Man, this region
bullshit they're pulling with the DLC was really the final nail in Treyarch's coffin for me. Just because I got a job in a different country, I don't get the to play this on the account I've owned and gathered stats on for five years. Awesome idea.
I'm still buying it because there is a workaround and, since I'm in a different country, I don't want to miss out on playing with my friends back home...but fuck fucking Treyarch after this. They're getting this last $10, and then I'm never giving them money again.
(One funny aspect of this is that all the troops stationed around the world, who Activision love to say that they love and support, are all fucked over by this. Fantastic fucking work, bureaucrats.)
divisionbyzorro said:
It's a completely and utterly broken gametype with regards to spawns. I don't enjoy those sorts of exploits even when I'm on the winning team.
How so? Besides the fact that you think it's annoying to die right after spawning - which can happen just as well in the other modes (just not as often) - what is the problem with spawn battles? Every map in both games that have Demo have a few spawn points that are a bit away from the big cluster of spawn points. You can always slip out and not partake if you don't like playing spawn area TDM.
If you're in a match where you just cannot get out no matter what, you're up against a really good team and they would've probably stomped you if you played normally too. Average players cannot achieve a complete spawn lock because of what I just said in the last paragraph.
It's like I always say - they need a "long-form TDM" with static spawns. That would fix so many of CoD's problems.
(Highrise obviously doesn't count.)