jiien said:
I would agree that these were important distinctions, if I thought that the stun given by flashes still let you move at 'relatively normal' speeds. Which I don't feel they do.
Anyway, I guess this bears more testing, if we really care that much. I rarely run into stuns, and I think I've actually only been stunned once or twice in my 10 days or playtime or so. I see them explode not very far from me all the time, and not affect me though. Because stuns seem to have a smaller area of effect than flashes do, and since the community at large perceives flashes to give most of the same effects of stuns plus more, everyone uses them over stuns.
yeh I was trying to think of examples where stun would be more useful and most of them involve team work or creeping up behind people, but then spraying with your gun might be just as effective.
I deal with flashes much more efficiently than stuns. I see a lot of people get flashed then waltz right into my sights. So when I get flashed I immediately go prone or crouch and plant a claymore and throw a grenade of my own no matter where I am. If you try to go behind cover chances are you're walking away from it.
When I get stunned I don't have any options other than hope an enemy crosses my line of fire. One time I was stunned from behind and I was out in the open, tried to turn and it was impossible. Literally slow motion. Also when you see people stunned, they move real slow, whereas people flashed just look confused and dazed.
if it was just blindness, I would never get killed by flashes. If I retained full control I would go into cover or run in the opposite direction, even blind I'd probably do a decent job given how much I play the game.
Best use of stun? if there's a standoff down some kind of corridor, and one guy flanks behind the enemy, if you stun the enemy he can kill them all with ease cos they won't be able to move. if not, he might get a few before someone whips round and gets him.