning at A, you're screwed. There is no entrance into B from A that isn't easily covered. You'll get easily picked off going across the parking lot, destroyed trying to come down the tunnel, and going down the middle through the forklift room is always murder. The Alpha spawn is so horrible on that map that it's literally impossible to break out against a well-organized team. The only way to successfully make it is to get your entire team to rush down the Alpha tunnel, go through the apartment and out into the playground to capture Charlie. Good luck organizing that kind of raid.
Belfast said:Man, I feel like I'm beating a dead horse, but when a majority of your userbase is primarily using a certain type of gun, you know it needs to be fucking nerfed.
DOWN WITH THE UMP! Now, that's not the only gun, but clearly the worst offender at this point.
celestial body said:So prestiging for the second time has made me realise how much my game relies on claymores and ninja pro so lvl 31 is pretty much the turning point, I suspect it's the same for people out there who haven't got amazing aim or twitch reflexes and can have a good time rushing. I found on the net the xp points both before and after this level and quickly worked out that you have 15% before that level and obviously 85% after, so that's really not as bad as I imagined.
Talking of the hit detection on the intervention:
http://www.youtube.com/watch?v=VatZXcAP0C0
warning: plenty of bitching in that video.
aku:jiki said:In my opinion, it's the other way around! A is the impenetrable fortress if the other team has a camper on the 2nd floor there - if they have like 3, you're just fucked.
That doesn't matter as much for Domination, but in other modes... The bomb in Sabotage is right there in the camping line of sight, there's a HQ in there, etc. Skidrow is the worst map by far in many of these modes just because of that house. :/
Locking them into B in Dom is beautiful though. So many kills from just spraying the corridor. :lol
They didn't nerf the broken ass M16 in CoD4 or the MP5 so yea, that's not happening.Belfast said:Man, I feel like I'm beating a dead horse, but when a majority of your userbase is primarily using a certain type of gun, you know it needs to be fucking nerfed.
DOWN WITH THE UMP! Now, that's not the only gun, but clearly the worst offender at this point.
Full Recovery said:HOLY shit balls, someone on the other team just hit me with a direct impact with a m203 then it bounced off of me and killed my teammate with a direct impact.
I wish I caught that with a capture card.
The MP5k is garbage. What are you talking about lol?corkscrewblow said:They didn't nerf the broken ass M16 in CoD4 or the MP5 so yea, that's not happening.
I said the MP5, not the MP5k. The MP5 in CoD4 is similar to the UMP in MW2.Skel said:The MP5k is garbage. What are you talking about lol?
ACE 1991 said:all right. my gt is I ACE 1991 I. Let's make this happen.
MP5k is niceSkel said:The MP5k is garbage. What are you talking about lol?
What modes do you usually play? I only play hardcore SD and more than half of the people use UMPs.Dresden said:I don't see very many UMPs, either. It's because it has the worst paint in the game. I get Fall for it and it almost never shows up because the camo's only in a little strip on the side of the gun. Ugly.
corkscrewblow said:What modes do you usually play? I only play hardcore SD and more than half of the people use UMPs.
Hell yea I'm excited, I'm very mapathetic atm :lolVASPER said:So who is excited for the new maps on tuesday? I am becasue Crash and Overgrown are some of my favorite COD4 maps.
divisionbyzorro said:Holding B and A is certainly possible, but if you lose B and have to start spawning at A, you're screwed. There is no entrance into B from A that isn't easily covered. You'll get easily picked off going across the parking lot, destroyed trying to come down the tunnel, and going down the middle through the forklift room is always murder. The Alpha spawn is so horrible on that map that it's literally impossible to break out against a well-organized team. The only way to successfully make it is to get your entire team to rush down the Alpha tunnel, go through the apartment and out into the playground to capture Charlie. Good luck organizing that kind of raid.
Then you probably skip all your killcams... Most popular weapon in the game by far, and for good reason! It's insane at any range and in any situation. I've gotten pretty damn sick of the sound of a silenced UMP - it's all you ever hear when you play this game...Dresden said:I don't see very many UMPs, either.
I dunno about that... My SMG/shotgun class can always take B (unless like 4 of them have decided to camp it hard). My favorite path is forklift room > crates > through window > green room > back and cap B if it looks clear, but running through the tunnel usually works for me too.divisionbyzorro said:You're right - if you're trying to defend Alpha, it's ridiculously easy. But if all you do is defend Alpha in a domination match, you lose at a 2:1 ratio. You have to hold two points, and trying to get out of Alpha to either Bravo or Charlie is next to impossible.
I wouldn't say half of them. Any gun that is fine in regular is fine in hardcore. Plus, playing hardcore makes the ACR actually worth using.divisionbyzorro said:Of course they do. The game isn't very well-balanced for hardcore. Half of the guns immediately become useless and a few become overpowered (UMP, FAL, etc).
celestial body said:Talking of the hit detection on the intervention:
http://www.youtube.com/watch?v=VatZXcAP0C0
warning: plenty of bitching in that video.
All I play is regular Ground War, Demolition, or Domination so that's probably why. I see the SCAR more than the UMP.corkscrewblow said:What modes do you usually play? I only play hardcore SD and more than half of the people use UMPs.
ACE 1991 said:bah, well fuck. My network adapter stopped working... looks like i wont be getting on.
I'll add you, if anyone else wants to get a group going send invites to one of us.cameltoe said:ps3... cameltow....now!
tarius1210 said:OMG...I saw a nuke in a Care Package!!!!!!!!!!!
EDIT: It happened a again!!!!!!!!
What's going on here?
Jesus that has to be the biggest hack ive seen so far.tarius1210 said:OMG...I saw a nuke in a Care Package!!!!!!!!!!!
EDIT: It happened a again!!!!!!!!
What's going on here?
tarius1210 said:Sorry IW, you need to fix your broke ass game.
EDIT: Wow, that cellphone pic came out pretty good. :lol