Crysis 2: PS3 performs better than 360 version

Chrange said:
Yeah, stupid console gamers wanting good controls and games that don't crash?


You'd be less wrong if this was the previous generation, but on this generation games have crashed as much, if not more, then on my PC. And good controls? :lol In a FPS game thread? :lol :lol
 
NIN90 said:
Really, you don't get it. I'd say most console gamers wouldn't play STALKER or The Witcher for more than 2 minutes. PC gamers play them because they don't whine as much when games feel a bit janky. Some PC gamers actually prefer janky games.
To be fair, Both seem to have their annoying quirks.
Some PC Gamers seem to act like if the game isn't running 1080p, 60FPS, 4xAA, and all that other jazz. So they can take cool awesome pictures to post on forums. The game is clearly being held back and streamlined. Or how P2P online is unplayable to dedicated servers with the unlimited amount of mods and play content. While many console gamers are completely content with a solid FPS(30 and above) with an online that connects them to their next opponent. PS2 still looks pretty great to me on an SD TV :lol

I'll say the difference between the average PC gamer and console gamer is based allot because of how the systems differ. A PC gamer will put up with a terribly unpolished turd if the potential is there. While a console gamer won't, but sets their standards far lower than a PC one.
This comes down to how PC and Console titles differ. Many PC titles release like shit, but over time thanks to support and mods become incredible. While a console game has to make it's mark right when it launches. That for the most part is the finished product and only some slight altercations are normally made.
Hell, Even sales seem to reflect it with many PC titles selling over time, while consoles being more front loaded.
 
Metalmurphy said:
You'd be less wrong if this was the previous generation, but on this generation games have crashed as much, if not more, then on my PC. And good controls? :lol In a FPS game thread? :lol :lol

Right, and that is exactly why console gamers have no patience. With a PC you have a lot of different OS's and hardware to work with... you have drivers and memory, and configurations with no upper approval process so when something goes wrong, it's easier to forgive.

On a console, there is a set OS and a set hardware. It's a closed environment. There is no excuse especially when games have to go through a separate first party QA pass. I can easily see why PC gamers are more lenient than console gamers.
 
OldJadedGamer said:
To me it's whining. To you it's not. So again, who decides what complaint is valid? And around we go again....

Common sense that something integral to the experience should not be removed and therefore complaints are justified and not baseless "whining."



or we could pretend that all the opinions in the world are insubstantial dandelion drifts floating in the wind. then we can sit around drooling and shitting our pants utterly helpless since apparently critical thinking is too hard and everything is totally subjective
 
NIN90 said:
Really, you don't get it. I'd say most console gamers wouldn't play STALKER or The Witcher for more than 2 minutes. PC gamers play them because they don't whine as much when games feel a bit janky. Some PC gamers actually prefer janky games.
agreed, last night a friend of mine played stalker for 10 minutes and said it sucks then he suggested that stalker could have been a better game if it didnt have a complex inventory system and had gunplay as good as cod 4
 
Tom Penny said:
Analog controller > Mouse K/B for FPS...

WhenPigsFly.jpg
 
Tom Penny said:
Analog controller > Mouse K/B for FPS...

Here we go.

Can't have a classic GAF thread without insanely wrong opinions!

Always-honest said:
analog controller is way at the bottom when it comes to immersive fps controls.

But duuuude. You can move slower with an analog stick. This totally remedies the awkward circling around each other like chickens in online FPS.
 
Every Tom Penny post is him trying to be as contrarian as possible - but without the slightest hint of charm or talent in the trolling.
 
EmCeeGramr said:
Common sense that something integral to the experience should not be removed and therefore complaints are justified and not baseless "whining."

But it wasn't integral. The game runs just fine on it's own without dedicated servers. They are not necessary for the game to work. Would it be a nice bonus if it did, sure. And not to be a jerk I've seen many of your posts complaining about this issue in the past so I'm not sure you are the right person to listen to regarding the subject.
 
I start to think that this thread is a place for some people to let some steam off as I have read some ridiculous (wrong) posts recently.
 
Who cares ? Differences, if differences are, will be minimal. Same game, same engine...
Isn't it a bit late to try to sell the engine though ?
 
OldJadedGamer said:
But it wasn't integral. The game runs just fine on it's own without dedicated servers. They are not necessary for the game to work.

Nope, the community aspect was totally broken and the lag was terrible.


On a side note, I see that opinions are valid again! Funny how when it's your opinion they're factual, but when it's other peoples opinions they're just meaningless subjective fluff.

And not to be a jerk I've seen many of your posts complaining about this issue in the past so I'm not sure you are the right person to listen to regarding the subject.

not to be a jerk but I'm going to insult you okay i told you it's not being a jerk so it's not
 
Pistolero said:
Isn't it a bit late to try to sell the engine though ?
They've been selling it for over a year, if someone took it on a year ago, they could have a game out next year, there's probably three years left of the PS360, and the engine will probably scale fairly well with some work to the next systems.

It would have been better if it had come earlier, but I don't think it's too late, we should see some (beyond Crytek) games on the engine before the generation is out I'd think.
 
Pistolero said:
Who cares ? Differences, if differences are, will be minimal. Same game, same engine...
Isn't it a bit late to try to sell the engine though ?

Scalability is probably the most impressive part of Cryengine 2, there's no reason that Cryengine 3 will be any different. If you have the hardware, this engine should be able to do just about anything.
 
DennisK4 said:
Every Tom Penny post is him trying to be as contrarian as possible - but without the slightest hint of charm or talent in the trolling.

I'm baffled that more people don't recognize this, honestly.

Anyway, I agree with whoever said that this is just an attempt to "validate" their engine in a certain (stupid?) way. They'll certainly want to license their engine much more, since the previous versions of the CryEngine didn't do that well.
 
NIN90 said:
Here we go.

Can't have a classic GAF thread without insanely wrong opinions!



But duuuude. You can move slower with an analog stick. This totally remedies the awkward circling around each other like chickens in online FPS.

Here we go.

Can't have a classic GAF thread without insanely wrong opinions!
 
ps3 vs 360.
consoles vs pc.
mouse and keyboard vs controller.

Awesome thread.

Where are the "crysis is nothing but a glorified tech demo" posts?
 
They're making some bold, bold claims. We've done this dance before. Not believing anything til I see this stuff running on actual consoles and my mind is blown firsthand.
 
Firewire said:
Crustal clear? I'm trying to hard? The quote is right from the fucking article, they worded it a bit weird, blame them not me.

You must be slow then.

The very well known context is that the PS3 is hard to develop for when compared to the 360.

The article says, "Jones added that Crytek had no difficulty developing for the PS3 in comparison to the 360."

Meaning that contrary to popular perception they found the PS3 to be just as easy to program for as the 360.

Maybe I'm a genius and it really is hard to understand exactly what they mean?
 
NIN90 said:
Really, you don't get it. I'd say most console gamers wouldn't play STALKER or The Witcher for more than 2 minutes. PC gamers play them because they don't whine as much when games feel a bit janky. Some PC gamers actually prefer janky games.
Man, reading this post just reminded me that I should install my copy of Cryostasis. :lol
 
Teetris said:
Carnival of Stupid was much worse than this afaik, but this is pretty stupid yeah

The carnival of stupid isnt just a thread, its a state of existence. This thread is fully intrenched in the swirling vortex of crap that is the carnival.
 
Crytek guys have been talking a lot for the last few weeks and even trashing some of the most popular franchises. They better bring the goods to back this trash talking. By the way I really loled when the CEO trashed talked the console gamers :lol
 
Chrange said:
Yeah, stupid console gamers wanting good controls and games that don't crash?

people who want good controls don't play fps on console.

ONCE MORE UNTO THE BREACH DEAR FRIENDS!
 
That Yerli interview is incredibly stupid.

So why is it exactly that PC gamers put up with more crap?
Because there is no such thing as first party certification in PC gaming, so people are used to minor and major bugs in releases! Is this a good thing now?

I guess MS and Sony need to grow some balls and stop testing games for their platforms to breed a superior form of console peasants.
 
schennmu said:
I guess MS and Sony need to grow some balls and stop testing games for their platforms to breed a superior form of console peasants.
They moved all their QA work over to VOLT and India in fact they stopped testing the consoles too.
 
schennmu said:
That Yerli interview is incredibly stupid.

So why is it exactly that PC gamers put up with more crap?
Because there is no such thing as first party certification in PC gaming, so people are used to minor and major bugs in releases! Is this a good thing now?

I guess MS and Sony need to grow some balls and stop testing games for their platforms to breed a superior form of console peasants.

I think his point was more about how PC gamers tend to try things out and accept quirky and experimental games, even if they're not revolutionary or their experiments don't totally work.

As opposed to console gaming, where a game and its developer are more frequently rated on the "Shit - Meh - GOTG" scale.
 
I find that in this gen, console games are just as susceptible to bugs/crashes and other types of issues that have plagued PC in prior years (This definitely was not the case in previous gens). The only difference is that while console gamers have to wait for the eventual patch to get it fixed, there's usually a workaround/solution on the PC side if you're proactive enough to look for one since being on an open platform allows end users to tweak and modify the end product.
 
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