James Sawyer Ford
Member
Xbox as a console? I don't really think so, but who knows, stranger things have happened in the console space. You can't count them out necessarily although the chances are extremely slim for a mighty comeback.
But I think that they really will just evolve into the massive publisher they are. Nadella's statements are pretty clear on this - every screen they want to be an Xbox. Doesn't matter what hardware is running it. They are focusing on being a Software game development publisher first and getting out of the big focus on hardware. Xbox hardware will still exist to bridge the gap between PC and Console and maintain Xbox Legacy for those that prefer to game on Xbox, but it will be increasingly more niche, increasingly less likely to eat losses on hardware, and so forth. Microsoft won't care if they only sell 10M consoles instead of the 40-50 they do not.
I hope they succeed at being a publisher. It's a lot to manage. Bethesda. Activision. Blizzard. Xbox legacy first parties. TONS of studios depend on their management and they have historically not been good stewards of first party development. So the risk is out there that this entire experiment fails. But if they succeed and can enable these studios to make great, consistent content across ALL hardware ecosystems, everyone wins in that scenario.
But I think that they really will just evolve into the massive publisher they are. Nadella's statements are pretty clear on this - every screen they want to be an Xbox. Doesn't matter what hardware is running it. They are focusing on being a Software game development publisher first and getting out of the big focus on hardware. Xbox hardware will still exist to bridge the gap between PC and Console and maintain Xbox Legacy for those that prefer to game on Xbox, but it will be increasingly more niche, increasingly less likely to eat losses on hardware, and so forth. Microsoft won't care if they only sell 10M consoles instead of the 40-50 they do not.
I hope they succeed at being a publisher. It's a lot to manage. Bethesda. Activision. Blizzard. Xbox legacy first parties. TONS of studios depend on their management and they have historically not been good stewards of first party development. So the risk is out there that this entire experiment fails. But if they succeed and can enable these studios to make great, consistent content across ALL hardware ecosystems, everyone wins in that scenario.
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