I didn't have much of a problem with the infinite respawns since I'm constantly on the move but, yeah, they are there.... and lots of stupid, infinitely respawning enemies.
But yeah, it's a pretty good game.
I didn't have much of a problem with the infinite respawns since I'm constantly on the move but, yeah, they are there.... and lots of stupid, infinitely respawning enemies.
But yeah, it's a pretty good game.
But is the alien AI that brain dead? I don't care at all about those other facts if it's no fun to play.RoboPlato said:Don't let that video fool you, that encounter is one of the best I've ever played in a game. There are tons of options, lots of space, and it looks gorgeous.
Sometimes it seems to glitch out and get really stupid. It happens more often with the human enemies. Most of the time it's fine. I've never have had a problem with the AI in that encounter.Crunched said:But is the alien AI that brain dead? I don't care at all about those other facts if it's no fun to play.
Well, I'll keep my fingers crossed I don't run into any serious bugs.RoboPlato said:Sometimes it seems to glitch out and get really stupid. It happens more often with the human enemies. Most of the time it's fine. I've never have had a problem with the AI in that encounter.
All AI in this game is brain dead.Crunched said:But is the alien AI that brain dead? I don't care at all about those other facts if it's no fun to play.
VaLiancY said:So how is everyone enjoying the multiplayer? I admit I wrote this portion of the game of from the demo because it took a good portion of stuff from CoD but it has its own identity with the nanosuit mechanics. It makes the game a little bit more twitchy yet resourceful because of the energy bar. I really hope it has some legs in the future.
Disabling all the motion blur will give you a good boost.[Nintex] said:I tried the .cfg from the OP and it looks great but it's a bit too much for my system(HD5850/Core i7) and it ran better using the 'default' extreme setting. What should/could I tweak from the .cfg to improve performance without losing too much graphical quality?
VaLiancY said:So how is everyone enjoying the multiplayer? I admit I wrote this portion of the game of from the demo because it took a good portion of stuff from CoD but it has its own identity with the nanosuit mechanics. It makes the game a little bit more twitchy yet resourceful because of the energy bar. I really hope it has some legs in the future.
I think the default settings had more blur than the cfg in the OP but it's still worth trying out I guess. What setting handles AA?Wazzim said:Disabling all the motion blur will give you a good boost.
verbatimo said:I don't know if this has been linked.
Crysis vs Crysis 2 Physix Comparison
http://www.youtube.com/watch?v=VDRxGxOAx0Q&hd=1
verbatimo said:I don't know if this has been linked.
Crysis vs Crysis 2 Physix Comparison
http://www.youtube.com/watch?v=VDRxGxOAx0Q&hd=1
xion4360 said:I know the physics are better in the original for obvious reasons, but at the same time he is being rather selective.. There are trees that you can shoot down in Crysis 2, the smaller ones, and why doesnt he try to shoot down other trees in warhead? like the ones that arent the coconut palm trees. all In all, Crysis 2 is a multiplatform game and is very impressive for what it does on consoles, all this destructibility stuff isnt that important.
Put a spoiler warning with that. It's the final area of the game.EmCeeGramr said:
EmCeeGramr said:
Zomba13 said:So after finishing the game I decided to mess about with the config to make the game look better/more fancy. I think I was playing at max with no motion blur, no msaa and 1 on edgeAA and it played great and looked great. Decided to mess about adding on Motion Blur and MSAa (even though it makes things a little blurry) and no edge AA.
Looks great (a bit blurry but not as bad as I remember it being in the multiplayer beta) and runs just about the same but with a bit lower fps. Also, decided to put 3D on to see how much of an fps drop I'd get. Answer was none. I am honestly shocked at that. I don't really believe it. Fraps is reporting roughly the same FPS in and out of stereo 3D. The 3D doesn't seem too great though, things further back don't seem as deep, probably because of the MSAA or motion blur.
Lol Crysis 2 physics are almost non existent.verbatimo said:I don't know if this has been linked.
Crysis vs Crysis 2 Physix Comparison
http://www.youtube.com/watch?v=VDRxGxOAx0Q&hd=1
Lol I just saw this video and I can say it's pretty accurate, stupid/buggy AI and extremely weak enemies.Iztli said:
Nekrono said:Lol Crysis 2 physics are almost non existent.
I'm glad someone made that video so people can understand that Crysis 2 performance didn't come without sacrifices and isn't all that great.
Binabik15 said:The explosions in Crysis 2 aren´t all that hot, or is that just a bad vid? Crysis had beautiful ones and Just Cause 2 which I played today has also really nice ones.
I expect, say, a car exploding while being lodged under a lowered gate to damage the gate. Personally.Sax Russel said:The physics thing is blown out of proportion. Yeah, Crysis 1 had more destructibility, but there are still a lot of objects that can be tossed around in Crysis 2, and I don't know what people expect, bringing down Manhattan skyscrapers and blowing through concrete walls just like in Crysis 1? Or, no, those were small huts stacked together with loose fitting pieces...
And the trees thing that's always brought up really irks me. You can blow through some of the smaller trees in Crysis 2, and sure, you can't break down most of them, but in Crysis 1, as soon as you get off the road and beach with those nice spindly palm trees, aside from a few saplings, you can't break down any "real" trees in that jungle either. You could easily make a 10 minute Crysis 1 video chronicling all the trees you can't shoot down =P
Y2Kev said:I expect, say, a car exploding while being lodged under a lowered gate to damage the gate. Personally.
Y2Kev said:I expect, say, a car exploding while being lodged under a lowered gate to damage the gate. Personally.
Iztli said:
I don't need real-time deformation or anything, I just want it to blow up. Or at least look like I just blew something else up next to it (turn it black or something).sleepykyo said:Outside of Red Faction which franchise has that?
Thanks for telling us, I guess.dragonflys545 said:Lol, glad i actually waited. I'll pick this up in the bargain bin one day.
verbatimo said:I don't know if this has been linked.
Crysis vs Crysis 2 Physix Comparison
http://www.youtube.com/watch?v=VDRxGxOAx0Q&hd=1
Lostconfused said:The defense force is strong with this one.
See You Next Wednesday said:LOL
Selective comparisons?
Some of the physics in C2 blows away everything else.
Like the bridge scene in the later part of the game is more impressive than anything I seen in Crysis 1.
You know when people say physics they mean real time physics and not scripted events right? I assume you are ignoring that on purpose so you can somehow pretend to defend this game.See You Next Wednesday said:The "I'm mad just because it's not PC exclusive defense force" is even stronger.
Crysis 2 is a better playing & better looking game over the first, get over it.
See You Next Wednesday said:LOL
Selective comparisons?
Some of the physics in C2 blows away everything else.
Like the bridge scene in the later part of the game is more impressive than anything I seen in Crysis 1.
See You Next Wednesday said:Crysis 2 is a better playing & better looking game over the first, get over it.
See You Next Wednesday said:LOL
Selective comparisons?
Some of the physics in C2 blows away everything else.
Like the bridge scene in the later part of the game is more impressive than anything I seen in Crysis 1.
Cdammen said:I'm at theand I'm blown away by the lightning and post-processing. It's a really beautiful game. I'm playing it at 1080p on very high (gives me more stable framerate) with v-sync on and mouse smoothing off. What's the difference between very high and extreme? It looks almost exactly the same except for motion blur and AA.floating island part