Stallion Free said:Those could easily be surpassed if they released the CryEngine 3 editor so I'm not really sure what your point is.
As I said, call me when Crysis 2 looks like that. Or like this:
Stallion Free said:Those could easily be surpassed if they released the CryEngine 3 editor so I'm not really sure what your point is.
You do realize that Crysis 1 (the actual game content) didn't look as good as those right? That those are very carefully set up screenshots? And that that city park shot with the building in the background has already been beaten by the actual game content in Crysis 2?StevieP said:As I said, call me when Crysis 2 looks like that.
Nice! Is that a custom map, and if so, which?StevieP said:As I said, call me when Crysis 2 looks like that. Or like this:
http://www6.incrysis.com/screenshots/31011106cb4.jpg
It's the second level of Crysis 1 with a custom TOD.Cdammen said:Nice! Is that a custom map, and if so, which?
This paragraph surprised me a lot. I've been playing the PS3 version and I've seen some pretty extreme framerate fluctuations (mostly on the early chapters) and I assumed that the 360 version was smoother overall. It sounds like it has random framerate crashes like Orange Box PS3.Fortinbras said:
Digital Foundry said:While the engine analysis based on like-for-like footage suggests an advantage to the Xbox 360 version of Crysis 2, as we can see in these extensive tests, performance can be very, very variable and the small variations in frame-rate we see previously give way to some much bigger differences, depending on the level of action on-screen. The unavoidable conclusion we came to is that when frame-rate does crash in those affected areas, it's actually Crysis 2 on PS3 that holds up better.
Unless you played Crysis 1. Then it really depends if you can put up with the disappointment.RoboPlato said:Oh well. It still doesn't change the fact that everyone should play this game.
I played about half of Crysis 1 (the only reason I didn't finish it was because I don't own a gaming PC and was at a friend's), up to the point where you fight the North Korean general in the Nanosuit and I'm enjoying this more. The areas aren't as big but there are still a ton of options and much better pacing and atmosphere.Lostconfused said:Unless you played Crysis 1. Then it really depends if you can put up with the disappointment.
I loved how Mafia 2 looks, but it's lighting isn't even in the same universe as Crysis 2's but then again people seem to purposely ignore it.nib95 said:Hmmm...I mean, am I going crazy or are the city visuals actually fairly comparable?
nib95 said:Honestly, based on the screens above I'm disappointed a bit disappointed with the visuals. Not to turn this in to a comparison thread or anything, but we've come to expect benchmark pushing visuals from the Crysis franchise, as in ahead of it's time sort of visuals. It pains me to say that looking at some of these screens, I feel like at times Mafia II (an actual sandbox game) actually looks comparable. Crysis 2 should have been in a whole different realm visually.
hmmm...
I would be disappointed if I based it off that too.lowrider007 said:I agree, I'm just not seeing these mind blowing GFX everybody else is seeing in C2, maybe in DX11 I'll change my mind a little, I'm only basing this off the MP demo (PC) and pics in this thread mind, I had a little play of Metro 2033 earlier today and that looked a lot more impressive imo, especially the lighting.
You running an NVidia card? Make sure your options are set to "prefer maximum performance" instead of "adaptive performance" (or something like that). I was having similar issues with WoW last night due to this.Truant said:Anyone else getting slowdown after 5-10 minutes? If I restart the game it jumps back up to 60fps, but after a while, it goes down to 20, and it feels like the game is going into bullet time at random invervals.
Reinstalled the latest driver with a clean install, too.
I think the fact that it's a lot less technically impressive than the 2+years older GTA IV might have something to do with that.Stallion Free said:I loved how Mafia 2 looks, but it's lighting isn't even in the same universe as Crysis 2's but then again people seem to purposely ignore it.
Stallion Free said:I would be disappointed if I based it off that too.
I haven't seen the PC version but I've been playing the PS3 version and it looks a ton better in motion than in screens. The fantastic motion blur does a great job of making everything look a lot smoother than it actually is. If you look at your gun while running, it almost looks as if it's 60fps when it isn't. I can't imagine how smooth the PC version must look actually running at higher resolutions.lowrider007 said:I agree, I'm just not seeing these mind blowing GFX everybody else is seeing in C2, maybe in DX11 I'll change my mind a little, I'm only basing this off the MP demo (PC) and pics in this thread mind, I had a little play of Metro 2033 earlier today and that looked a lot more impressive imo, especially the lighting.
Fortinbras said:
Yeah this really annoys me. At one part I'm stealthing past a patrol that's about to run in, and they just magically know that I'm behind them now. Encounters definitely feel very scripted.JoeBoy101 said:Yeah, but even then, I've hit scripted alternate paths were I cloaked in, and then, while cloaked, "He's in the sewers!", and here comes some grenades to 'flush me out'. What's the point of the stealth route if it ignores your stealth?
Fortinbras said:
sleepykyo said:There seems to be unusual downplaying or consolatory statments regarding the PS3 version. Instead it is the 360 has 25% more resolution, but it isn't very noticeable in motion. And yes, the 360 is better in every metric, but in those rare instances when everything falls apart, the PS3 runs better.
I think DF might be wrong. The developers have even said in an interview that the 360 version is 1152x720. That might explain why they were surprised that there seemed to be less of an advantage in clarity on the 360 version over the PS3 version than they expected.nib95 said:25%? I thought the 360 version wasn't full 720p either?
EekTheKat said:Had a fairly serious lockup on the PS3 version last night, only "fix" was to apparently delete the saved game from what I could find.
I had died after a certain sequence, the game reloads to the previous checkpoint only to freeze up. Screen is half faded in (it's a whole image, but on the fade in effect it stops before the darkness fully transitions), image on screen is not moving. Powering off the PS3 at that point results in the 3 beeps force quit.
After that, every attempt to resume my campaign loads up the game at that exact same freeze spot.
The sequence/ spot in question :.I was supposed to sneak into a lab by the warehouse to destroy some computer in it before cell nabs all the data. The warehouse turns into a deathtrap with a helicopter flying around shooting the whole place up. I made a mistake, died, and the reload freeze occurred at the elevator on the way up to the terminal I'm supposed to destroy
Dyno said:Once you're fighting the aliens it becomes a different game. Those are the fuckers I want to square off with. I've been stealthing past as many humans as possible because I don't personally think that humans should be murdering each other during an alien invasion. We should rise above our petty squabbles. Aliens on the other hand, fair game.
Anyone else playing with no crosshairs and aim assist disabled? I always do this for every shooter that allows it. Having no crosshairs when you're in the tank and eyeballing missile shots to other tanks and helicopters is strictly for the boss.
RoboPlato said:This paragraph surprised me a lot. I've been playing the PS3 version and I've seen some pretty extreme framerate fluctuations (mostly on the early chapters) and I assumed that the 360 version was smoother overall. It sounds like it has random framerate crashes like Orange Box PS3.
Oh well. It still doesn't change the fact that everyone should play this game.
RoboPlato said:This paragraph surprised me a lot. I've been playing the PS3 version and I've seen some pretty extreme framerate fluctuations (mostly on the early chapters) and I assumed that the 360 version was smoother overall. It sounds like it has random framerate crashes like Orange Box PS3.
Oh well. It still doesn't change the fact that everyone should play this game.
Digital Foundry said:There's little doubt that the Xbox 360 is the cleaner, crisper experience and for the most part it commands a small but significant frame-rate advantage and fewer little glitches; especially outside of combat scenarios, the game just seems to run that much more smoothly
RoboPlato said:I think DF might be wrong. The developers have even said in an interview that the 360 version is 1152x720. That might explain why they were surprised that there seemed to be less of an advantage in clarity on the 360 version over the PS3 version than they expected.
TheExodu5 said:You running an NVidia card? Make sure your options are set to "prefer maximum performance" instead of "adaptive performance" (or something like that). I was having similar issues with WoW last night due to this.
Fortinbras said:
My experience on PS3 is that the first few chapters, where DF focused their comparisons, perform dramatically worse than the later ones. The game's performance is fine overall but the first few chapters are definitely beneath the others.schennmu said:Performance is ass on both platforms...
schennmu said:Performance is ass IN SOME AREAS (NOT MANY) on both platforms...
schennmu said:Performance is ass on both platforms...
there are parts of the game that seem to be brutally unoptimised, bringing the performance level crashing down to the point where the afflicted sections become almost unplayable - a variable 15-20FPS update in an intense fire-fight is hugely disorientating, and this makes Crysis 2 one of the most inconsistent performers released in recent times.
Jadedx said:All that means is the the parts where the framerate really dips the ps3 version holds up slightly better, but generally the 360 version's framerate holds up much better.
Huh? I have played through the entirety of GTA4 on 360 and a quarter of it on PC and at no point did the lighting look this good. Not even close.Mr_Brit said:I think the fact that it's a lot less technically impressive than the 2+years older GTA IV might have something to do with that.
I played the first 360 demo quite a bit and the PS3 version performs better than that so I'm going to guess yes.Corky said:Sorry for asking aging so recently but questions are quickly drowned in the sea of comparisons.
My pcparts are going to be heavily delayed so I'll be wanting to try Crysis 2 on 360 given that the performance has become better since the demo that was released, is this the case?
kitch9 said:Fixed.
lowrider007 said:True, but higher minimum frame-rate levels are also very important, especially during heavy action sections.
sleepykyo said:But, those are even rare. You're really going to prefer poor performance 100% of the time over decent-mediocre peformance 95% of the time and exceptionally poor performance 5%?
sleepykyo said:But, those are even rare. You're really going to prefer poor performance 100% of the time over decent-mediocre peformance 95% of the time and exceptionally poor performance 5%?
But not for modding.RoboPlato said:It's coming over the summer.
Corky said:Sorry for asking aging so recently but questions are quickly drowned in the sea of comparisons.
My pcparts are going to be heavily delayed so I'll be wanting to try Crysis 2 on 360 given that the performance has become better since the demo that was released, is this the case?
TheExodu5 said:Yeah this really annoys me. At one part I'm stealthing past a patrol that's about to run in, and they just magically know that I'm behind them now. Encounters definitely feel very scripted.