Cemu Thread: Emulating Wii U Games

Somehow I doubt the demographics using dolphin or CEMU is all that different, just because dolphin is more focused on game preservation. If someone wants to pirate, a project being open-sourced and focused on game preservation won't change his opinion.

One project is using piracy for game preservation.

The other project is using piracy for making money, and it isn't even helping game preservation.
 
Because the real benefit of this work is game preservation, not these coders' profit. Any attempts to increase the latter at the cost of the former is bad.



You know what would really "speed up development?" Going open source.
Decaf is a open source Wii U emulator.

It suuuuureeeeeeeeee totally made the development speed up, which is why it still has no playable games.
One project is using piracy for game preservation.

The other project is using piracy for making money, and it isn't even helping game preservation.
How in the fuck isnt it helping game preservation? Holy fucking shit what are those dumbass statements all of the sudden? Yeah, it's a bummer that isn't open source, but it is absolutely still helping game preservation all the same.
 
If open source was better Decaf would be a lot farther along. The truth is, software development only advances as long as the right devs are attached. Apparently, there aren't enough devs with the talent or interest to improve the existing open source emulator compared to the 2? devs working on Cemu.

In any case, I believe they've said they WILL open source it at some point, once it gets to a good enough point and they are done with the big things they want to do. For now, in its earlier stages, it's probably just easier for the devs to continue working alone and work on what they already have planned to work on.
 
Decaf is a open source Wii U emulator.

It suuuuureeeeeeeeee totally made the development speed up, which is why it still has no playable games.

How in the fuck isnt it helping game preservation? Holy fucking shit what are those dumbass statements all of the sudden? Yeah, it's a bummer that isn't open source, but it is absolutely still helping game preservation all the same.

Decaf is probably able to run more games than CEMU right now, although none of them in a perfect state. Decaf is better emulation, it just takes more time.

https://www.youtube.com/user/pcmaker2/search?query=decaf

It isn't helping game preservation because it is ignoring 95% of Wii U catalog for not being profitable.
 
Decaf is a open source Wii U emulator.

It suuuuureeeeeeeeee totally made the development speed up, which is why it still has no playable games.

The argument is bull. Yabause is open source, as is mednafen, which currently has already better support for games than yabause has, although it's way older. And guess what - yabause is still in a bad state.
 
The Breath of the Wild bump has now pushed the Patreon over $7000 for the first time.

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Shame that his monthly payments will plummet once he actual released a version of the emulator that runs Zelda correctly as people will stop there monthly subs......which you got to think will the process take longer that it should do!
 
Yes, put your money where your interests lies in. It doesn't make CEMU guys asking for money / patron support for their own time and effort scummy in any way.




Yes I know about decaf, it doesn't invalidate my point.

"Now get one starting"? I was replying to the part in bold.
 
One project is using piracy for game preservation.

The other project is using piracy for making money, and it isn't even helping game preservation.

It is the way 99% of people are going to use it, that is why it is immoral to make profit of them.

How is either project more or less piracy focused? An emulator is an emulator, if you want to dump your game to play it on better hardware than Nintendo provides us with, that's something Gaf has not looked down on.

What a butt pulled 99% of users do with the emulator isn't this threads business.
 
Decaf is probably able to run more games than CEMU right now, although none of them in a perfect state. Decaf is better emulation, it just takes more time.

https://www.youtube.com/user/pcmaker2/search?query=decaf

It isn't helping game preservation because it is ignoring 95% of Wii U catalog for not being profitable.
False, false and false. CEMU has much better compability across the board. And I really don't see what the fucking issue is with focusing on the Wii U exclusives first. That is how it should be fucking done if you want game preservation. Who the hell wants to preserve a multiplatform game that already has a far superior version native to the PC to begin with?
 
False, false and false. CEMU has much better compability across the board. And I really don't see what the fucking issue is with focusing on the Wii U exclusives first. That is how it should be fucking done if you want game preservation. Who the hell wants to preserve a multiplatform game that already has a far superior version native to the PC to begin with?

Have you taken a look at those videos? CEMU can't run most of those games, and probably will never be able to.
 
It is the way 99% of people are going to use it, that is why it is immoral to make profit of them.

You better show some receipts for these outrageous claims.

So you think that people will pay in a patreon to get CEMU one week earlier but not pay for a game? What kind of logic is that?
 
It is the way 99% of people are going to use it, that is why it is immoral to make profit of them.

There're already piracy on the WiiU itself for people who want to play the game without paying for it. This is only going to affect WiiU sales and that is already dead.
 
You better show some receipts for these outrageous claims.

So you think that people will pay in a patreon to get CEMU one week earlier but not pay for a game? What kind of logic is that?

I'm not talking about the people paying, I'm talking about how 99% of people use emulators.

The same is about console modchips, using them is legit, selling them is not.
 
Shame that his monthly payments will plummet once he actual released a version of the emulator that runs Zelda correctly as people will stop there monthly subs......which you got to think will the process take longer that it should do!
Yep, I wouldn't be surprised if it takes a couple months before BOTW runs flawlessly on cemu. Gotta milk those donations as much as possible while they still can. Hopefully the programmers have some morals and honor.
 
It has place if there are people profiting from it.

Again, you are saying that people who are willing to pay for the patreon are pirating the games. Which makes no sense.

CEMU developers make money only from these people, not from everybody who uses CEMU.

So your logic is deeply flawed.

Edit: or you just got understand how the patreon works. Which would be hilarious.
 
You could just Bootcamp it and install Windows 10 and not activate it. You don't have to activate Windows right away, it won't bug you for like 30 days. That would at least get you the ability to try it on your machine.
One can always use the Insider Preview builds as well. They are free to use as long as you keep them updated. Just stick to the slow ring and you should avoid most problems.
 
Again, you are saying that people who are willing to pay for the patreon are pirating the games. Which makes no sense.

CEMU developers make money only from these people, not from everybody who uses CEMU.

So your logic is deeply flawed.

Edit: or you just got understand how the patreon works. Which would be hilarious.

It is irrelevant who are they getting the money from, but the fact that they have increased their revenue by 1000$ in 24h since they announced that BotW would be playable in the next version says everything to me.

Read the second part. If you don't want to have mods coming into this thread to clean things up I would suggest dropping it.

Again, developers profiting from piracy has nothing to do with that.

I'm more than willing to shut up if a mod says we can't talk about this topic.
 
Have you taken a look at those videos? CEMU can't run most of those games, and probably will never be able to.

Really sounds like you haven't made one fucking second of research.

Let's go through the list, shall we?

Xenoblade Chronicles X : Already full playable on CEMU. Unplayable on Deaf
DK Tropical Freeze: Fully playable on CEMU. Unplayable on Decaf
One Piece Red: Much better performance on CEMU
Family Tennis SP: Crashes on decaf when loading a match, is playable on CEMU
Another World: Major graphics and performance issues on decaf. Not great on CEMU either but at least the graphics display correctly.
Nes Remix 2: Better performance on CEMU
Angry Birds Trilogy: Couldn't find anyone running that one on CEMU, but Angry Birds Star Wars runs at 60fps without issues. Angry Birds Star Wars barely boots on decaf
Scribblenauts Unlimited: Unplayable on Decaf as it bugs out on start, characters invisible. Can't find recent CEMU footage but back in the first versions it had visual glitches but at least it let you actually start playing it regardless
New Super Marios Bros U: Do I need to say anything? Much better on CEMU vs decaf, as usual.
Shovel Knight : Worked perfectly since early versions of CEMU, doesn't have sound on decaf.
Citizens of Earth: about even
The Cave: Shitty performance on CEMU. Crashes on the main menu on decaf
TNT Racers: Playable on CEMU. Crashes while trying to load a mode on decaf
Gunman Clive: Playable on CEMU. Extreme visual and audio glitches on decaf
Chariot: Playable fullspeed on CEMU. Can't play on decaf, green screen glitch.
Kirby Rainbow Curse: graphical glitches and needs a save game to get past certain points, but 60fps performance. Can't get past menu on decaf
Tekken Tag Tournament 2 : Extreme graphic glitches on Nvidia, better on AMD. Still quite a bit until playable without glitches, but you can get into fights just fine. Crashes after opening movie on decaf.


Like jesus fucking christ do your fucking homework. You're telling me to watch those videos when you seemingly have watched exactly zero of them?Holy crap.


We are not complaining about piracy, we are complaining about CEMU devs making profit from it.

Why don't you go on and fucking open a thread about how people who develop media players are extremely awful people because media players can be used for piracy? Why don't you go on and go on a dumb tirade against the devs of Drastic, a DS emulator on Android that is paid, and is also much better than the free open source emulators available on PC?
 
It has place if there are people profiting from it.

a) Stop using the word "profit" to paint some picture of the developers living in luxury off the backs of Nintendo. They are working and are working hard. They are being paid for it by the people who use their product. This is fine.

b) There is no legal issue. This has been discussed to death and has already panned out in court, in favor of emulation and the people who develop emulation solutions. See the Bleem! vs Sony case.
 
It is irrelevant who are they getting the money from, but the fact that they have increased their revenue by 1000$ in 24h since they announced that BotW would be playable in the next version says everything to me.

So you don't understand how their Patreon works. Gotcha. Besides other things that you don't understand or know about CEMU as already highlighted.
 
If people want to pay money for a thing and the developers have found a way to do that effectively without in turn antagonizing the entire internet then thats ok folks, that's free market. Unless there is a law against what they are doing then what role does the consumer need to play in demonizing them? Consumers somehow feel the need to be judge jury and executioner, but there are plenty of entities at work that are already fulfilling exactly those roles, and are often way better paid than these developers. If Nintendo had a case against them they would damn well pursue.

I tried out windwaker the other day on my steam link and it works great. patreon is doing good things for the emulation world.
 
So apparently the audio is gonna be fixed before the Friday release and the estimate is 2-4 months on a fully playable version with some bugs, kinda like XCX.
 
It'll be months to get this game (Zelda) running perfectly on the emulator, without any bugs (sound, graphics, etc). That's my guess.
 
And Dolphin got way better once it went open source. If the CEMU folks cared about preservation or the quality of their work, they wouldn't be begging for money on Patreon.

It is likely that they will go open source one day. However, sometimes it's more efficient to build the fundamental blocks before throwing your project open source. Since there would be likely many commits for basic functions that need to be implemented, managing the project might take up more time than he needs to spend on programming now. I'd give it a year or two and then it starts making sense to go opensource.

Because 99% of people are going to use your work for piracy.

Unofficial emulators only make sense if their finality is game preservation.

So it always comes do this argument eventually, doesn't it? How would a well maintained closed source distribution not help with game preservation?
 
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