Maybe this can help: one thing I noticed, enemies tend to always do an unblockable attack after they block successfully some of your attacks
Dude you weren't kidding, it really works. SO much less of a crapshoot. Thanks a million!
Maybe this can help: one thing I noticed, enemies tend to always do an unblockable attack after they block successfully some of your attacks
I just finished the swamp boss and am not feeling this at all. Does it change a ton?
Now I'm even more confused. A modern city? He was killing knights in the initial cg trailer. Oh well open world is nice to hear at least.
Wow, had gone from Chapter 2 to Chapter 8 in one session yesterday; close to 9 hours of play. Went to pick it up again this morning and all my saved data is gone. Welp, done with this game; would of been nice to see the ending.
Now I'm even more confused. A modern city? He was killing knights in the initial cg trailer. Oh well open world is nice to hear at least.
SpoilersDavid Cox claims msot of what they've shown so far is one area very early in the game that's a flashback and acts as most of your tutorial stuff. Apparently the bulk of the game will occur present day in the aftermath of the ending cliffhanger in the last game. They've said it'll be open world, but since we haven't seen anything yet, it'll still kind of an open question.
I hope they manage to keep it secret till the last minute. Too many games have their major twists revealed early on these days.
I'm not sure about the whole modern setting either in LOS 2, would've loved to stay in medieval Europe fighting monsters and beasts from old myths and folklore, but the promise of using different weapons instead of one, more open level design and free roaming camera are really great changes to look forward to.
Yet the team’s biggest struggle in developing Lords of Shadow II, was in deciding the form of the parallel future city, where Dracula awakens centuries after his fall. Enric Alvarez, director and writer, says: “Even among the artists there were many different perspectives on what it should look like. Someday we may release this artwork, because we have very different visions depending on the artists who created it. For me as a game director it was very difficult because I didn’t feel we were even close to what we needed.”
“A castle is a castle and it’s difficult to make it right but everybody has a clear image of what it can be, but a modern city that’s built on the ruins of Dracula’s castle? We needed a city that feels familiar and modern but at the same time has the vibe and presence of a castle. And we were stuck until one of our best artists drew a roundabout, with archways across the street and towers in the distance.”
“It didn’t work until we took it to the realm of fantasy – it’s a city crowded by sky scrapers but if you look across the skyline it looks like a castle. There are streets that feel like ballrooms…”
Edge had an article about how it's going to look, I'll spoiler it
You can press LT + A to land quickly while in air
EDIT: My advice is...almost all his attacks have AoE, so try to be far when you see him preparing. It's a pain in the ass, yes.
Chapter 14 Stage 2, I think the last part/fight, is the devil's butthole. Who in their right mind thought this was good or fair or balanced. Can anyone give me any tips? The attacks come too fast to prepare, the camera is working against me, I have 50% health, very little light magic, and 3/4 shadow magic.
I even got to the second part of the fight with the igniting rocks that turn into lava but I cant even get to all of the rocks in time to stop them from melting and I'm struggling enough in the fight as it is.
It was hard enough when I had to hit his leg, now I have to hit his arm which means I have to jump to attack and Gabriel doesn't have any air escape moves so unless I'm lucky enough to be in the right position to avoid his next attack I'm screwed.
I'm ready to give up completely.
EDIT:Holy crap, you're supposed to hit the rocks back at him? There's no indication at all. Grrr..
The whole fight is horrible and by far the worst part of the entire game. The titan battles and the slow ass early chapters with their swamps look like mastery in design compared to that garbage.
I only had 1/4th health, 1/4th shadow magic and 0 holy magic when I fought him in his second phase. After trying over and over and over, I finally gave up and knocked the difficultly down from hard to easy to be done with that crap and see the final cutscene.
I didn't know at the time that I could go back to older levels, heal up and finish the level and come back to the boss fight with full everything, always thought it was a linear experience, would've probably been able to beat him with that since I came so close many times.
I'm not that far in but I nearly twisted my controller apart with the.Lycan boss fight
Are all the boss fights unnecessarily tedious and drawn out?was a huge time sink but ridiculously easy.Black Knight
Theone was just infuriating - easy first half and then the second half was beyond annoying. My fully charged gauntlets occasionally wouldn't do damage to scenery like needed for no reason. It just felt inconsistent and sloppy.lycan
The whole fight is horrible and by far the worst part of the entire game. The titan battles and the slow ass early chapters with their swamps look like mastery in design compared to that garbage.
I only had 1/4th health, 1/4th shadow magic and 0 holy magic when I fought him in his second phase. After trying over and over and over, I finally gave up and knocked the difficultly down from hard to easy to be done with that crap and see the final cutscene.
I didn't know at the time that I could go back to older levels, heal up and finish the level and come back to the boss fight with full everything, always thought it was a linear experience, would've probably been able to beat him with that since I came so close many times.
Yup I wrote much of the same thing in the Steam thread. It was my first time playing the DLC and I was so frustrated by that fight because of what they were asking me to do, most of it with so little health and magic too. In fact it's the only chapter of the game I didn't complete on Hard.
This isn't even the last part! Even if I manage this part of the QTE shit fest, he's got enough health, I guarantee there's yet another part! I'll be completely out of all magic! They already completely overdid it with theright before this. There were like 16 of them! Even if I redo the stage you just get bombarded and get no health at all?flame skeletons
You don't need to beat them, just run past them.
Let's say you do this fight perfect, the fights between the two chapters amount to like a solid hour. Between last night and today I've been fighting this guy for four hours. My focus is completely withered. I do well for a part of the fight, and halfway through I can't even pay attention to what's going on anymore because it's far too long, takes perfect timing, and is totally exhausting. I've never been so angry with a stupid section of a game before. I'm gonna take a break until tonight, this is so tiring. Goddamn.
I played through the DLC chapters on 360.
That dlc boss is a pain in the ass for sure. I ended up finishing it on highest difficulty, not sure if I'm going to even try again, it's just so grueling.
Been quite a while since I finished this but I remember having similar feelings.
I do remember though that at some point something just clicks and it becomes much easier. After finishing it first on normal, finishing it on Paladin difficulty (that was the hardest one?) took merely a fraction of the time.
Edge had an article about how it's going to look, I'll spoiler it just in case.
http://www.edge-online.com/news/castlevania-lords-of-shadow-2-mercury-steam-castlevania-wasnt-going-anywhere/
Most exhausting boss ever!
]blacky[;81453781 said:I am playing this on knight right now and I have to say: Holy shit, this is really hard. I often have only a little of my energy left, when it comes to the bigger fights, like the spiders or trolls for example. And I am only in the second chapter ... Any hints?
I hope the level design will be better in the later chapters, because currently it is very linear and the static camera is really annoying sometimes.
From what I played, the DLC is awful. From the motion comics to the gameplay itself, I'm not gonna even bother finishing it.
Does anyone knows the name of the OSTs that plays in the Electric Lab level in chapter 7? I never had an orchestrated score get stuck in my head like those tracks did.