Quick impressions from Chapter 2 (lol, I'm totally stuck too, but I don't want to look up how to proceed just yet!)
I LOVE how focused and tight this game is. I also don't think battles take too long either. Sure, some of the fights can last awhile, but some of those claims seemed to be a bit exaggerated. You can tap any room on the map and walk there directly and bypass encounters completely. You can also retreat from an encounter if you do return to enemy rooms one by one. The focus on gear is really fucking cool too. The mini crafting system is just interesting enough as well. I fucking love the 3-man party focus too. For a group of allies who don't animate, they are packed with some damn good personality. It's all in that writing. Oh, and holy shit at all of the enemy/dungeon descriptions. I've never seen Goblins or Skeletons justified/explained to this level of degree. When games go as far as to explain why there's treasure chests in a dungeon or why enemies occupy an area, you've got something special on your hands. So good.
God, the sound design is much better than I expected. The crackling of fire from a torch, the sound of water flowing down a stream, the growls of monsters in the distance, etc. Man, some of those event scenes are pure audio-gasms. I wish the enemy death screams were a bit more pronounced though. I feel like I'm hearing two sounds on top of each other when an enemy dies too.
Also, I don't like how the power of healing is based off of your magic resistance. I don't believe in having a penalty for increasing stats. You can take care of risk/reward shit through equipment or other means. Not that it seems to matter TOO much in this game since it's on a much smaller scale and there's no traditional leveling, but still. That's pretty barfy in my books. It seems like the kind of decision that would result from starring at an excel sheet or growth rate formula for too long. The database guy needed to take a step outside and get some fresh air on that one, lol! I'm being MEGA nitpicking, by the way. Game's fucking amazing still! =D