too bad the game still has hacksMetroid-Squadron said:
too bad the game still has hacksMetroid-Squadron said:
Linkzg said:Right now if you enter code c287ddpcef in EA's Origin store, it brings Crysis 2 on PC down to $21
don't know how long it lasts
Metroid-Squadron said:
But how did Crysis 2, a triple-A, high-profile multi-platform game from a proven developer, ship with such a susceptibility to cheating?
According to Crytek UK, the developer simply didn't expect the game to get hacked on the scale it did.
Stallion Free said:That's what they get for handing off the multiplayer portion to "Crytek UK" which had zero experience with PC multiplayer prior to this. It was a mindbogglingly stupid move.
Neuromancer said:~3 million copies sold
I guess this is what happens Larry... When developers make a great game! Congratulations, Crytek.
Dude yes. I would love an SP expansion.DieH@rd said:Good game, great sales. Now give us expansion with Psycho.
Same here, I'm always down for more Crysis singleplayer.Neuromancer said:Dude yes. I would love an SP expansion.
I'm sure there are a bunch of talented indviduals working on high quality SP levels as we are talking right now. We'll just have to wait for a few month till we actually get to play them.Stallion Free said:Same here, I'm always down for more Crysis singleplayer.
I hope you're right. Otherwise I guess I'll be waiting for that 360 version of Crysis 1, whenever they get around to announcing it.Karram said:I'm sure there are a bunch of talented indviduals working on high quality SP levels as we are talking right now. We'll just have to wait for a few month till we actually get to play them.
I was talking about people using the SDK.Neuromancer said:I hope you're right. Otherwise I guess I'll be waiting for that 360 version of Crysis 1, whenever they get around to announcing it.
Ah makes sense. Well I don't have a PC so I'm hoping Crytek makes an expansion themselves, with these sales it could be a real good idea for them.Karram said:I was talking about people using the SDK.
Oh nice!-SD- said:Three weeks to gamescom. New Crytek game(s) could get announced.
Neuromancer said:~3 million copies sold
I guess this is what happens Larry... When developers make a great game! Congratulations, Crytek.
A week? More like a month or two.eravulgaris said:Lovely to hear that they sold good, despite having the game leaked a week or so before launch. Congrats!
Lostconfused said:A week? More like a month or two.
I was hoping this would fail and they'd go back to making games like Warhead instead, oh well...Neuromancer said:~3 million copies sold
I guess this is what happens Larry... When developers make a great game! Congratulations, Crytek.
Yes the weapon/suit power select screen pauses the action if I remember correctly. Or is it freezing up on you completely, that's not normal.upJTboogie said:I just got this and it's cool...but is it common that whenever the game suggests I press "Select" to use the customization menu that I get stuck in place and can't do anything?
It's not supposed to. You should still be able to move/look around and everything still should be happening around you.Neuromancer said:Yes the weapon/suit power select screen pauses the action if I remember correctly.
Nah what I mean is there's some glitch when the prompt comes up, and your stuck in place and the only thing you can do is shoot, no other buttons work. I just wanted to see if anyone else had this problem.Neuromancer said:Yes the weapon/suit power select screen pauses the action if I remember correctly. Or is it freezing up on you completely, that's not normal.
Oh no, I have no idea.upJTboogie said:Nah what I mean is there's some glitch when the prompt comes up, and your stuck in place and the only thing you can do is shoot, no other buttons work. I just wanted to see if anyone else had this problem.
Lucario said:ugh, I just have to list what specifically... bugs me about this game. It's not a bad game, it's just a huge disappointment after how fun Crysis could be.
This game shouldn't have been named Crysis. The only real holdover in gameplay is the nanosuit, and it controls entirely differently, even automatically putting you in suit modes for certain functions (entirely ruining the feeling that you have control over what you're doing. ). It seems to exist in Crysis 2 as a plot function; a reason for why you're a walking tank. That said, for a relatively generic shooter, it's pretty good. Can't see myself finishing it, glad I bought it with bitcoins, but at least I can benchmark with it.... And when I'm getting the craving for some dumb FPS action, I'll just play this.
But still. It's not the PC to console shift that bugs me (at all. I wanted to see what Crytek Engine could do on the consoles), it's the fact that the surrounding world in crysis 2 is DEAD. In crysis 1 I could play as the fuckin' God Hand. I could be a nanosuit ninja. I could punch down trees, houses, hell, I could be a giant floating drill press used to kill Koreans. Or throw various pieces of well-scripted wildlife at people; not a lot felt better than clearing out a compound with a fucking turtle or duck. Also, the cars were moving grenades, and the destruction on them, despite being utterly unrealistic, was hilarious.
Now?
Nothing interacts. Even the cars, in the times I was able to drive them, DON'T HAVE A DAMAGE METER. They don't blow up, aren't destructible, and don't explode (aw.) You also accumulate ketchup on the side of your screen (which naturally regenerates) instead of Crysis' handy health bar (which makes sense for the first time in forever in a game, thanks to your nanosuit's health functions. How the fuck are you going to be bleeding inside your visor when people shoot you with that thing on again?)
So, I suppose good job with the gameplay, Crytek. You've managed to simplify Crysis a bit, and make a pretty, but utterly lifeless and unenjoyable world to roam around in.
Lucario said:ugh, I just have to list what specifically... bugs me about this game. It's not a bad game, it's just a huge disappointment after how fun Crysis could be.
This game shouldn't have been named Crysis. The only real holdover in gameplay is the nanosuit, and it controls entirely differently, even automatically putting you in suit modes for certain functions (entirely ruining the feeling that you have control over what you're doing. ). It seems to exist in Crysis 2 as a plot function; a reason for why you're a walking tank. That said, for a relatively generic shooter, it's pretty good. Can't see myself finishing it, glad I bought it with bitcoins, but at least I can benchmark with it.... And when I'm getting the craving for some dumb FPS action, I'll just play this.
But still. It's not the PC to console shift that bugs me (at all. I wanted to see what Crytek Engine could do on the consoles), it's the fact that the surrounding world in crysis 2 is DEAD. In crysis 1 I could play as the fuckin' God Hand. I could be a nanosuit ninja. I could punch down trees, houses, hell, I could be a giant floating drill press used to kill Koreans. Or throw various pieces of well-scripted wildlife at people; not a lot felt better than clearing out a compound with a fucking turtle or duck. Also, the cars were moving grenades, and the destruction on them, despite being utterly unrealistic, was hilarious.
Now?
Nothing interacts. Even the cars, in the times I was able to drive them, DON'T HAVE A DAMAGE METER. They don't blow up, aren't destructible, and don't explode (aw.) You also accumulate ketchup on the side of your screen (which naturally regenerates) instead of Crysis' handy health bar (which makes sense for the first time in forever in a game, thanks to your nanosuit's health functions. How the fuck are you going to be bleeding inside your visor when people shoot you with that thing on again?)
So, I suppose good job with the gameplay, Crytek. You've managed to simplify Crysis a bit, and make a pretty, but utterly lifeless and unenjoyable world to roam around in.
SneakyStephan said:From the article :
So it was okay if it got hacked a bit and there were some cheaters, that didn't warrant bothering with any cheat protection whatsoever.
Nope.
This attitude is why crysis 2 mp is such a joke.
ph33nix said:Nobody plays multiplayer anymore, but I can't blame them
DieH@rd said:Good game, great sales. Now give us expansion with Psycho.
If you have an ATI card, it's the tessellation dragging your performance down. Download RadeonPro, create a profile, and limit tessellation to 16x or lower. Otherwise, turning Object to Extreme will turn off tessellation all together (you also lose Parrallax Occlusion Mapping, though) and your framerate will be stable.FlyinJ said:I picked this up and installed the DX11 pack and the high res texture pack.
I play with everything on ultra and high res textures enabled. The only thing I turn off is motion blur.
It runs fairly well... about 30fps. Some sections, however, drop quite a bit.... down to around 15fps.
So, my question is, what setting should I downgrade that will have the least visual impact but give me a decent performance boost?
scitek said:If you have an ATI card, it's the tessellation dragging your performance down. Download RadeonPro, create a profile, and limit tessellation to 16x or lower. Otherwise, turning Object to Extreme will turn off tessellation all together (you also lose Parrallax Occlusion Mapping, though) and your framerate will be stable.
Nah they are usually around the same in tessellation it's just that nvidia payed a lot of money to Crytek and the fact that also AMD improves performance over time with patches, you should download the Catalyst 11.8 preview as it provides around a 10% boost in Crysis 2.FlyinJ said:Ah! That makes perfect sense. Are ATI boards just generally bad at tessellation, or is this game optimized for the way Nvidia performs it (I'm using a 6950)?
What does the tessellation default to? 32x?
I've read that nvidia cards handle tessellation better than their 5xxx and 68xx AMD counterparts, but the 69xx were improved upon to be more or less the same as nvidia in performance. For whatever reason, though, the 69xx cards still perform like shit with the default settings. My buddy has a 560Ti and his card outperforms mine in benchmarks by almost 10 fps. I have a 6950, too, and the 11.8 preview drivers didn't improve my performance at all.FlyinJ said:Ah! That makes perfect sense. Are ATI boards just generally bad at tessellation, or is this game optimized for the way Nvidia performs it (I'm using a 6950)?
What does the tessellation default to? 32x?
I have been playing on 360 for a few weeks now and the games are always populated and matchmaking is super fast. A lot of people play.AgentOtaku said:Is hacking at all present in the PS3 version?
Really?
JB1981 said:I have been playing on 360 for a few weeks now and the games are always populated and matchmaking is super fast. A lot of people play.
AgentOtaku said:awesome
scitek said:I've read that nvidia cards handle tessellation better than their 5xxx and 68xx AMD counterparts, but the 69xx were improved upon to be more or less the same as nvidia in performance. For whatever reason, though, the 69xx cards still perform like shit with the default settings. My buddy has a 560Ti and his card outperforms mine in benchmarks by almost 10 fps. I have a 6950, too, and the 11.8 preview drivers didn't improve my performance at all.
scitek said:If you have an ATI card, it's the tessellation dragging your performance down. Download RadeonPro, create a profile, and limit tessellation to 16x or lower. Otherwise, turning Object to Extreme will turn off tessellation all together (you also lose Parrallax Occlusion Mapping, though) and your framerate will be stable.
Grassy said:Thanks for this! I have a 6970 and in some areas my fps was getting into the low teens. Now it doesn't go lower than 30, cheers