• Hey, guest user. Hope you're enjoying NeoGAF! Have you considered registering for an account? Come join us and add your take to the daily discourse.

CNBC — Can The Sony PlayStation Remain The Top-Selling Gaming Console?

b3qhPsh.jpg


With this plus all the firsts that have to arrive, PS5 will easily pass 100 million again, even outselling PS4.
As long as the specs are good
 

Woopah

Member
I and others have clearly responded to you and this attempted terrible spin that Nintendo’s main audience isn't children over and over and over.

You are losing credibility with this argument.
There's no spin. When Nintendo says that the age of their annual playing users is quite varied, they don't secretly mean that their annual playing users are mostly in a similar age range.

Hence why they regularly have adverts that don't feature children at all. If TOTK was mainly for children, they wouldn't have targeted that advert at men commuting to the office.

If Ring Fit Adventure was mainly for children, they wouldn't target the adverts at women in their 30s.

It wouldn't make sense.
 

S0ULZB0URNE

Member
There's no spin. When Nintendo says that the age of their annual playing users is quite varied, they don't secretly mean that their annual playing users are mostly in a similar age range.

Hence why they regularly have adverts that don't feature children at all. If TOTK was mainly for children, they wouldn't have targeted that advert at men commuting to the office.

If Ring Fit Adventure was mainly for children, they wouldn't target the adverts at women in their 30s.

It wouldn't make sense.
Because you haven't really argued against it. The best I keep seeing is their character design, and console design but it's no different than the Disney design standard, it's for everyone, not just children. They create what attracts people and obviously it attracts more than children.

I even posted the survey Nintendo took showing that most people who play, not just bought, but play are between the ages of 20 and 30, and how is that argued against? Oh that's just parents who bought the Switch for their children and are using the parent's account. This was said with zero proof so that's just assumption made on the same argument.

But here, here are several different ads from Nintendo for the Switch featuring more then children.




Children, Teens, Adults families, all shown in the ad

Hell, the original launch ad/trailer for the Switch barely shown children


What more can we do to prove that Nintendo's audience is much wider than mostly children?

Nintendo advertising to people that don't make up the majority makes more sense.

This is how advertising works.
You advertise to those you want to buy/use the product.
Nintendo already has children as the product reflects.
 

Woopah

Member
Nintendo advertising to people that don't make up the majority makes more sense.
So if several Nintendo adverts were targeted at children, would that mean children don't make up the majority?

This is how advertising works.

You advertise to those you want to buy/use the product.

Nintendo already has children as the product reflects.

The bolded is exactly right. Nintendo advertises to a wide variety of ages, because they they want a wide variety of ages to buy/use the product.

This is reflected in the marketing and the products.
 
Last edited:

S0ULZB0URNE

Member
So if several Nintendo adverts were targeted at children, would that mean children don't make up the majority?



The bolded is exactly right. Nintendo advertises to a wide variety of ages, because they they want a wide variety of ages to buy/use the product.

This is reflected in the marketing and the products.
No it means they market to the smaller portion.
Nintendo's children audience dominates there own and other gaming companies already.
 

Woopah

Member
No it means they market to the smaller portion.
Nintendo's children audience dominates there own and other gaming companies already.
But Nintendo markets to a wide variety of ages.

If adverts for people in their 20s or 30s means they are the smaller portion, then Nintendo's adverts to teenagers must mean they are the smaller portion, and their adverts to kids must mean they are also the smaller portion.
 

S0ULZB0URNE

Member
But Nintendo markets to a wide variety of ages.

If adverts for people in their 20s or 30s means they are the smaller portion, then Nintendo's adverts to teenagers must mean they are the smaller portion, and their adverts to kids must mean they are also the smaller portion.
Most of the games they make are child friendly because that is not only the brand image they are known for but its the largest population of there audience.
Like stated again and again.
When you already have a product dominated by a certain audience(yes dominated) you try and advertise to others to bring them in as well.

Image and game ratings alone are much more telling than commercials.
 

Woopah

Member
Most of the games they make are child friendly because that is not only the brand image they are known for but its the largest population of there audience.
Like stated again and again.
When you already have a product dominated by a certain audience(yes dominated) you try and advertise to others to bring them in as well.

Image and game ratings alone are much more telling than commercials.
The games are rated for everyone
The are designed for a wide audience
They are advertised to a wide audience.

None of the demographic data Nintendo themselves have released show a certain age range dominating.

You have stated again and again that children are the largest audience, but where are you getting that data from?

Whether you look at the ratings, the products, the commercials, or the data from Nintendo themselves, it all points to the audience being broad, not dominated by one type.

Take Smash Bros. Ultimate as an example. Its rated that everyone over 10 can play it, it's designed for both newcomers and people who have played many previous entries, and the commercials feature people from a range of ages.
 
Last edited:
But for how long? Their core audience of children are rapidly moving over to tablets for gaming instead. They look comfy now, but I think they are gonna have a few challenges of their own in a few years. With that said….. I think they will be the last dedicated gaming hardware company. I’m just wondering how many more of these hardware ideas they have in them that will differentiate them from their competition in their usual target audiences eyes ( kids with ever shortening attention spans)

Consoles are different now though.

Back in the 80s/90s and early 00s consoles were mainly something parents would buy their kids and it would predominantly live in the kid’s bedroom.

These days this generation of parents will have their own console that sits underneath the living room TV, sometimes the parents play it, sometimes the kids, and sometimes both together.

My daughter was playing Astro Bot at the weekend on the family’s PS5, it’s just another household item we all share, rather than being her own toy (which was what consoles were when I was growing up).
 
Last edited:
Worth also noting that they’ve been successful for 5 generations now. They’ve been popular across multiple generations of people spanning 30 years too.

Sega and Atari were only ever popular for one generation, they were small blips. Xbox haven’t fared much better with only the 360 having mainstream appeal.

Sony and Nintendo will be top dogs for the foreseeable.
 
Last edited:
Top Bottom