ChefRamsay said:
Just curious (and same goes for everyone else who disagrees with my post):
- You like the map design? Percentage-wise, how many do you like?
- You aren't experiencing connection issues?
- You think the gun textures are acceptable? In 2010? Based on an engine that's been around (and optimized) for 3 years?
- 'tink tink POOSH' doesn't annoy the fuck out of you?
- RC-XD was a good choice?
- You should have to buy Pro versions of perks that you work to unlock?
I'm genuinely interested now. Instead of slamming my post in its entirety, tell me why I'm wrong? This is a forum, after all.
- I haven't locked down my opinion the maps completely so far, but they've all been WAAAY more fun than any map in MW2. I've had a damn good time on Cracked, Villa, Radiation, Launch, Jungle, and the nighttime map. Nuketown is crap, but it's the only one I find absolutely bad while MW2 had about 5 of those IMO.
- Connection issues, yeah, but it's day one so I'll cut them slack. Tons of game have been broken on day one. Hell, a lot during WEEK one. Battlefield BC2 was dead on arrival for like 2 days.
- Gun textures? Meh, I don't care about graphics so much as I just wanted a balanced CoD game to play.
- Grenades are w/e. Not spectacualr, but certainly nothing to complain about.
- RCXD at 3 kills is pretty bad, but I've only been killed with like 2 in 5 hours of multiplayer. Been hearing a LOT more Spy Planes, plus people controlling them don't like to go into buildings for kills so it's easy to hide.
- Buying Pro versions is kind of ridiculous, but w/e, it's not game ruining.
This game right now in its base, current state is more balanced than MW2 could ever have dreamed of being, and that's all I care about.
BloodySinner said:
Doubt it. It's a lot more honest than most of the posts that are just glorying the game.
Why? A lot of people, including myself, genuinely feel that this is a huge step up from MW2 in terms of gameplay balance.