MarkMclovin
Member
TacticalFox88 said:
Quick scopers are getting more and more common now.
TacticalFox88 said:
TacticalFox88 said:
That was pretty nice. You should've added a secondary replay using third person view thoughtsigo said:Woo, clip uploading finally worked. Had this one for a while. A neat little ballistic knife "curving", Wanted-style in a Sticks and Stones match. I fire it blind around the corner based entirely on the guy's shadow.
http://www.youtube.com/watch?v=zosz4ltI8wU
Slowed down to the lowest speed, obviously.
Summit to me is pretty much a Flak Jacket & Tactical Mask map - so go ahead and keep chucking your C4TestOfTide said:why does everyone still take the upper level on summit? It's like people enjoy me throwing C4 through the window and blasting them.
friskykillface said:wtf :lol :lol i'm playing right now and everyone is moving so fucking slow, i have a smg, the two perks for speed and i am slow as fuck :lol :lol 0_o
friskykillface said:wtf :lol :lol i'm playing right now and everyone is moving so fucking slow, i have a smg, the two perks for speed and i am slow as fuck :lol :lol 0_o
DRE Fei said:Just when I thought this game couldn't get any worse, now we get this slow character movement bullshit. It's like treyarch is cursed or something. This game has even worse hit detection than WaW. On paper you'd think BO was the best COD ever, but the improved perk system doesn't mean shit if my bullets aren't registering.
Jesus christ, I'm sticking on my first prestige, what the hell. How are people doing this shit so fast?LeMaximilian said:Would pay real money for dedicated servers on console. REAL MONEY.
Status update: Currently about to hit 13th prestige and K/D is around 4.3
If you can get lots of kills in SnD you will level up fast. I mostly play TDM so I'm only on 4th, plus I'm just average.TacticalFox88 said:Jesus christ, I'm sticking on my first prestige, what the hell. How are people doing this shit so fast?
I would trade all BO "bells and whistles" for COD4/W@W/MW2 network code/operations.LeMaximilian said:Did you guys read this thread about the horrid lag in BO on the official forums?
...
All I can say is, go play W@W or COD4 and tell me how much different of a game those feel. I did last night and it's like night and day.
TacticalFox88 said:Jesus christ, I'm sticking on my first prestige, what the hell. How are people doing this shit so fast?
mr_boo said:I would trade all BO "bells and whistles" for COD4/W@W/MW2 network code/operations.
I used to feel the same, but just no. It feels like the lag in BO just gets worse every day. Treyarch needs to patch their broken ass game.AnEternalEnigma said:Don't kid yourself. MW2's netcode was just as much garbage. You get shot around corners just as much in that game as this one. And who can forget the joyous 5-second lag dance everyone would sometimes do when a match started?
Sadly, so would I.LeMaximilian said:Would pay real money for dedicated servers on console. REAL MONEY.
Status update: Currently about to hit 13th prestige and K/D is around 4.3
This. Note, in my previous post I should've qualified that I'm on PS3.Magik said:Can't really speak for the 360 side but on the PS3, MW2's netcode/gamecode is far superior to the current state of BO. MW2 had its share of problems as well, but it was no where near to what is happening with BO on the PS3. I think anybody that is playing on the PS3 can attest to that. MW2 gameplay is so smooth especially if you're coming from BO.
At the end of the day, there is something fundamentally wrong with the netcode/gamecode in the PS3 version BO that makes it very difficult to enjoy playing. Its becoming harder and harder to have fun with BO when I'm constantly bombarded with frame drops, wonky-ass hit detection, game crashes (Mother fucking loading screen of death) etc.
Yup! Loving this game.hamchan said:PC version post-patch FTW!
Agreed!hamchan said:PC version post-patch FTW!
same attachmentsScarecrow said:What factors judge when I can pick up extra ammo from a fallen gun?
Mr Sandman said:Agreed!
hamchan said:PC version post-patch FTW!
mbmonk said:Yea. I just bought the PC version 2 days ago and it's been really solid online. I almost bought the PS3 edition instead to play with a buddy, but I just couldn't pass up on dedicated servers. My PS3 buddy is coming over today to play on the PC with the 360 controller so he can try it himself.
I really hope they straighten out the PS3 version.
You have my sympathies...I know pretty much how you feel cause I felt like snapping the disc in two on more than one occassion.RSTEIN said:Was playing last night and I left in the middle of a game... was just really exhausted of the whole thing. I hit the wall. Need to take a break for a while.
Some people are still having issues (never had much myself; just a few that I was able to solve). Doesn't hurt to try I suppose. Try deleting your config file in steam apps folder I think (it will rebuild itself) and turn on shader warming in the options.Thnikkaman said:Is PC really that improved? I'll start playing again if true.
Also looking into resetting my rank back to lvl1, I've made some bad point spending decisions you see.
Sounds good, I'll have to check patch notes.Mr Sandman said:Some people are still having issues (never had much myself; just a few that I was able to solve). Doesn't hurt to try I suppose. Try deleting your config file in steam apps folder I think (it will rebuild itself) and turn on shader warming in the options.
divisionbyzorro said:Interesting post from Vahn about some new possible gameplay tweaks incoming in the next title update (no word on when that will actually happen):
http://www.callofduty.com/board/viewtopic.php?f=70&t=387677
If you can't be bothered to click:
- They're nerfing the kick reduction that the grip gives the AK74u
- They're considering giving kill credit to the guy who drops someone into second chance, and assist credit to the guy who finishes him off.
I really, really, really hope they do this.- They're considering limiting second chance revives to one per life.
- They're considering increasing the amount of time it takes to revive someone in second chance.
- They're "investigating" how players are using primary weapons/knives while falling into second chance.
- They're "evaluating" making changes to the damage, blast radius, and movement speed of the RC-XD. The kill requirement will not change.
- No mention of network/lag/connectivity issues.
divisionbyzorro said:
- They're nerfing the kick reduction that the grip gives the AK74u
- They're considering giving kill credit to the guy who drops someone into second chance, and assist credit to the guy who finishes him off.
I really, really, really hope they do this.- They're considering limiting second chance revives to one per life.
- They're considering increasing the amount of time it takes to revive someone in second chance.
- They're "investigating" how players are using primary weapons/knives while falling into second chance.
- They're "evaluating" making changes to the damage, blast radius, and movement speed of the RC-XD. The kill requirement will not change.
- No mention of network/lag/connectivity issues.
divisionbyzorro said:Interesting post from Vahn about some new possible gameplay tweaks incoming in the next title update (no word on when that will actually happen):
http://www.callofduty.com/board/viewtopic.php?f=70&t=387677
If you can't be bothered to click:
- They're nerfing the kick reduction that the grip gives the AK74u
- They're considering giving kill credit to the guy who drops someone into second chance, and assist credit to the guy who finishes him off.
I really, really, really hope they do this.- They're considering limiting second chance revives to one per life.
- They're considering increasing the amount of time it takes to revive someone in second chance.
- They're "investigating" how players are using primary weapons/knives while falling into second chance.
- They're "evaluating" making changes to the damage, blast radius, and movement speed of the RC-XD. The kill requirement will not change.
- No mention of network/lag/connectivity issues.
divisionbyzorro said:[*] They're considering giving kill credit to the guy who drops someone into second chance, and assist credit to the guy who finishes him off.I really, really, really hope they do this.
mr_boo said:5. Didn't even know primary weapon usage was feasible in 2nd Chance.
LeMaximilian said:Anyway...glad to hear of the other changes tho. What they really need to do is make the RC-Car's hitbox FUCKIN HUGE so it's easier to shoot down. Really, if it's so easy to get then it should be easy to kill.
divisionbyzorro said:I can get behind this. If it were easier to kill, that would be the only nerf it would need.
LeMaximilian said:Anyone ever notice how EASY it is to shoot down an RC when you have host? While almost impossible to hit it at all when not the host, just goes to show how the lag once again is destroying the core game.