Colin Moriarty of Kinda Funny: source says "most developers are not happy with PS4.5"

Good, hopefully less devs support this nonsense. Devs already have a hard time optimizing for PS4 and Xone, now were going to throw a third console into the mix? Absolutely ridiculous. This will result in less games and/or lower quality games due to the increased dev time required by this.
 
Most devs aren't happy

atleast half of the consumers(if forums and other gaming sites any indications) aren't happy

yeah I doubt PS4k is happening and they will just announce the slim version.

Haha no theyll push this bullshit down our throats and in the end most gamers will fall for this crap.

and we'll be stuck with three year cycles in the future. great
 
And now, I fear that they'll spruce up their games to look nice on PS4 Neo, market that as their game (which is fine), and then send out a vanilla PS4 version that will not be up to standard. It may be ok, but it's not the best the vanilla PS4 version could be. They'll be too focused making their game to be the prettiest it can be so they can market it well.
The vast majority of games currently out are not the best vanilla PS4 versions they could be.

That's just the multiplatform development reality we live in where going deep into a system is only possible for PS4 exclusive titles and not even all of them are going purely to PS4 optimization due to ease of production.
 
The point is the ceiling is higher now, imagine the downgrade threads going forward.

Titanfall got footage for 360 like 2 weeks before release for the first timr for instance.

How so? We see trailers for games running on high PCs everyday, and we have to wait to DF to tell us the differences between platforms.It's not like PS4+suddenly becomes a generation ahead a Titan's Sli.
 
Haha no theyll push this bullshit down our throats and in the end most gamers will fall for this crap.

and we'll be stuck with three year cycles in the future. great

I wouldn't be surprised if PlayStation don't like it.

But they have to sell televisions, and they probably got a message from Sony, same as the big 3D push.
 
They're not the norm, but feel it could become the norm. I don't have faith in a AAA industry (where most games will benefit from Neo) that has devs who, rather than improve their own products bugs and glitches, just keep working on DLC. Who's devs, send out ports of games on PC like Rocksteady that are trash.

And now, I fear that they'll spruce up their games to look nice on PS4 Neo, market that as their game (which is fine), and then send out a vanilla PS4 version that will not be up to standard. It may be ok, but it's not the best the vanilla PS4 version could be. They'll be too focused making their game to be the prettiest it can be so they can market it well.

First impressions seem to be bigger than ever in this industry, Ubisoft does a great job at it.

They'll get torched for doing so, so they do so at their own risk. Not saying it cannot happen, and hey it probably will, but people will look to the XB1 copy for example and if PS4 original runs worse than it... Pitchforks will be out suggesting the dev crapped it out, and focused only on PS4 Neo.

Without proof and evidence though these are all currently unfounded fears. Devs currently shitting in their own bed will continue to, but I await to see if we somehow have a swing of relatively good devs do the same just because of a slightly faster PS4. Remember the size of the current PS4 install base, and remember what the past 3 years has brought us on the PS4. Devs know how it works and how to optimize for it. Minus those continually shitting in their beds.
 
Haha no theyll push this bullshit down our throats and in the end most gamers will fall for this crap.

and we'll be stuck with three year cycles in the future. great

YEA, it's garbage. And I really believe this move came from higher ups at Sony not the playstation division. They want to sell 4k tv's, and 4k sony branded content so their other divisions will actually be as profitable and have growth.

I hope this gen seriously ends like 2 years after it's released.

Looks like I'm playing 2016-2017 games and nothing beyond that as that;s when the switch in development will start.
 
This is good news. I love sony but I hope the ps4k bombs unbelievably. Same with microsoft.
This release os going to be a trend setter one way or the other.
 
How so? We see trailers for games running on high PCs everyday, and we have to wait to DF to tell us the differences between platforms.It's not like PS4+suddenly becomes a generation ahead a Titan's Sli.

Not all games are being developed for PC, even though they are being developed on PCs.

Marketing deals also had developers only showcase one platform running the games. Repeatedly deceitfully though, as you say.
 
Not jumping aboard the "Fuck Sony" train, until we see games getting gimped or half assed on OG PS4 BEFORE it's five year run.

If everything is staying the same between two models outside a horsepower bump, aren't we looking at a Nintendo 3DS to N3DS situation?

Old games are made for OG first, AA is added, runs at a better single player framerate. Maybe higher resolution.
 
Not jumping aboard the "Fuck Sony" train, until we see games getting gimped or half assed on OG mod BEFORE it's five year run.

If everything is staying the same between two models outside a horsepower bump, aren't we looking at a Nintendo 3DS to N3DS situation?

Old games are made for OG first, AA is added, runs at a better single player framerate. Maybe higher resolution.

No... don't say those words! Hyrule Warriors will come back /s

Other than that you make fine points. This isn't the start of a generation with two differently powered bundles coming out of the gate. We have 3+ years of PS4 development in the kitty.
 
Would you agree that better looking games tend to sell better than worse looking games, all things considered? If the NeoPS4K.5 lets devs make noticeably better looking games their games could end up being more profitable. In the same way that current gen game sales quickly shot past last gen game sales once both were available.

That is kinda weird thing to say. Some video games look better than others, but worse looking potentially sell better. It is not the fact because of how it looks, but more what the gamer get out of it. Basically games like COD sell better than even the best of looking games, and it sells better on consoles. That's an exaggerated example, but you get the idea. Regardless it is not necessarily true in many cases and it really, really is dependent on multiple factors and the game itself.

Anyway, what I think what some are getting at is that the neo and base are basically the same "family" they basically run the same game and use the same disc most likely. Buying a base version or neo version means buying one game for different SKUs. Also most people that end up buying the neo will probably be current PS4 owners. Basically, you are selling the game to people would probably already would have bought it on the PS4 if the neo didn't exist, that's the idea anyway I think. There was post that had post of a dev making a argument about that. Although, it is possible that marketing the neo version could increase potential sales, but it would require more investment in the neo version to make it look much improved.
 
Well.. Why would they be? I can't imagine developers being enthused at more time/planning/money being required going forward on all PS4 games because of this. Sounds like they cannot opt out if they want to release PS4 games.

Thats some bullshit there.
 
I've not been following this news story all that much.

So the PlayStation 4.5 is just basically a PlayStation 4.1...

What's the point Sony?
 
It's no different from having PC settings. I'm sure they can handle it...One is high. One is medium.

This.

I think everyone is getting (understandably) emotional, but in reality things aren't THAT different than before this announcement. Better versions of these games have existed. Better hardware to run them on too.

Maybe I'm just used to this setup as a PC gamer. you don't HAVE to buy the newest model so long as the previous is properly supported.

And that's the real key here IMO, "properly". We'll see, but I can't see Sony deliberately fucking over customers.
 
Not jumping aboard the "Fuck Sony" train, until we see games getting gimped or half assed on OG PS4 BEFORE it's five year run.

If everything is staying the same between two models outside a horsepower bump, aren't we looking at a Nintendo 3DS to N3DS situation?

Old games are made for OG first, AA is added, runs at a better single player framerate. Maybe higher resolution.

The New 3DS has exclusive games, and cross-compatible games that run like dogshit on the old version (Hyrule Warriors). Bad analogy.
 
I'm going to be perfectly frank here and state that this is still behavior I find bizarre. And by that I just mean the type of people that seem to care more about whether or not their version of a piece of software beats only the direct competition's than whether or not it simply performs well. Mind you, I get it. If you're on the vanilla PS4 and a new piece of software comes out that performs like dog shit on it but runs well on the 4K, that's going to be something worth complaining about. But the concern of "oh no my experience is lessened because of the existing of a better, non-PC version" is not a particularly compelling argument to me.

I'm going to buy the PS4K either way because I'm a mug, have enough money and want the best console going, but I'm still annoyed about it. The reason I console game is because of the value proposition and simplicity of it all. I like the fact that at launch I can buy a highly subsidised piece of hardware, that will last me an entire generation, and be the sole development focus on a closed platform basis the entire time. With subscription and online fees, more games releases, higher costs and everything else, this suits me perfectly, as it balances out the costs on everything else. The PS4K changes that.

- It will likely lengthen the current generation.
- It will also split development focus.
- It will also be held back by then PS4.
- It will also cost a lot, and not be as subsidised as most new consoles are.
- It also comes out at a time where other more expensive hardware is releasing (NX,VR etc) that makes it more of a financial burden.
- I suspect it will also lend to worse vanilla PS4 versions of games.

Like I said, I'd have much, much preferred they just wait another 2-3 years and just release the PS5. Console generations needn't be longer than 6 years. At the end of the day, even when the new consoles launch, there's still some crossover whilst older gen ports are still released. PS4K even makes that transition harder for devs.
 
I've not been following this news story all that much.

So the PlayStation 4.5 is just basically a PlayStation 4.1...

What's the point Sony?

Sounds like a regular revision in the vein of Slim etc. (just with a slightly different focus, since you can't go much slimmer this time). I.e. the point is business as usual and people kneejerking over nothing.
 
The New 3DS has exclusive games, and cross-compatible games that run like dogshit (Hyrule Warriors)

So Sony promises a better experience than that then. No worries for now.

If anything, we should burn Nintendo down, lol.


Also, think of it like this. You buy a game today, and maybe when you finally DO move on, your copy will play and look better! Your library gets a new lease on life!
 
Before this gen started, tons of people were throwing a fit over developers targeting the least common denominator when it comes to developing their games because it wouldn't take advantage of the more powerful hardware.

Now people are throwing a fit over the opposite? Even when most developers still don't aim target the more powerful hardware?

I'm just not really convinced that development is going to change that much in the long run over this.
 
They'll get torched for doing so, so they do so at their own risk. Not saying it cannot happen, and hey it probably will, but people will look to the XB1 copy for example and if PS4 original runs worse than it... Pitchforks will be out suggesting the dev crapped it out, and focused only on PS4 Neo.

Without proof and evidence though these are all currently unfounded fears. Devs currently shitting in their own bed will continue to, but I await to see if we somehow have a swing of relatively good devs do the same just because of a slightly faster PS4. Remember the size of the current PS4 install base, and remember what the past 3 years has brought us on the PS4. Devs know how it works and how to optimize for it. Minus those continually shitting in their beds.
Absolutely, I guess there isn't much for me to say except I guess all we can do is wait and see.
 
Before this gen started, tons of people were throwing a fit over developers targeting the least common denominator when it comes to developing their games because it wouldn't take advantage of the more powerful hardware.

Now people are throwing a fit over the opposite? Even when most developers still don't aim target the more powerful hardware?

I'm just not really convinced that development is going to change that much in the long run over this.

I highly doubt it will change. Some are acting like this is going to break the camels back in regards to game development though. This will be the last thing I say and then I'm done until this thing is officially unveiled by Sony.

I can't wait for E3! shit should be interesting. NEO, NX, MS potentially announcing something similar. The games. I didn't think E3 could be any more interesting after last year, but this one definitely is. The industry is changing as it was always going to do.
 
What's the point Sony?

The point is to avoid losing money when the original PS4 gets an official price drop.

Now, here's the PS4 Neo offering an possibily upgraded experience at the amount before the price drop so there's more sales at the price.

And also, there will be current PS4 owners who will double-dip.

It's about squeezing more blood from the same stone.
 
This.

I think everyone is getting (understandably) emotional, but in reality things aren't THAT different than before this announcement. Better versions of these games have existed. Better hardware to run them on too.

Maybe I'm just used to this setup as a PC gamer. you don't HAVE to buy the newest model so long as the previous is properly supported.

And that's the real key here IMO, "properly". We'll see, but I can't see Sony deliberately fucking over customers.

They are fucking over developers I think your getting your message crossed. The fear is so far there are alot of games that right now don't run so well as it is. And are not getting fixed, so imagine those same developers making their game make it run on PS4K but almost unplayable on PS4.

Or they don't retool their game engine and code, and make the game prettier with the same issues, if not more.

Locked frame rates for exclusives will be a thing of the passed when this thing takes off. You'll have more fluctuating FPS, and resolution by Guerrilla games, Santa Monica, SAN DIAGO.

All this does is help sony's other departments not the development or consumers if anything we lose in the end. This could actually make developers make dumb mistakes and make a even bigger mess(AC:Unity, Just cause 3, Fallout 4).
 
Man, Sony should have announced this in the beginning of 2015 and bundled Bloodborne & Drive Club with the Neo facelift.. They could have easily just phased out the current PS4 models... It's just too late in the gen, especially with UC4 releasing next month without the upgrade...
 
Devs don't like more work? Never heard that before. I guess it depends on who foots the bill. I'm sure people like to have a job so more work probably doesn't hurt, but I can see it if their self-publishing this might not provide much incentive for the extra work since it's more or less splitting the PS4 user base and not necessarily bringing in more customers.
 
This.

I think everyone is getting (understandably) emotional, but in reality things aren't THAT different than before this announcement. Better versions of these games have existed. Better hardware to run them on too.

Maybe I'm just used to this setup as a PC gamer. you don't HAVE to buy the newest model so long as the previous is properly supported.

And that's the real key here IMO, "properly". We'll see, but I can't see Sony deliberately fucking over customers.
Reminds me of how last of us had an optiom for 30 or 60 FPS. I dont really see it any more than sliders like a PC game. Lol
 
I don't get the hubbub here. Sony has said there will be no "NEO-only" games, and clearly most of the user base will stay with regular PS4. Isn't this just a case of NEO will have graphics settings on "High" instead of "Medium"?
 
They are fucking over developers I think your getting your message crossed. The fear is so far there are alot of games that right now don't run so well as it is. And are not getting fixed, so imagine those same developers making their game make it run on PS4K but almost unplayable on PS4.

Or they don't retool their game engine and code, and make the game prettier with the same issues, if not more.

Locked frame rates for exclusives will be a thing of the passed when this thing takes off. You'll have more fluctuating FPS, and resolution by Guerrilla games, Santa Monica, SAN DIAGO.

All this does is help sony's other departments not the development or consumers if anything we lose in the end. This could actually make developers make dumb mistakes and make a even bigger mess(AC:Unity, Just cause 3, Fallout 4).

That's a lot of IFs and imagines.

I'm going to take Sony at their word for now, and string them up if things get fucked.
 
This.

I think everyone is getting (understandably) emotional, but in reality things aren't THAT different than before this announcement. Better versions of these games have existed. Better hardware to run them on too.

Maybe I'm just used to this setup as a PC gamer. you don't HAVE to buy the newest model so long as the previous is properly supported.

And that's the real key here IMO, "properly". We'll see, but I can't see Sony deliberately fucking over customers.

Personally, I don't think the emotional responses are understandable, or reasonable. Getting worked up by the idea, that people have an opportunity to get an upgraded version, which they don't want to buy themselves, and it somehow makes their current system less than it is now, just sounds extremely petty.
 
Like can we be realistic and stop with the confirmation bias for a second? Am I the only one who finds it hard to believe that Sony would suddenly stop caring about developers opinions after 2 years of the ps4 selling well?
 
This sort of intercompany arms race is a nightmare in the making. Sony and MS are essentially trying to mitigate any risk of the other dumping one of these incremental upgrade machines on the market and it possibly being successful. This is literally the only reason for this thing's existence. That and Nintendo hinting going down the Apple upgrade path for years now.

So, while this is a shitty thing happening, you can basically thank Apple for igniting the flame which instigated all of this.
 
Man, Sony should have announced this in the beginning of 2015 and bundled Bloodborne & Drive Club with the Neo facelift.. They could have easily just phased out the current PS4 models... It's just too late in the gen, especially with UC4 releasing next month without the upgrade...

I personally think they're doing this for VR (and tie in 4K media), not just to give PS4 titles a makeover. VR isn't out till October, so...

It just comes down to there being no point in cording it off solely for VR, so non-VR games can and will benefit as well.

Like can we be realistic and stop with the confirmation bias for a second? Am I the only one who finds it hard to believe that Sony would suddenly stop caring about developers opinions after 2 years of the ps4 selling well?

They've obviously not stopped, but for my opinion to be as it is, I think right now they're listening more loudly to VR devs. The response must be "the PC headsets are just going to leave us in the dust as the years pass, we really need PS5, but a stop-gap will help". If this is the case the response to non-VR devs must be "we'll do everything we can SDK wise to make scaling easy". Devs can personally be disgruntled, but I sincerely doubt Sony are just going "la dee daa dealwithitbro.gif"
 
I don't get the hubbub here. Sony has said there will be no "NEO-only" games, and clearly most of the user base will stay with regular PS4. Isn't this just a case of NEO will have graphics settings on "High" instead of "Medium"?

Exactly how I understand it

Same architecture. Same OS. Same API.

I don't see what stopping the same developers who are complaining, from simply leaving things as they are but locking a stable framerate down for a NEO version.

Everything sounds a bit overblown. Maybe I'm wrong.


Personally, I don't think the emotional responses are understandable, or reasonable. Getting worked up by the idea, that people have an opportunity to get an upgraded version, which they don't want to buy themselves, and it somehow makes their current system less than it is now, just sounds extremely petty.


Well, I was trying to be nice :-)
 
Like can we be realistic and stop with the confirmation bias for a second? Am I the only one who finds it hard to believe that Sony would suddenly stop caring about developers opinions after 2 years of the ps4 selling well?

No time for that. We all need to be overreacting like Colin.
 
I personally think they're doing this for VR (and tie in 4K media), not just to give PS4 titles a makeover. VR isn't out till October, so...

It just comes down to there being no point in cording it off solely for VR, so non-VR games can and will benefit as well.

Yeah, that makes sense, considering that VR is in the beginning stages and Sony wants to grab as many adopters now before PS5, but man, having 2 skus again, shite..
 
They are fucking over developers I think your getting your message crossed. The fear is so far there are alot of games that right now don't run so well as it is. And are not getting fixed, so imagine those same developers making their game make it run on PS4K but almost unplayable on PS4.

Or they don't retool their game engine and code, and make the game prettier with the same issues, if not more.

Locked frame rates for exclusives will be a thing of the passed when this thing takes off. You'll have more fluctuating FPS, and resolution by Guerrilla games, Santa Monica, SAN DIAGO.

All this does is help sony's other departments not the development or consumers if anything we lose in the end. This could actually make developers make dumb mistakes and make a even bigger mess(AC:Unity, Just cause 3, Fallout 4).

If shoddy games are already coming out before the PS4K is even a thing, then why does its existence suddenly change the outlook. As the gap of technology between the base PS4 and PC grow, shouldn't it just continue to keep getting worse as more sacrifices would need to be made?
 
Personally, I don't think the emotional responses are understandable, or reasonable. Getting worked up by the idea, that people have an opportunity to get an upgraded version, which they don't want to buy themselves, and it somehow makes their current system less than it is now, just sounds extremely petty.

Some of us have a rational outlook and see the bigger impact this will have on the development side,which roles down hill to consumers.
Games that had shotty work like ac:unity, just cause 3, fallout 4, will continue and possibly plague exclusives.
Or worse as time goes on third party company's like with Titanfall for 360 will outsource to PS4 and primarily develop for PS4K.

Which would be shitty for PS4 owners. Also imagine if all the PSVR demo's and games we've seen were actually running spec wise on PS4K not PS4. And you bought PSVR get it home hook it up pop your copy of RIGS in and it looks and runs like shit compared to what we've been shown.
Like a watchdogs scenario all over again. These are legitimate things that have happened currently in this gen, have happened in smaller scale to N3DS.

People, Developers have a right to be put off by this.
And if more developers start popping up being confused by this which was indicated by earlier Patrick Kleptick reports and now Conlin Morarity, it doesn't paint a positive progressive environment for great software going forward.

If developers refuse to use it, and Sony doesn't try to strong arm them into it, then fine it will be what it should have been and be for people who have 4k tv's. But games will play the same.
 
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