So we don't find out what happened to Psycho and Nomad?Stallion Free said:Exactly. And the fact that they don't even name drop them is the most offensive part. Those were dudes who weren't gonna die like a pair of bitches.
Never even say their names.Zomba13 said:So we don't find out what happened to Psycho and Nomad?
Stallion Free said:Never even say their names.
But they have nothing to show for it. The story still ended up being just as bad or maybe even worse.Heavy said:There's a reason why Crytek basically started from scratch and it's a sound one.
I think Crysis is a pretty cool guy. eh kills aleins and doesnt afraid of anything.Heavy said:Guys the story for Crysis was awful, and the characterization was even worse. These cries for Nomad and Psycho are bizarre, especially Nomad who had no personality whatsoever. And the only memorable thing about Psycho was his accent. None of the characters even had a basic back story. We knew barely anything at all about them. Nothing about the aliens was explained, either. Calling Crysis' plot paper-thin would be a disservice to paper. I just finished a playthrough over the past month so it's very fresh in my mind. There's a reason why Crytek basically started from scratch and it's a sound one.
Sean Chapman, actually.Stallion Free said:Psycho was Jason Statham which is automatically fuck-awesome.
I meant who he was designed to be like. He looks exactly like him. And all Brits sound alike to Americans so that part worked too.TUROK said:Sean Chapman, actually.
They even made a game for him. Warhead. What the Hell, Crytek.Zomba13 said:
That makes me sad. Psycho was awesome.
Worse. Definitely worse.Lostconfused said:But they have nothing to show for it. The story still ended up being just as bad or maybe even worse.
Heavy said:Guys the story for Crysis was awful, and the characterization was even worse. These cries for Nomad and Psycho are bizarre, especially Nomad who had no personality whatsoever. And the only memorable thing about Psycho was his accent. None of the characters even had a basic back story. We knew barely anything at all about them. Nothing about the aliens was explained, either. Calling Crysis' plot paper-thin would be a disservice to paper. I just finished a playthrough over the past month so it's very fresh in my mind. There's a reason why Crytek basically started from scratch and it's a sound one.
...but we knew nothing at all about him. Only thing memorable was the accent.Stallion Free said:Psycho was Jason Statham which is automatically fuck-awesome.
lol what?Also the lack of story just worked.
Something is better than nothing. I don't see how it could be worse. We got to know more about the aliens, they got into some cool shit about symbiosis and whatnot, then the virus.They even made a game for him. Warhead. What the Hell, Crytek.
Worse. Definitely worse.
Look we all agreed that its Jason Statham ok.TUROK said:Sean Chapman, actually.
Heavy said:lol what?
That's partly why I'm disappointed. I was hoping a sequel would build on the characters, even if you don't play as them I was hoping we'd learn more about them and the team that went into Crysis 1. Also, Sucks huuuuuuuuuuuuuuge amounts of balls that ProphetHeavy said:Guys the story for Crysis was awful, and the characterization was even worse. These cries for Nomad and Psycho are bizarre, especially Nomad who had no personality whatsoever. And the only memorable thing about Psycho was his accent. None of the characters even had a basic back story. We knew barely anything at all about them. Nothing about the aliens was explained, either. Calling Crysis' plot paper-thin would be a disservice to paper. I just finished a playthrough over the past month so it's very fresh in my mind. There's a reason why Crytek basically started from scratch and it's a sound one.
This too. People may think playing a mute is more immersive, but like I said a while back, Nomad had a great cocksure voice that was fun to listen to. He sounds like the kind of guy I'd want to hang out and have a drink with.Stallion Free said:I was Nomad for Crysis 1 and the fact that I played him automatically makes him fuck-awesome. Also, his voice was pretty cool.
I don't need to know anything about him to know that he's badass.Heavy said:...but we knew nothing at all about him. Only thing memorable was the accent.
lol what?
Seriously this is a deadly case of nostalgia at work. The story and characters were dreadful.
No it's not! Give me back my videogames without all the scripted set pieces story crap! And while you're at it give me back score counters too!Heavy said:...but we knew nothing at all about him. Only thing memorable was the accent.
lol what?
Seriously this is a deadly case of nostalgia at work. The story and characters were dreadful.
Something is better than nothing. I don't see how it could be worse. We got to know more about the aliens, they got into some cool shit about symbiosis and whatnot, then the virus.
Crysis had no plot whatsoever.
Man you described the plot so much better than I did.Stallion Free said:Also, games don't need story stuff to be fun. Crysis was like okay Korea is checking out this island go investigate and rescue some people OH SHIT aliens get the fuck off this island. That's all it needs to be.
If anyone doesn't know. Stallion Free has a thing for characters with deep/manly voices http://www.neogaf.com/forum/showpost.php?p=26524509&postcount=5762Stallion Free said:I don't need to know anything about him to know that he's badass.
My secret is revealedLostconfused said:If anyone doesn't know. Stallion Free has a thing for characters with deep/manly voices
...and others are determined to criticize every aspect about it. I'm serious about the plot, though. Crysis 2's plot is weak but the nostalgic call backs asking for Nomad and Psycho just seem weird considering they were characters with no personality or back story, at all. Nothing about the aliens was explained in the original, either. They just showed up. Barely got any detail about the Koreans as well. This is pure nostalgia at work.Ysiadmihi said:I'm not sure why someone would be surprised that a lack of story is beneficial to some games. You seem determined to defend every single aspect of this game.
Yeah, that's what I mean. I've come to be the complete opposite of that as I've gotten older, I dunno why exactly.vazel said:No it's not! Give me back my videogames without all the scripted set pieces story crap! And while you're at it give me back score counters too!
pj said:The AI in crysis 2 is pretty terrible. Whenever one of them says "throwing frag," it essentially means one less enemy for me to fight because they ALWAYS blow themselves up.
Sounds like some one needs more Vanquish in their life.vazel said:No it's not! Give me back my videogames without all the scripted set pieces story crap! And while you're at it give me back score counters too!
Heavy said:...and others are determined to criticize every aspect about it. I'm serious about the plot, though. Crysis 2's plot is weak but the nostalgic call backs asking for Nomad and Psycho just seem weird considering they were characters with no personality or back story, at all. Nothing about the aliens was explained in the original, either. They just showed up. Barely got any detail about the Koreans as well. This is pure nostalgia at work.
Heavy said:I dunno, I love having a story in games. I can't even play a platformer anymore because I find it pointless. I tried playing the new Donkey Kong Wii game over a girlfriend's house last week and couldn't even be bothered to finish the second level.
Y2Kev said:The story of the game is like the end of MGS2 with the Colonel except for the whole game.
Agreed, Alcatraz is awful. The overall plot is better, though.Ysiadmihi said:People want Nomad and Psycho back because they are light years more interesting than Alcatraz is.
I am. I just don't game on consoles. Haven't bought a platformer in years.Oh you weren't serious. Never mind then.
Ysiadmihi said:People want Nomad and Psycho back because they are light years more interesting than Alcatraz is.
That's what I want to know too. I'm halfway through Dead Man Walking so I've fought some aliens. They were muuuuch cooler (lol) when they could freeze shit and were glowing blue and were big flying squids with cool giant mech tank things. Also, what's up with infecting people? Can't they be happy just flash freezing the world flying around with super cool squid suits?luka said:edit: my biggest question still regards the aliens themselves and why exactly they're so different. Everyone mentions the color change, but what about the whole power sucking thing or the ability to flash freeze a 10 mile radius?
I know. One of the levels has you going into a tunnel by the church and I saw a stealthed alien in there that ran off so I assumed there would be an underground tunnel level that had these stealthed aliens in it stalking you or something but nope, next level starts on top of a building.jett said:Some really awful level transitions too, sometimes it seemed like the game skipped a level.
Thank you, I think, lol. Don't work for Crytek or anything, I really love the game and they're my favorite current developer by far.vazel said:Haha I've never seen someone so intent on defending every aspect of a game before with such passive fanaticism. At least it's civil.
Is this a joke or are you just referring to the idea of Alcatraz as a mute protagonist?Heavy said:Agreed, Alcatraz is awful.
I haven't beat the game yet so I don't know what you're referring to. Yes I would've liked for him to have some dialogue.luka said:Is this a joke or are you just referring to the idea of Alcatraz as a mute protagonist?
I just find it funny how you could find someone who is a literal empty vessel with no dialogue to be an "awful character" when he's not a character to begin with.Heavy said:I haven't beat the game yet so I don't know what you're referring to. Yes I would've liked for him to have some dialogue.
That's a pretty good description of a weak protagonist if I've ever heard one. At least we could relate with Gordon.luka said:literal empty vessel with no dialogue
Stallion Free said:What I couldn't figure out is what was motivating Alacatraz the whole time. I would have peaced the fuck out if I was wearing that suit.
What I mean is that he's not an actual character at all, "Alcatraz" is just something for the NPCs to call you when they want you to do some shit.Heavy said:That's a pretty good description of a weak protagonist if I've ever heard one. At least we could relate with Gordon.
Finish the game then I'll explain why it makes a lot of sense for him to not have any dialogue.Heavy said:I haven't beat the game yet so I don't know what you're referring to. Yes I would've liked for him to have some dialogue.
Indeed, if there is one thing the built-in AA is good for, it's making the game look GREAT at 1366x768 on my 1080p monitor.felipepl said:Interesting thing that I've noticed... was tweaking the settings to find better performance outdoors for my 5870, and I was still getting some drops to around the 40s. Tried changing the resolution now to 1366x768 from 1600x900 and the game is running butter smooth and the best of all... strangely enough, the AA method from the Extreme setting seems so good that the lower resolution is not really so different.
Loving the game.
Heavy said:Guys the story for Crysis was awful, and the characterization was even worse. These cries for Nomad and Psycho are bizarre, especially Nomad who had no personality whatsoever. And the only memorable thing about Psycho was his accent. None of the characters even had a basic back story. We knew barely anything at all about them. Nothing about the aliens was explained, either. Calling Crysis' plot paper-thin would be a disservice to paper. I just finished a playthrough over the past month so it's very fresh in my mind. There's a reason why Crytek basically started from scratch and it's a sound one.
Heavy said:Guys the story for Crysis was awful, and the characterization was even worse. These cries for Nomad and Psycho are bizarre, especially Nomad who had no personality whatsoever. And the only memorable thing about Psycho was his accent. None of the characters even had a basic back story. We knew barely anything at all about them. Nothing about the aliens was explained, either. Calling Crysis' plot paper-thin would be a disservice to paper. I just finished a playthrough over the past month so it's very fresh in my mind. There's a reason why Crytek basically started from scratch and it's a sound one.
scitek said:I wonder if Brits say that about Nomad.