scitek said:http://www.abload.de/img/crysis2.exe_2011-03-24xaxk.png
http://www.abload.de/img/crysis2.exe_2011-03-24izm0.png
http://www.abload.de/img/crysis2.exe_2011-03-24lanl.png
These are with postMSAA off and MLAA on instead.
nib95 said:Firstly, where did you get those percentages, and is the PS3 version's performance really that bad? I was under the impression on average it only ran 2fps slower than the 360 counterpart. I'd hardly call a 2fps difference "poor performance".
The framerate was only that bad on PS3 early on. I've been in some pretty large battles at the point I'm at in the game and it's usually 30 with some slight dips. Certainly not low-20s.sleepykyo said:Hypothetical question. Edited to better reflect the nature of the question. It is 25 fps during combat for the 360 and 20-22 for the PS3.
I've used armor while using a mounted gun.Lostconfused said:Hahaha so while you are using a the mounted machine gun you cant use armor mode. Hahaha wow way to make something completely useless.
Welp I can't. I tried turning it on or using the weapon while in armor mode and it just boots me right out of it. Dead in seconds flat. Have to make sure every enemy is dead before even thinking about going anywhere near it.RoboPlato said:I've used armor while using a mounted gun.
Digital Foundry:
While the engine analysis based on like-for-like footage suggests an advantage to the Xbox 360 version of Crysis 2, as we can see in these extensive tests, performance can be very, very variable and the small variations in frame-rate we see previously give way to some much bigger differences, depending on the level of action on-screen. The unavoidable conclusion we came to is that when frame-rate does crash in those affected areas, it's actually Crysis 2 on PS3 that holds up better.
sleepykyo said:Hypothetical question. Edited to better reflect the nature of the question. It is 25 fps during combat for the 360 and 20-22 for the PS3.
mrklaw said:PC GAF, please be gentle with me...
(I'll also be playing with a 360 pad...)
Stallion Free is playing it with a pad. So yeah its, well you can't really hate anyone else for going with that decision.StevieP said:Why must you make it so difficult.
StevieP said:Why must you make it so difficult.
Lostconfused said:Hahaha so while you are using a the mounted machine gun you cant use armor mode. Hahaha wow way to make something completely useless.
scitek said:Also, according to DF, the 360 version is running at full 1280x720, not 1154x720 as we thought. Is that right?
stallion free is an idiotLostconfused said:Stallion Free is playing it with a pad.
Classy. From what I played of the multiplayer demo, the mouse aiming was an unplayable mess, it was really hard to aim and people using controllers did noticeably better. This is in comparison to something like COD where a mouse user would destroy controller users.Jenga said:stallion free is an idiot
EekTheKat said:Had a fairly serious lockup on the PS3 version last night, only "fix" was to apparently delete the saved game from what I could find.
I had died after a certain sequence, the game reloads to the previous checkpoint only to freeze up. Screen is half faded in (it's a whole image, but on the fade in effect it stops before the darkness fully transitions), image on screen is not moving. Powering off the PS3 at that point results in the 3 beeps force quit.
After that, every attempt to resume my campaign loads up the game at that exact same freeze spot.
The sequence/ spot in question :.I was supposed to sneak into a lab by the warehouse to destroy some computer in it before cell nabs all the data. The warehouse turns into a deathtrap with a helicopter flying around shooting the whole place up. I made a mistake, died, and the reload freeze occurred at the elevator on the way up to the terminal I'm supposed to destroy
Lostconfused said:Hahaha so while you are using a the mounted machine gun you cant use armor mode. Hahaha wow way to make something completely useless.
Well again I couldn't. I just can't tell the difference between a bug and a shitty design decision when it comes to this game.Animator said:Sure you can. I did use armor and cloak while on a MG many times.
The Extractor said:Having the exact same issue as you on the PS3 version. Honestly thinking about getting rid of the game.
enewtabie said:I believe I'm going to trade in Homefront at lunch for this on 360. Long as the mp seems as entertaining as it looked in GBs quicklook.
Great shot here!scitek said:http://www.abload.de/img/crysis2.exe_2011-03-24izm0.png
These are with postMSAA off and MLAA on instead.
good luck with that, and you're way too optimistic on the file size, and on your hardware/software being able to process it.Heavy said:As I and others have said, the game needs to be seen in motion to be appreciated. I don't think there's been a better case of "screenshots don't do this game justice" than with Crysis 2. This goes for all 3 versions. These PC screens that are being posted look a good amount worse than what you see when playing.
You know what would be coOoOoL... 1080p animated gifs lol They would probably be like 100 megs though. I'm gonna try to make one later and just link it, not post as an [ img ].
hey, so scitek usedMickeyKnox said:good luck with that, and you're way too optimistic on the file size, and on your hardware/software being able to process it.
Spookie said:I got mine too. I'm not in work! Lets boot thi-
*sigh*
Heavy said:hey, so scitek used
r_PostMSAA=0
and what's the line for MLAA on? thanks
Lostconfused said:Well again I couldn't. I just can't tell the difference between a bug and a shitty design decision when it comes to this game.
Well, I've seen and heard enough to pick this up. I just ordered the game on PS3. Should be here Saturday. Can't wait to try it!RoboPlato said:The framerate was only that bad on PS3 early on. I've been in some pretty large battles at the point I'm at in the game and it's usually 30 with some slight dips. Certainly not low-20s.
Heavy said:hey, so scitek used
r_PostMSAA=0
and what's the line for MLAA on? thanks
sys_spec_full=4
sys_MaxFPS=60
sys_physics_CPU=3
es_MaxPhysDist=500
e_GIMaxDistance=150
e_ShadowsCastViewDistRatio=1.5
e_ShadowsMaxTexRes=1024
e_SkyUpdateRate=0.05
e_TerrainLodRatio=1
e_VegetationSpritesDistanceRatio=1.2
e_ViewDistMin=10
e_ViewDistRatio=90
e_ViewDistRatioCustom=90
e_ViewDistRatioDetail=90
e_ViewDistRatioLights=90
e_ViewDistRatioVegetation=90
e_WaterTesselationAmount=8
e_WaterTesselationAmountX=10
e_WaterTesselationAmountY=10
g_breakage_particles_limit=250
r_BeamsMaxSlices=300
r_ColorGrading=1
r_DetailDistance=20
r_MotionBlur=2
r_MotionBlurMaxViewDist=60
r_PostMSAA=0
/r_FSAA_samples=
/r_FSAA_quality=
r_RainDistMultiplier=2
r_ShowDynTexturesMaxCount=48
r_ShadowBlur=3
r_ShadowJittering=1.5
r_TexAtlasSize=2048
r_TexMaxAnisotropy=16
r_TexturesStreamPoolSize=128
r_UseEdgeAA=3
r_UseMergedPosts=3
r_UsePOM=1
r_VegetationSpritesTexRes=128
r_VSync=1
r_WaterReflectionsMinVisiblePixelsUpdate=0.01
r_WaterUpdateDistance=1.5
r_WaterUpdateFactor=0.01
i_mouse_accel=0
g_skipIntro=1
cl_fov=72
pl_movement.power_sprint_targetFov=72
r_DrawNearFoV=72
d3d9_TextureFilter=trilinear
Ohh ok, yeah I don't know much about editing configs lol. I have an AMD card thoughNekrono said:There is no line for MLAA as far as im aware, im pretty sure he's talking about AMD's MLAA filter.
Ok cool thanks. Gonna test it out nowMickeyKnox said:That's my current autoexec, so far I'm not seeing anyway to turn mlaa on without turning on the wrong prescription contact lens aa.
I'm brute forcing morphological aa through RadeonPro
Heavy said:Ohh ok, yeah I don't know much about editing configs lol. I have an AMD card though
MickeyKnox said:That's my current autoexec, so far I'm not seeing anyway to turn mlaa on without turning on the wrong prescription contact lens aa.
I'm brute forcing morphological aa through RadeonPro
nib95 said:I have to say, 15-20fps is a joke lol. Guessing based on the article, only the 360 version reaches those lows? So better average frame rate on the 360, but higher lowest frame rate on PS3. Very strange. Not sure which I'd prefer tbh.