So answer me Gaf, what perk do you think is better suited for running and gunning, steady aim pro or sleight of hand pro?
steady aim offers you a tighter spread for hip firing, plus faster aiming after sprinting
sleight of hand gives you a faster reload time and quicker ads
Me, I dunno, the quicker reload time that sleight of hand offers you is invaluable when you're behind enemy lines, and with steady aim you're usually caught with your pants down trying to reload, but that can kinda be alleviated by slapping a dual mag on your gun. still, the dual mag only offers a quick reload every other reload, and it's not available for every gun.
In terms of aiming, steady aim pro is quicker to aim after sprinting than sleight of hand for sure, but that only applies to sprinting. so if you don't have marathon on it steady aim loses its value, where as sleight of hand's quicker a.d.s. applies to sprinting and walking.
I currently rock sleight of hand on most my classes, but I go back and forth alot, I can't say either is too much better than the other.