Class of Heroes 2 Physical Release [UMD+PSN for $36] order forms up, min-2500 units

Also, I have no idea how/when they're selling them, but some game outlet in Canada bought a few hundred of the CoH2, so it might be an avenue to get the game if/when Ebay gets expensive for those that missed the presale.
...Oh man, if this is who I think it might be, those who missed out are boned unless demand is soft.

I guess we'll find out!
 
Suikoden II would HAVE to be re-translated to be released because of the way the translation was done the first time. I'm reasonably sure Suikoden I's translation might be salvageable as it appeared on PSOne. I'm actually fine with that idea, though because Suikoden II's localization (glitches aside) was wildly inconsistent. I'm just not sure there's enough interest to cover what it would cost to license/relocalize, and if there's a chance of getting it from Konami in do-able form (detailed code archiving is not a Japanese strong point).

Thanks for buying Class of Heroes 2! The support is appreciated. If someone has already finished CoH1, the small bonuses are fine, but I would not recommend playing it just to get the bonus (a medal and some money, maybe one other thing, depending on how you finished the first). The first game is just too dull and abusive.

Also, I have no idea how/when they're selling them, but some game outlet in Canada bought a few hundred of the CoH2, so it might be an avenue to get the game if/when Ebay gets expensive for those that missed the presale.

I bet it was play Canada. They won't sell it below eBay prices. I would love someone to release the PSP Suikoden pack. One of the few RPGs I have beat more than once. Not holding my breath.
 
Suikoden II would HAVE to be re-translated to be released because of the way the translation was done the first time. I'm reasonably sure Suikoden I's translation might be salvageable as it appeared on PSOne. I'm actually fine with that idea, though because Suikoden II's localization (glitches aside) was wildly inconsistent. I'm just not sure there's enough interest to cover what it would cost to license/relocalize, and if there's a chance of getting it from Konami in do-able form (detailed code archiving is not a Japanese strong point).

Thanks for buying Class of Heroes 2! The support is appreciated. If someone has already finished CoH1, the small bonuses are fine, but I would not recommend playing it just to get the bonus (a medal and some money, maybe one other thing, depending on how you finished the first). The first game is just too dull and abusive.

Interesting info on S2's translation. I've read an interview about how the translation was done and it explains the inconsistency of the translation, but not why it would need to be completely re-done.

I've played a bit of S1 as part of the PSP collection and it's really cool to see the original text. With the little knowledge I have of the language, it seems to be written in more poetic form than most games are. Lots of kanji use and more archaic language, which makes sense given the inspiration. That was reflected in the first game some, but less in the second. It would be really cool to see that given more care in English.

I think I was just before the final boss in CoH1, but all the bosses do really strong attacks (though little HP). I'll have to check again. Thanks for the bonus info.
 
I would be ecstatic if the 7th Dragon series left Japan.
I would be pleased too, even though the DS original is the one I'm most interested in by far.

...That would be a lot of voicework to either replace or cut, though.

I would also be interested in Suikoden I + II PSP. I'm unfamiliar with the series outside of watching a friend play through all of IV and parts of III and V. (Wish I'd bought a copy of V for myself.) It would be a nice way to discover the series as I'm far more likely to play through an RPG if it is portable.
 
I bet it was play Canada. They won't sell it below eBay prices. I would love someone to release the PSP Suikoden pack. One of the few RPGs I have beat more than once. Not holding my breath.

From looking at Playcanada on Ebay, then checking "about us", that links to a totally different online store than the one that bought these that has online and retail outlets. Don't think they're the same. I'm sure it will be known soon enough where the copies end up.
 
I've played a bit of S1 as part of the PSP collection and it's really cool to see the original text. With the little knowledge I have of the language, it seems to be written in more poetic form than most games are. Lots of kanji use and more archaic language, which makes sense given the inspiration. That was reflected in the first game some, but less in the second. It would be really cool to see that given more care in English.

And fart jokes. Lots of fart jokes. Maybe an anachronistic political joke or two. They're really underestimated for making a scene memorable...
 
I would be pleased too, even though the DS original is the one I'm most interested in by far.

...That would be a lot of voicework to either replace or cut, though.

Unless the sales were much larger than what we're talking about here, the voice would just have to be cut. There's no way to do it sufficiently on the budget for sub 20k unit titles (probably sub 30k, actually).
 
No chance the DS one leaves Japan now.

Such a shame. I heard Atlus had offered on it but for some reason Sega weren't willing. From the few that I posted the original 7th Dragon is definitely my favorite and without a doubt the best in the series. I thought 2020 was good but wasn't near as charming and I didn't care for the graphic change. 2020-II is apparently pretty awful. The soundtracks are all excellent Koshiro, I might like them more than Etrian series.
 
I look forward to playing this (and to hopefully seeing what other games come out the works...I'd be interested to see what Experience and UFO do from here but this is rambling now) and seeing what else is in store from your end!

I just haven't figured out what difficulty to start with, haha.

On a side note, that store buying so many copies is good for Gaijinworks and all, but it certainly leaves a slight taste in my mouth.
 
On a side note, that store buying so many copies is good for Gaijinworks and all, but it certainly leaves a slight taste in my mouth.

It's good for everyone moving forward if it means more physical releases are possible for people who want them. NO ONE is rushing to provide this kind of fanservice besides us at the moment, and no one is holding a gun to people's head to buy it on a secondary market for whatever they sell it for. If people HAVE to play it, it's available digitally for a reasonable $24.99 always. Then when CoH3 or whatever comes with a physical+digital release, it will be available for any fans to buy at non-secondary market prices. It's not like they have some huge stockpile. It's single digit percentage of the total sold. Tiny in the overall picture, but still a piece that makes doing this more workable moving forward.

I know a sizable amount of people are still scarred from the Ni No Kuni Wizard thing, but give them a chance to do whatever they do with them before condemning them.
 
Just a quick off-topic post to add myself as another that would highly welcome a Suikoden 1+2 release. Would be a certain buy for me... Hell.. even Suikoden 1 hasn't been released on PSN yet for the Eu/Au market! And Suikoden 2 still costs a fortune to buy a physical copy of
 
If I go to that trouble and pull it off, I'd rather have a pledge of a clean-shaved head with pictures. Keep your vintage Suikoden II. :)

I like my hair, thank you very much. Someone would enjoy my Suikoden II far more, and if I got it relocalized, I wouldn't have much sentimental attachment.

Now III, no fricking way. That's my favorite.
 
I like my hair, thank you very much. Someone would enjoy my Suikoden II far more, and if I got it relocalized, I wouldn't have much sentimental attachment.

Now III, no fricking way. That's my favorite.

Ah, what could have been, if only you weren't so attached to your hair... ;)
 
Just making mention of one more on the YES SUIKODEN 1+2!!!! Camp.

I must have started Suikoden 1 over about 3 times. I think it was because I took long gaps between plays... and I was a "renter" of games back then.

Deciding the fates of Kwanda and Milich, GREMIO, and the amount of times I had to frickin restart to keep Phan from dying aganist Master Teo... and meeting Vicki for the first time (who I still think is a ditzy Tifa in disguise..)

The whole "Two Rivers" segement in Suikoden 2 really stuck with me for some reason. I think it's because I felt like I was playing a japanese graphic adventure in concept. My most memorable castle theme was the one based off "Twinkle Twinkle Little star", which I thought was quite clever. I couldn't find any way to listen to that sound outside of the game for YEARS either! Jowy and Delita of FFT fame were two characters that really struck me at the time...

And LUCA BLIGHT. ARGH. I was just mentioning the other day how he's probably one of the few truly intimidating bosses in gaming. I was on pins and needles the ENTIRE TIME while fighting him, and the fact that he was holding off my (surely quite overleveled?) characters with frickin fire arrows in his back... (O.O)

Suiko 2, Lunar SSSC, and Shining Force 3 (WHERE'S MY COMPLETE EDITION!!?!?!?!) were probably the 3 big RPGs that each felt as if they defined the summers I played them on. Maybe the passions burn brighter, too, because I never had anyone to SHARE them with (besides my brother, who watched / played them through with me), unlike FF7, which everyone was talking about. So it felt like a personal little secret, special games that only I knew about...
 
While I own both English and Japanese copies of Suikoden 2 and I also have the PSP collection, I'll happily purchase an English language release of the PSP collection. That goes doublyfor a retranslated version without the music glitches. I would be thrilled if you could make it happen.

Honestly, looking at the PSP aisles in shops here, the only other PSP games can think of that I wish I could play in English are totally unrealistic (Trails, Type 0, Valkyrie Chronicles 3, Ghiren's Ambition).
 
I am really excited that this ended up working out. I would have still picked up the game but i love having a physical product. Since you're reading this Vic i have ask on Ebay currently there is a Cadash mouse pad. Was that a real WD product and if so was it like a preorder thing?
 
I am really excited that this ended up working out. I would have still picked up the game but i love having a physical product. Since you're reading this Vic i have ask on Ebay currently there is a Cadash mouse pad. Was that a real WD product and if so was it like a preorder thing?

Send me the link and I'll look at it, but we DID make them. They were for sale in our store. I think they were $4.95. Anyone that has one of our old order forms (SEGA AGES and some other games had them packed in) could check the original prices and what was sold, although there were some things not in the flyer that were giveaways or super limited runs.
 
Or, we could do it ourselves as a presale and forget the Kickstarter costs and circus. Like I said, I think we're done with Kickstarter.

Yep, I think Star Citizen proves you can do it by any means as long as you have the support, and I'm confident you do.
 
I'm glad to see that this reached its goal and then some. Still, I'm suddenly curious: do you have any idea of how many people pledged support and then didn't buy a copy? Is this a concern since (I presume) CoHII had a boost from people purchasing multiples of the Kickstarter edition and you won't be able to count on that in future projects? (although, truthfully, I'd love to see a full return to WD variants, even if you have to explicitly market them as such.)

I see all the Suikoden I&II talk in here but I don't know enough about the potential challenges in acquiring and localizing it to really have anything worthwhile to say on the matter. Regardless, I definitely think that the next presale project being attached to an established franchise with a dedicated fanbase would be great for Gaijinworks' exposure and therefore probably benefit future projects. Whatever you decide to go for next, I'll definitely be excited for it!
 
I haven't played any of the Suikoden games, but they seem to have a dedicated (and unfortunately ignored) fanbase. I'd be more than willing to support a release of any of the PSP titles if Gaijinworks were to bring them over!

Of course, I'd also love to see Far East of Eden IV come out here as well...

And Danganronpa
 
I'm glad to see that this reached its goal and then some. Still, I'm suddenly curious: do you have any idea of how many people pledged support and then didn't buy a copy? Is this a concern since (I presume) CoHII had a boost from people purchasing multiples of the Kickstarter edition and you won't be able to count on that in future projects? (although, truthfully, I'd love to see a full return to WD variants, even if you have to explicitly market them as such.)

I see all the Suikoden I&II talk in here but I don't know enough about the potential challenges in acquiring and localizing it to really have anything worthwhile to say on the matter. Regardless, I definitely think that the next presale project being attached to an established franchise with a dedicated fanbase would be great for Gaijinworks' exposure and therefore probably benefit future projects. Whatever you decide to go for next, I'll definitely be excited for it!

I didn't compare poll vs buy lists, so I don't know, just the totals.

I love variants too much to ever give up, and in the end, there may be more to the CoH2 presale games than has been made public. Or, not. Depends.

But, I will do as many variants as I reasonably can for whatever projects we do, and always try to put in something unexpected somewhere for people to enjoy or find. As a collector and fan of games, it's always my hope that others copy the stuff that works so I can buy their games and be surprised/delighted at the unexpected, too.

The Suikoden I&II convo is just easy because it's a most-wanted type thing and also most-likely unattainable, so it's cheap and easy to fantasize extensively about. :)
 
Suikoden is my favorite series ever, so I would definitely welcome more of it. Though FYI, the PSP compilation has it's fair share of new bugs/glitches. (Note: Article contains spoilers.)

[fantasymode]
None of that's a dealbreaker. On first perusal, I'd say we could fix 40-60% of those if we had complete source. We've worked on games with much longer lists of bugs in the Japanese version we fixed.
[/fantasymode]
 
It's good for everyone moving forward if it means more physical releases are possible for people who want them. NO ONE is rushing to provide this kind of fanservice besides us at the moment, and no one is holding a gun to people's head to buy it on a secondary market for whatever they sell it for. If people HAVE to play it, it's available digitally for a reasonable $24.99 always. Then when CoH3 or whatever comes with a physical+digital release, it will be available for any fans to buy at non-secondary market prices. It's not like they have some huge stockpile. It's single digit percentage of the total sold. Tiny in the overall picture, but still a piece that makes doing this more workable moving forward.

I know a sizable amount of people are still scarred from the Ni No Kuni Wizard thing, but give them a chance to do whatever they do with them before condemning them.


You're right then, and (again if that's worded better :) ) I'm pretty much cool with it all. I knew very little about Ni No Kuni problems other than people getting some preorders cancelled, but I'm just not the collector type or the type looking for big dollar on their copy in the end. Maybe I'm just too soft and I make for a not-so-good buyer LOL.

Count me interested to see how this truly succeeds and what other projects are coming down the road!
 
Any chance we could get some screens of the game from the PS Vita? I would love to see how that looks expanded on that system/screen/colors. *Please*

We don't have a vita devkit yet so we can't load it on. However once it's out of QA I can download it to a Vita using our press codes in advance and take try to some shots of that.
 
It's not them. They just sent me the email blast they're sending out and the price is still reasonable (but no digital code, physical only).
Hey, that's pretty cool of them. I didn't expect that. :)

You're right then, and (again if that's worded better :) ) I'm pretty much cool with it all. I knew very little about Ni No Kuni problems other than people getting some preorders cancelled, but I'm just not the collector type or the type looking for big dollar on their copy in the end. Maybe I'm just too soft and I make for a not-so-good buyer LOL.
The real problem with the NNK WEs wasn't even that PlayCanada bought a whole bunch of them and then marked them up—much like CoH2, the NNK WE was produced to order for the number of orders placed during a certain time frame, and they ordered within that timeframe. Buying something to sell at a marked up price later could be considered dickish, sure, but when copies are produced to order it's not really "unfair".

The problem was (...is) that Digital River has a horrendous order fulfillment system combined with gross incompetence. Need to change your address or payment method? They'd have to cancel and re-place your order to fix it. Most reps were unwilling to do this and told people all they could do was cancel. Some orders were canceled by complete mistake. The reps sent out a link to at least some of those who were affected—anyone who placed an order using that link got bumped ahead of people who ordered on day one. Anyone. Even if they'd completely missed the preorder period months ago. That link got posted on CAG. There's even more to it, but I'll spare you and the rest of the thread.

tl;dr: please don't ever use Digital River for anything distribution
 
Hey, that's pretty cool of them. I didn't expect that. :)


The real problem with the NNK WEs wasn't even that PlayCanada bought a whole bunch of them and then marked them up—much like CoH2, the NNK WE was produced to order for the number of orders placed during a certain time frame, and they ordered within that timeframe. Buying something to sell at a marked up price later could be considered dickish, sure, but when copies are produced to order it's not really "unfair".

The problem was (...is) that Digital River has a horrendous order fulfillment system combined with gross incompetence. Need to change your address or payment method? They'd have to cancel and re-place your order to fix it. Most reps were unwilling to do this and told people all they could do was cancel. Some orders were canceled by complete mistake. The reps sent out a link to at least some of those who were affected—anyone who placed an order using that link got bumped ahead of people who ordered on day one. Anyone. Even if they'd completely missed the preorder period months ago. That link got posted on CAG. There's even more to it, but I'll spare you and the rest of the thread.

tl;dr: please don't ever use Digital River for anything distribution


Since I view CAG often, that sounds somewhat familiar to me (for some reason the "why does Square Enix's and Namco's website use this too?" came to mind as well). I'm definitely taking your word for it since "Digital River" always brings up a few...posts there.

My real issue was the nagging thought that buying so many copies just wasn't necessary or that "there's always the one", and seeing a few posts on CAG about somebody trying to buy a few hundred copies only made it feel worse. It's CAG.

Again, the more sales for Gaijinworks and the others really looking forward to more WD games and maybe even for me since I may really like CoH2-5, the better. I decided to skip EO4 for this because EO4 doesn't seem very fun. I don't need every game to be Elminage, but I would still like a little salsa on my chips.
 
Since I view CAG often, that sounds somewhat familiar to me (for some reason the "why does Square Enix's and Namco's website use this too?" came to mind as well). I'm definitely taking your word for it since "Digital River" always brings up a few...posts there.

My real issue was the nagging thought that buying so many copies just wasn't necessary or that "there's always the one", and seeing a few posts on CAG about somebody trying to buy a few hundred copies only made it feel worse. It's CAG.

Again, the more sales for Gaijinworks and the others really looking forward to more WD games and maybe even for me since I may really like CoH2-5, the better. I decided to skip EO4 for this because EO4 doesn't seem very fun. I don't need every game to be Elminage, but I would still like a little salsa on my chips.

I thought the post on CAG about buying up 100's of copies was a joke/sarcastic post? Also, what's your CAG name? (just curious)
 
I thought the post on CAG about buying up 100's of copies was a joke/sarcastic post? Also, what's your CAG name? (just curious)

If it was, it went totally over my head. Totally my fault then. :)

(BTW, since I can't seem to say what I want right, I'm not saying EO4 is a bad game or anything, it's just not for me.)

I'm rockykai on CAG, but I barely post there.
 
Such a shame. I heard Atlus had offered on it but for some reason Sega weren't willing.

I don't think that's correct. I've talked to people from several different publishers who looked into localizing 7th Dragon (I was campaigning with the full extent of my very, VERY limited influence to get the game over here), but each and every one had passed on it because of the game's supposedly crushing difficulty level. I find that claim surprising, because apparently it's the opening hours they found so hard... but I played through the first five or six hours despite my shoddy Japanese skills and never once saw a game over. So who really knows? The takeaway is that we missed out on a genuinely great RPG. I'd be happy if someone picked up one or both of the PSP games on a wing and a prayer, but the DS one was definitely the best of the bunch.
 
I don't think that's correct. I've talked to people from several different publishers who looked into localizing 7th Dragon (I was campaigning with the full extent of my very, VERY limited influence to get the game over here), but each and every one had passed on it because of the game's supposedly crushing difficulty level. I find that claim surprising, because apparently it's the opening hours they found so hard... but I played through the first five or six hours despite my shoddy Japanese skills and never once saw a game over. So who really knows? The takeaway is that we missed out on a genuinely great RPG. I'd be happy if someone picked up one or both of the PSP games on a wing and a prayer, but the DS one was definitely the best of the bunch.

I heard that a bunch from publishers and insiders in the industry, too, but I could never figure it out because it never seemed that hard at all to me, either. I think they started it, got to that poison field at the beginning, said "screw this, too hard" and quit, giving the game an undeserved "brutally hard" reputation.
 
I don't think that's correct. I've talked to people from several different publishers who looked into localizing 7th Dragon (I was campaigning with the full extent of my very, VERY limited influence to get the game over here), but each and every one had passed on it because of the game's supposedly crushing difficulty level. I find that claim surprising, because apparently it's the opening hours they found so hard... but I played through the first five or six hours despite my shoddy Japanese skills and never once saw a game over. So who really knows? The takeaway is that we missed out on a genuinely great RPG. I'd be happy if someone picked up one or both of the PSP games on a wing and a prayer, but the DS one was definitely the best of the bunch.

I was going on hearsay/interpretation more or less from memory on the Atlus request forum but your answer makes more sense. The game can definitely be hard going, and can be discouraging with flower & dragon regrowth especially close to the beginning. Still, an awesome game at a slower pace, shame that we didn't see it. I love the Suikoden series and am happy to see a lot of comments bringing up the great psp 1&2 collection but the original 7th Dragon is a real lost gem.

http://www.youtube.com/watch?v=JtF781_KBUE&list=PL37FBA5D5F2799411
 
This Suikoden I+II talk is killing me. I'd pay whatever it takes to get a widescreen Vita-ready translation of that. :(
 
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