DangerMouse
Member
both with kinda turn-based combat
Both games have been day one for me since announced too
Seeing it really does have Grandia's combat makes it such a must-buy too!
both with kinda turn-based combat
You'll be able to redeem it on a UK account and then play on your US account. (at least you should be able to)
Aaaaand subbed. Just gotta survive my last calculus exam tomorrow and then it's smooth sailing until this launches.
Have Microsoft Excel sit in for you on exam so you can devote all mental resources to contemplating how sweet this game could/might be
Ah, yeah, that'd make sense. Still kind of annoying though.probably because eu/uk pay more for the game than us, so they can take the risk of cross-buy
On the other hand there is double dipping, and we know sales WILL come. I suppose it depends on whether you want to save a relatively small amount in the long run or if you really want to play something on the PS4, and even if the former is more logical I really can't deny the appeal of the latter at this point.The two are going to be indistinguishable unless your monitor's native resolution is above 1080p, but thinking forward, with the PC there's the backwards compatibility factor -- if you want to revisit the game down the line you just have to load it up through Uplay/Steam whereas on the console side you may need to plug in the superseded PS4.
Only a couple hours in (got an advance copy), but so far, it's really good. Combat is simple but has some depth to it with the Grandia interrupts, party swapping ala FFX, and your pseudo-3rd party member, the firefly (who can slow enemies and regen life). Decent difficulty level on Hard mode. There's a simple but fun LV-Up system (put points into 1 of 3 paths for stat bonuses, passives, abilities, and upgrades), and likewise there's a gem crafting/equipment system where each gem gives a different bonus depending on which slot you place it in. Dialogue has a fun sing-song quality to it. And of course, the visuals are quite.
Anyway, I've just started but if it keeps up this level of quality, it's an easy recommendation.
Only a couple hours in (got an advance copy), but so far, it's really good. Combat is simple but has some depth to it with the Grandia interrupts, party swapping ala FFX, and your pseudo-3rd party member, the firefly (who can slow enemies and regen life). Decent difficulty level on Hard mode. There's a simple but fun LV-Up system (put points into 1 of 3 paths for stat bonuses, passives, abilities, and upgrades), and likewise there's a gem crafting/equipment system where each gem gives a different bonus depending on which slot you place it in. Dialogue has a fun sing-song quality to it. And of course, the visuals are quite pretty.
Anyway, I've just started but if it keeps up this level of quality, it's an easy recommendation.
I have it pre-ordered on PS4 for this: http://static9.cdn.ubi.com/resource/en-US/game/childoflight/col/Golem-Top-SS-740x326_133945.png
I'm getting it for Wii U. Touchscreen fairy power + off TV play make it the better gameplay experience in my book.
Far Cry 3's story is an abomination. This interview is particularly damning: http://www.rockpapershotgun.com/2012/12/19/far-cry-3s-jeffrey-yohalem-on-racism-torture-and-satire/I recently became aware of the existence of this game. It seems very promising. The only thing that stops me from preordering is the fact that I keep reading posts of people that mention that it has been written by the writer of Far Cry 3.
I'm sure that the guy is very talented, and it will surely demonstrate his worth in his future endeavior, but I just remember the plot of FC3 being a complete mess, with terrible characters with poor motivations (except the brief parts with the trippin' doctor), and a super nasty brat as a protagonist. The game was super fun but it was no shakespeare.
Far Cry 3's story is an abomination. This interview is particularly damning: http://www.rockpapershotgun.com/2012/12/19/far-cry-3s-jeffrey-yohalem-on-racism-torture-and-satire/
I'm willing to give second chances, though.
Wait,so Robert, is the party relegated to only two members at once during battle (aside from the wisp)?
Yes, but like Final Fantasy X, you can swap characters in and out instantly in battle so it's not as bad as it sounds. Plus the wisp kind of feels like an additional half of a character too.
Thanks, thats good at least. I'd have rather had a nice 3 person party though. As a follow up, are the party members diverse? Are there any actual warrior type characters or is it all more storybook/nice/creature type stuff?
So far it's been just fairy tale-esque characters. Based on the achievements, I believe there are 7-8 ally characters. I only have the first 2.
Does everyone get xp after a battle or only the people who land an attack? Trying to keep 7 to 8 people at level parity could get tiring. Edit: Just realized since you only have two characters you wouldn't know yet. Oops
Oh dear. I shouldn't have read that interview. Oh well, hopefully Child of Light turns out to be great especially after the "hope for the industry" stuff at the end of the interview
Good to hear that, always hated that in rpgs (looking at you pokemon). It means you can use everyone, and not only pick one , and stick with him for best efficiency.Just got confirmation from one of the devs that everyone receives XP. He specifically mentioned how annoying FFX's method was (where if you wanted maximum XP, you needed to sub in everyone and make sure they defend).
The story of Princess Aurora's death and reincarnation in a strange land is told through watercolour visuals and poetry. She can fly, so exploring the 2D world of Lemuria takes you effortlessly from the depths of wells and subterranean caves to the very tops of trees. Sadly its semi-real time combat lacks the complexity to make it interesting and its poetry (which extends to dialogue, plot exposition and Aurora's asides) is so unutterably terrible that as soon as a subtitle appears you'll be bracing yourself for more jarring, punishment-grade doggerel.
A 90-word review? I'm not saying what he said isn't true, but I think I'll wait for a more comprehensive review before I even think about making any judgement calls on this game.
Of course, I could always buy it and make my own mind up, but what kind of crazy person does that?
Is this the first completely multiplatform title of the next gen?
Only a couple hours in (got an advance copy), but so far, it's really good. Combat is simple but has some depth to it with the Grandia interrupts, party swapping ala FFX, and your pseudo-3rd party member, the firefly (who can slow enemies and regen life). Decent difficulty level on Hard mode. There's a simple but fun LV-Up system (put points into 1 of 3 paths for stat bonuses, passives, abilities, and upgrades), and likewise there's a gem crafting/equipment system where each gem gives a different bonus depending on which slot you place it in. Dialogue has a fun sing-song quality to it. And of course, the visuals are quite pretty.
Anyway, I've just started but if it keeps up this level of quality, it's an easy recommendation.
The Guardian have been getting worse with things like that. When they try, some of their reviews are genuinely interesting and enlightening, but I think their five-star review of Ground Zeroes was about a paragraph long as well. Don't even think they realise that the review embargo doesn't lift until Monday.
There is also a character whose role is mostly for this game's version of Haste/Slow, and although this character doesn't deal much damage at all these abilities are incredibly useful at times.
Sadly its semi-real time combat lacks the complexity to make it interesting and its poetry (which extends to dialogue, plot exposition and Aurora's asides) is so unutterably terrible that as soon as a subtitle appears you'll be bracing yourself for more jarring, punishment-grade doggerel.
Damn, just realized. Physical copy only EU. :'(
Do we know how long the game is supposed to be?