Well, the way tournaments work, they encourage persistent battling throughout the length of the tournament. If you only compete intermittently, you'll fall behind because of the way the scoring works.
A 12 hour tournament will advantage those who play all 12 hours.
In any case, I did my first tournament and finished 14th, winning 8 cards, 1 of which is a rare. Of course, there is a 4 hour wait on the chest open and I can't enter more tournaments in the mean time (with a fast unlock for gems of course).
Seems like a big oversight, but will see how things work out after a couple of days and things settle down.
Completely agree. Just finished my first tournament in 2nd place. The only way to finish that high is to play battles the entire time. Fortunately it was only 1 hour, no way I'd do a 2 hour or 3 hour for that few cards.
I went 15-3 and it's mainly just because I was facing a bunch of opponents with cards below tournament decks. My deck is great for normal battles, but isn't great at tournament levels. I'll probably switch to a miner deck if I dedice to play an tournaments again.
Brackets would be very tough to implement in random tournaments, but the way it should work is similar to arena mode in hearthstone. You pay 50 or 100 gems and keep going until you have 3 losses. You'll play someone who has made it as far as you (i.e. If you have 3 wins 0 losses you face someone with 3 wins 0 losses). Keep going until you hit 3 losses or 20 wins. The current system just rewards whoever plays the most.
I could have the greatest deck and go undefeated but if the tournament is 5 hours, whoever plays the most of those 5 hours will probably win it.
Also it seems very easy to game the system. One of the people who beat me he a hut deck with rockets which my deck is really weak against. I deliberately waited until he was in a match before searching so I wouldn't be matched against him again.