Kermit The Dog
Banned
divisionbyzorro said:Hacker.
Yeah, Hacker Pro is a must. Although I love my Ninja Pro, the benefits of Hacker outweigh the benefits of Ninja. Hacker Pro is also quite easy to earn, making it even better.
divisionbyzorro said:Hacker.
divisionbyzorro said:The ignorance you display is baffling for someone who usually makes intelligent (albeint routinely inflammatory) posts. He's using a Stakeout. How would you suggest using a Stakeout other than baiting and flanking?
The enemy is triple-capped through much of the video; so I'm still not understanding what point you're driving at.
3ur4zn said:Yeah, Hacker Pro is a must. Although I love my Ninja Pro, the benefits of Hacker outweigh the benefits of Ninja. Hacker Pro is also quite easy to earn, making it even better.
Brian Fellows said:For me nothing outweighs the benefits of not having to hear my own footsteps.
I only play normal domination and we run into maybe a good player 1 every 20 matches and a good party of 3+ every 50. If we are lucky the don't leave the lobby. I agree about his playstyle but to hate on the competition is pointless because that's how bad most of the community is.3ur4zn said:Precisely, they were unorganised bullet-sponges offering little to no resistance.
3ur4zn said:Your first video went down like a lead balloon, so I can't comment on that, but if this EP 2 video is indicative of your playstyle, I don't respect it. You play Ground War like FFA, and use the bait of an objective to flank the enemy for kills. Is that commendable? Difficult? I personally believe it isn't. You look to be fairly average in terms of one-on-one encounters, but like most good players, you have a good understanding of spawn locations and general map flow.
I've also never seen you "dominate" against competent players, or even an organised team, and all your high kd videos seem to be populated with utter scrubs. You're clearly a good player, but to have the gall to put out these particular instructional videos is, so far, quite bemusing. :lol
In a rare sign of divine power, the middling nature of your videos is reflected in the views counter. I await your obligatory haters.gif with reckless abandon.
EDIT: And no matter how many times you crowbar 'CLOWN CAR' into a video, it's still not as funny or clever as you think it is.
I'm not sure about ladders, but when you're actually silent when mantling objects, even though you can hear your character grunt. It's probably the same case with ladders. Ninja Pro makes you completely silent, movement, reloads, everything. It's probably the best version of the perk in all the COD games. In the other games, for example, you still made that crunching noise when dropping a far distance. In BO, you don't.3ur4zn said:Yeah, my own footstep's annoy me, but if you run a certain way you can minimise the noise. Only thing that annoy's me about Ninja Pro is that even though the pro perk is billed as making you completely silent, you STILL make noise climbing ladders or into windows. That's bullshit.
USD said:I'm not sure about ladders, but when you're actually silent when mantling objects, even though you can hear your character grunt. It's probably the same case with ladders. Ninja Pro makes you completely silent, movement, reloads, everything. It's probably the best version of the perk in all the COD games. In the other games, for example, you still made that crunching noise when dropping a far distance. In BO, you don't.
Of course, in the other COD games, you didn't have to deal with your character shouting your position every time something happens nearby. Since I'm flanking 90% of the time, having Ninja Pro is a must for me.
divisionbyzorro said:So I spent the past couple of days going back and playing Modern Warfare 2. I probably put about five hours into it; the goal was to try to get some perspective around my current frustrations with Black Ops. I played Ground War the entire time, and it was actually rather enjoyable (much to my surprise). I took some mental notes while playing, so here's a brain dump of some of the things that stuck out to me:
- In my first game back, I picked a Marathon/Lightweight/Ninja class with a silenced UMP. The speed difference was jarring, even thought I was prepared for it from my last (short) trip back to MW2 - it felt almost like playing with speed hacks. The result is that games have a much faster pace to them because it takes much less time to find action, even on larger maps.
- Being able to pull out a claymore or C4 with a single button tap is fantastic. I like being able to carry equipment and a grenade in Black Ops, but I also really, really like being able to instantly drop equipment without having to pull it out first.
- On a related note, not being able to pick up claymores in MW2 is really annoying (although somewhat offset by being able to get more from Scavenger bags). That said, I wasn't really doing much claymore camping, so it didn't really come into play that often (except when I subconsciously tried to throw a grenade and wasted a claymore out in the open...).
- If there's one thing MW2 absolutely does right over Black Ops, it's shotguns. They're powerful when played correctly, have a range that actually makes them viable, and are extremely satisfying to use. I actually spent most of my time using the shotguns (they were the reason I decided to go back in the first place); I spent my time switching between the SPAS + Extended Mags and the Rangers. Why Treyarch nerfed the shotguns so badly I'll never understand.
- MW2 also totally kills Black Ops in terms of weapon variety. I don't think anyone would call Akimbo Deagles "overpowered," but you can actually build a Deagle kit and have fun with it if you want (and I did just that in fact!). Nothing like that exists in Black Ops. The Black Ops AR category has some good, fun variety, but the other categories are really stagnant - it's actually rather disappointing.
- Obviously we wish Last Stand would just go away, but at least it's less annoying in Black Ops than MW2. Last Stand really screws up a shotgun playstyle, and having kills stolen from you due to Last Stand is frustrating too. That said, I rarely ran into Last Stand, because most people were either running Ninja or...
- ...Commando. Damn. This is every bit as bad as I remember. I actually played a few rounds doing MLC tact-knifing, and it's so unfair that it's not even funny. The added game speed, the lag inherent in any online shooter, and the increased lunge make it all sorts of bullshit. I never went worse than 2.0 K/D in any match using that kit, and I wasn't even using super-powerful killstreaks (I ran Counter/Pred/Harrier most of the time).
- The usual sorts of other bullshit were all still present. Danger Close noob-tubes and Painkiller were the worst offenders, although OMA tubing seemed to be mostly gone (with Terminal being the notable exception; apparently nobody wants to play that map straight up). I never really ran into any quickscopers; at least, I never ran into any good quickscopers (or snipers in general). In fact, I really ran into a lot of...
- ...noobs. I don't know if it's because I don't have the second map pack and I'm only getting matched up with the non-hardcore, or because the good players moved on to Black Ops, but I saw a shitload of idiotic behavior. And in fact, I ran into more corner campers in two days of playing MW2 than two weeks of playing Black Ops. (I'm not exaggerating here; the camping was out of control.)
- Stacking killstreaks (especially ones as powerful as in MW2) really is a bad idea, and probably the best thing that Black Ops does for the series. Telling players that they should camp in a corner while their Harriers do all their work for them is stupid; let the reward be a reward and not a means to another reward.
- My favorite killstreak reward in the entire series has to be the Predator Missile. Simple, satisfying, and if killstreaks don't stack it's a totally valid 5-streak reward. Consequently, my least favorite killstreak reward is the nuke; I shouldn't lose the game just because my teammates keep running in front of the AC-130 (and I shouldn't have to suicide to respawn with a Stinger to take it out).
- Earning callsigns is more fun than building them. Plus, there aren't any gorillas with huge erections on the side of the gun I just picked up in MW2, which is a win in my book.
- I really did miss theater mode and the combat record. Some truly badass moments from my sessions will now live on only in my memory; I can only hope that they iron out the kinks with that system and keep the theater in future iterations of the series.
In general, I enjoyed playing MW2 again because I embraced the chaos and chose not to take it seriously. There really is a good game buried beneath all that bullshit that I'd kinda forgotten about. Hopefully the next game can learn from the things MW2 and BO both did right and build on the strengths of both titles.
LeMaximilian said:Sup guys. If anyone's interested, Episode 2 of my Black Ops show is live now, featuring the Stakeout on a couple maps.
How To Dominate Black Ops by Maximilian: Episode 2 Pt-1 Stakeout
here's part 2 as well http://tinyurl.com/4dwdwn7
Anerythristic said:Watching you guys dismiss the lag in this game is like staring into the mouth of madness.
Its not "just a little lag" or an "expected amount of lag." Its pervasive and extreme to the point that this is a game literally without any constants. Gun range,"bullet speed" and damage actually change from game to game. Tree hit markers one round..nine the next,lol It is always a dice role unless you are the host. Incredible 3 to 5 second advantages abound. I must say if you play on consoles and you are using this shooter as a gauge of your skill you should really stop. Its a fun toy, but...wow.
This game would not got past the QA phase from any other compentant developer known for online shooters in the state it was released in.
divisionbyzorro said:LIST
In general, I enjoyed playing MW2 again because I embraced the chaos and chose not to take it seriously. There really is a good game buried beneath all that bullshit that I'd kinda forgotten about. Hopefully the next game can learn from the things MW2 and BO both did right and build on the strengths of both titles.
divisionbyzorro said:If there's one thing MW2 absolutely does right over Black Ops, it's shotguns. They're powerful when played correctly, have a range that actually makes them viable, and are extremely satisfying to use. I actually spent most of my time using the shotguns (they were the reason I decided to go back in the first place); I spent my time switching between the SPAS + Extended Mags and the Rangers. Why Treyarch nerfed the shotguns so badly I'll never understand.
divisionbyzorro said:[*] ...Commando. Damn. This is every bit as bad as I remember. I actually played a few rounds doing MLC tact-knifing, and it's so unfair that it's not even funny. The added game speed, the lag inherent in any online shooter, and the increased lunge make it all sorts of bullshit. I never went worse than 2.0 K/D in any match using that kit, and I wasn't even using super-powerful killstreaks (I ran Counter/Pred/Harrier most of the time).
PalaceBrother said:I went back to MW2 last weekend and was surprised by a few things:
1) The speed and controls. Did that game ever control well.
2) I'm way better at it than I used to be. Don't know why.
3) Stacking killstreaks is insane. It's a lot of fun, but definitely frustrating.
Also I don't remember there being this many 10th level prestiges the last time I played in February '10.
divisionbyzorro said:I was doing much better than I used to as well. I think that either the hardcore players all moved on to Black Ops, or they bought the second map pack (which I didn't) and I'm not being matched up with them. I also noticed that I never played on a map from the first pack; I would guess that very few people just bought one pack like I did, so I was being matched with people who didn't buy either pack.
Anerythristic said:Watching you guys dismiss the lag in this game is like staring into the mouth of madness.
Its not "just a little lag" or an "expected amount of lag." Its pervasive and extreme to the point that this is a game literally without any constants. Gun range,"bullet speed" and damage actually change from game to game. Tree hit markers one round..nine the next,lol It is always a dice role unless you are the host. Incredible 3 to 5 second advantages abound. I must say if you play on consoles and you are using this shooter as a gauge of your skill you should really stop. Its a fun toy, but...wow.
Tkawsome said:I wish the lag change was only game to game. In my games it fluctuates all throughout the match making it impossible to adjust since every encounter with the enemy is different. Just yesterday I was jumping from one bar to four all throughout the match. Even as host it's still a dice roll, especially when the framerate starts crapping up.
That right there, I only ever play Mw2 when my Black Ops hating friends invite me over to play it. I immediately notice this the minute I start playing, that game is completely geared towards cheap kills and play styles I can't even blame people anymore because everyone does it so it's almost like you have to do it just to get even or whatever. I stuck with my Ak- Marathon, Cold Blooded, Ninja class but only out of principal.cuevas said:I have never enjoyed MW2. It has been the only IW game that I haven't put days into playing, still better than WaW I think. I don't know why but it never felt "right" to me. The maps were average at best, killstreak stacking was flawed compared to CoD4 because they were so much more powerful, and the way you got kills and got killed felt cheap.
KoreanBarbecue said:I had a match yesterday where one player probably killed me 10 times in a row. Each and every time I would get near him, the lag would make it impossible to even hit him. Watching his killcams, and bam, he had no lag whatsoever. I consistently get four bars on my connection. Annoying.
Mr Sandman said:The new patch gave PC users the off-center scope "fix" which no one asked for. Now the snipers are even shittier (includes IR scopes).
Treyarch sucks. :|
Tkawsome said:I wish the lag change was only game to game. In my games it fluctuates all throughout the match making it impossible to adjust since every encounter with the enemy is different. Just yesterday I was jumping from one bar to four all throughout the match. Even as host it's still a dice roll, especially when the framerate starts crapping up.
Anerythristic said:I got a game winning kill tonight with a Stakeout. I fired the shot, nothing happens, a miss? The opposing player continues to run towards me he fires three shots off, and then a miracle, or mystery hit marker appears 4 seconds later and he drops dead. I saved the clip, its 4 seconds of bullet lag.
I think Ogs reported that early (he actually tried it IIRC). I get locked 91 (I don't care to change the limiter) anyways.MoFuzz said:So for those of you playing the PC version, apparently the game runs A LOT better on Windows XP. Some crude tests were done on the Steam forums, but there are at least a few people who confirm the same thing:
http://forums.steampowered.com/forums/showthread.php?t=1813796
Anyone here still rolling with an XP setup? What kinda performance you getting?
Stallion Free said:I think Ogs reported that early (he actually tried it IIRC). I get locked 91 (I don't care to change the limiter) anyways.
cuevas said:How are you ever going to make those 333fps jumps?
LeMaximilian said:Regarding this MW2 to BO discussions. The first week of MW2 felt like pure gaming magic. Just amazement around every corner, discovering new things, trying the insane killstreaks. I remember the first time I saw a Stealth Bomber coming my way, to literally scream..."OOOhh fuuuuuu" .
BO seems to be lacking this because it didn't really innovate. W@W heavily duplicated COD4, and BO heavily duplicates MW2. I'm just saying in general, and I'm not comparing how good of each one of the games is too the other. They're all amazing fun, because the formula works so well. It's just that with BO, I didn't feel that magic as I did with MW2...even tho it ended up being broken garbage over time.
TLDR; MW2 was magic when it first came out then time ruined it. But man, that first week was really something...
divisionbyzorro said:Yep, this pretty much nails it.
And must that video have such annoying annotations? "He posts rape shots daily?" Maybe I'm just an old man, but...really?
LeMaximilian said:TLDR; MW2 was magic when it first came out then time ruined it. But man, that first week was really something...
http://www.youtube.com/watch?v=YOJvAD4sN-Y
cuevas said:Stuff like this video is what really killed my interest in MW2.
divisionbyzorro said:That video came out a couple of days before MW2 was officially released.
What does production date have to do with anything? As a matter of fact, your statement reinforces his point. This shit was going on from day 0... Sad.divisionbyzorro said:That video came out a couple of days before MW2 was officially released.