Controllers |OT| It's the Hall-Effect Life!

I have that controller as well. My issue with it is it feels too small. I bought this GameSir controller a while back and have been super happy with it.

GameSir Cyclone 2

ehh thats my issue with most modern controllers these days are that they are too big. But again I was a huge fan of the dual shock 2 - 3 so that is what I am use to.
 
On the subject of controllers (and since this little mini-review wouldn't really fit anywhere else) I'll say that this is easily the best guitar controller I've ever had:


Basically all the modern advancements in controller technology, coming together into a guitar controller. Before this released, I was using the Xbox 360 Logitech (real wood) controller - very nice but extremely heavy. This new one is extremely responsive, hall effect strum bar, rgb lighting on the fret bar, has a connectivity slider (so it works with PC, PlayStation, Xbox, Android, Switch, basically anything), wireless, rechargeable battery, and USB-C. Worked "out of the box" with Clone Hero and YARG on PC, and I played Rock Band 4 on PS5 with it connected via Bluetooh, no issues. Guess it also supports Fortnite Festival natively, but I haven't played that.

Anyway, if you're into these guitar games (or want to get back into them), this is the guitar controller to get.
 
Some current news:

Gamesir Cyclone 3 has been shown on TGS




Soodanim Soodanim

I got really worried by the first picture making it look like it has really short handles, but thankfully the other views are there.

I'll have to wait for reviews, but even if it somehow disappoints I can still get a Cyclone 2.

I must admit, I do get some fatigue using the d-pad on my Tegenaria/T3 Lite. But I don't know if that's the d-pad or me.

Is there anyone else ITT that has large hands and wants a large controller that is as quiet as possible, doesn't have rubber grips, and has back paddles? Preferably with turbo for when games think mashing buttons is a good idea.
 
I have that controller as well. My issue with it is it feels too small. I bought this GameSir controller a while back and have been super happy with it.

GameSir Cyclone 2

Using 8bitDo Ultimate 2C for a while as well. And like you, I feel it too small. Also the rumble/vibration feeling is too cheap. I can't describe the feeling. Other than that really good controller, plug and play, quick charge, long usage time etc. etc.

I may pick up Gamesir G7 Pro. It looks interesting and everyone is praising it.
 
I may pick up Gamesir G7 Pro. It looks interesting and everyone is praising it.
It is small, slightly bigger than 8Bitdo mind you and additional bumpers are really really close. Profile wise it sits a tad fuller in your hands than 8bitdo controllers and you don't have to tuck your elbows in.

They have (additional bumpers) a nice profile for you to not hit them while pressing bumpers and triggers but you will still feel them under your index finger. It takes getting used to mind you.

That's what reviewers won't say anything about.

I really do like that back buttons are lockable if you let's say play single player games and don't feel the use for them there.

You can grip controller more without accidental presses. That's a neat feature I used in Cronos: New Dawn lately.
 
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They had a controller with a stick for 3D games, I think originally developed in mind for Nights into Dreams but used in other 3D games as well.
960px-Sega-Saturn-JP-3D-Pad.jpg

Lol I had no idea this existed. The analog stick design is also very unusual.

Nothing in the link about it being a hall-effect stick though, I thought maybe we need to fix the N64 reference on analog sticks in general, but this launched a month after the Nintendo 64, so it juuuuuust misses out on that too.

Very interesting how gaming was such a wild-west environment back then.

It was originally used in the precursor of that controller, the Sega Saturn 3D Control Pad. Also they used it for their analog triggers as well, not just the stick.
saturn_dc_controllers.jpg

Crazy how in the 90s it was basically how Sega found it the most practical and affordable way to introduce analog controls and now it's just relegated to overpriced premium products because the standard stuff use crappy potentiometers (they'd be more than fine if they used quality parts instead).
Added this in to OT. Thanks for contributions my dudes!
 
Using 8bitDo Ultimate 2C for a while as well. And like you, I feel it too small. Also the rumble/vibration feeling is too cheap. I can't describe the feeling. Other than that really good controller, plug and play, quick charge, long usage time etc. etc.
I had CQ issues with 2C but its not a bad entry level controller. My right trigger was scrubbing the shell inside.

My first Pro 3 had a squeaky trigger, and one trigger spring was flipped which also made one of the triggers stronger than the other. My replacment unit is ok.

My Ultimate 2 had a slight QC issue with one of the back buttons I always felt like it one was a bit higher than the other like a 0.5cm difference. It was noticable.

No such shenanigans on Gamesir for me for example. And I watched they get obliterated by they shitty logistics when they launched G7 Pro but I'd rather wait a bit more and have a better QC, I just can't hit it right with 8Bitdo it seems, lmao.

The main gripe now after they fixed the trigger dampening in Gulikit ES Pro is that I don't see any metal axis in triggers and I question their durability.

I just hope that since TT Max and TT Pro are in a drifferent category price wise, it will have metal axis there.

If so, it could be bang for buck with their Maglev motors, I was impressed by them in my KK3 Pro I had but not with extensive trigger dampening that wasn't impressive like at all.

That Sega like floaty dpad also looks rather interesting and as I have said I'm using both layouts so I'm not biased towards one or the other.
 
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I must admit, I do get some fatigue using the d-pad on my Tegenaria/T3 Lite. But I don't know if that's the d-pad or me.
For me it was the triggers on Tegenaria. Low travel rate was kind of icky for me.

Btw 8Bitdo Pro 3 versions have different dpads feeling wise.

PlayStation inspired Gray has like really low short travel rate and G Classic inspired by GameBoy has a bigger travel rate imho.
I'll have to wait for reviews, but even if it somehow disappoints I can still get a Cyclone 2.
Yup, really solid controller. And it is also pretty damn light.

Works well in Linux but I got like a low battery random notifications on Linux which were bs other than that it worked well but I never quite figured it out why it was doing that, even fresh off the charger.

My middle finger kinda hurt on it but my hands are more on a smaller spectrum so my experiences may not apply to someone with bigger hands like let's say HeisenbergFX4 HeisenbergFX4 . I see that Boo Who? Boo Who? can pitch in more on that matter.

Sticks also felt more linear while using in MP games, my K/D wasn't bad like at all. I just didn't have to tweak it like I have to with G7 Pro.
 
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The main gripe now after they fixed the trigger dampening in Gulikit ES Pro is that I don't see any metal axis in triggers and I question their durability.
I really wish Gulikit would make an actual pro controller in terms of using stronger quality components than some of the fragile plastic after I've been looking up some videos about them in the last day. I'd be fine paying more too for it, given all of these controllers are significantly less than Microsoft or Sony's pro options.

When the hardware works, Gulikit seems pretty top tier in terms of features and being responsive. Might still end up picking up their Hyperlink 2 Wireless Controller Adapter just so if I keep using my Xbox Elite 2 the polling rate can be better.
 
I really wish Gulikit would make an actual pro controller in terms of using stronger quality components than some of the fragile plastic after I've been looking up some videos about them in the last day. I'd be fine paying more too for it, given all of these controllers are significantly less than Microsoft or Sony's pro options.

When the hardware works, Gulikit seems pretty top tier in terms of features and being responsive. Might still end up picking up their Hyperlink 2 Wireless Controller Adapter just so if I keep using my Xbox Elite 2 the polling rate can be better.
I had to install some Microsoft drivers on Linux to make Microsoft adapter work for Elite 2. I suspect since Hyperlink 2 works without any drivers on Linux it will pick up Elite 2 also without any drivers like at all.

Plus if it will OC the controller, the better.

While I was at Win10 I had to install some shady Russian OC drivers just to OC my DualSense to like 500Hz, and Hyperlink 2 does that and even more, to something like 750Hz without some shady ass drivers. Never doing that like ever again.

Elite 2 is not a bad controller feeling wise, I was just disappointed by position of trigger stop switches, it is similar to ZD Ultimate (which also has kept me from clicking that buy button on GadgetHyper, lmao) I tend to change my grip to something which Mojhon/BigBigWon calls the "Six Finger Grip" in MP shooters to hit bumpers and triggers faster and independently. And that 125Hz polling rate cap is also meh on Elite 2. I can feel higher polling rates even in souls likes while I game at 120 fps but I'm not so keen on 4000-8000 Hz polling rate just yet. I find the 500 to 1000Hz range to be sufficient already.

What my ES Pro thought me that after 1000Hz range the next big thing is latency.

This link here shows the "Six finger grip" as they called it if anyone is curious

And in Gamesir controllers I wasn't hitting the trigger stop switch since it's in horizontal position, and on Elite 2 not only it wasn't flush with shell it is in vertical position just where your fingers go.

I wish if MS ever releases Elite 3 they will change those switches position to horizontal, much like most of 3rd party controllers are doing right now.

EDIT over 9000:

If you read any of Yokos reviews and his reviews on HLPLANET, he also posts on gamepadla under Franciszek Zieman account you won't be so sure that Gulikit is doing all that innovation all by themselves.

You can buy the same quality Hall Effect and TMR modules by brand named HallPi and the rumour I've read goes that Gulikit orders them in HallPi and just slaps their logo on and charges more, lmao.

8Bitdo has to started to use HallPi modules in their controllers and look how they are climbing the charts with Ultimate 2 for example.

More on this here:
 
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I had to install some Microsoft drivers on Linux to make Microsoft adapter work for Elite 2. I suspect since Hyperlink 2 works without any drivers on Linux it will pick up Elite 2 also without any drivers like at all.
I looked at the Gulikit page on the Hyperlink 2, and it lists SteamOS Holo compatibility with no no driver installation required, so it should just work out of the box for Linux I'd assume. Oddly enough on PikaOS and Bazzite the Microsoft usb adapter for the Elite 2 just worked out of the box, so I'm assuming they just packaged that with the OS install or something.

Elite 2 is not a bad controller feeling wise, I was just disappointed by position of trigger stop switches, it is similar to ZD Ultimate and I tend to change my grip to something which Mojhon/BigBigWon calls the "Six Finger Grip" in MP shooters to hit bumpers and triggers faster and independently. And that 125Hz polling rate cap is also meh on Elite 2. I can feel higher polling rates even in souls likes while I game at 120 fps but I'm not so keen on 4000-8000 Hz polling rate just yet. I find the 500 to 1000Hz range to be sufficient already.

Yeah, the low polling rate on the elite 2 is a strange oversight, or at least strange they didn't give you the option to switch because I know polling rate effects battery life. I've used one of those 8000 hz polling rate keyboards that are newer....and I couldn't really tell a difference. Maybe some esports people in twitch competitive games can, but I couldn't.

The BigBig Won Blitz 2 looks pretty cool, especially the 1000hz gyro...because I imagine a higher polling rate is felt way more on that vs an analog stick for fine movements since an analog stick pulls towards the center. Only thing I don't like is the digital triggers, which seem geared toward esports shooters, since analog triggers with the trigger lock give the best of both worlds.

Honestly didn't know 3rd party controllers had improved so much in the last 5 years.
 
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