Liking the beta lots! I enjoyed Crysis 2 beta too.
That said, there lacks the special oomph that a game like COD has, specifically in its presentation. Lots going on in the HUD, but more importantly there is a choppiness to the gameplay that you don't see in COD.
I really loved the recoil of the AR, something so damn lacking in COD. Hope the rest of the weapons are well balanced.
But this is really the best "quick fix" MP shooter I've played next to a good COD game (COD4). I've been looking for a replacement ever since, and this may do it for me. It's a bit too fast for my liking, and the maps feel a bit cramped, Im hoping that's just because of the modes.
There is a module that allows you to attract dogtags, right? I'm not too fond of the dogtag system for objective modes.
I think this game does one thing by far above the rest: Statistics, social implementation, and competitive edging: By this I mean the match highlights (wonderful "next gen" feature IMO), Halo-ish player profiling (bragging rights), and deep personal stat tracking, friend dynamics, etc.
The menus are all wonderful, though the in-game HUD is too damn bright (the map especially).
While I love the quick-junkie twitch feel to it (it's a good COD alternative for someone like me who hates COD, but wants a shooter like so), I do hope there are bigger maps with a more tactical feel. Right now it's just frantic spawn, kill, spawn kill. Hopefully there is a feel for the spawns, and you can play the game with a sense of map control.
Does anyone know the total map/modes?
Also, I have forgotten a lot since Crysis 2 beta, can anyone give me general tips to the special features, or remind me of anything important?
What is the danger of running low on energy again? Does it lower health or something?