Don't know if it's been mention in here or it but the most vram I've seen used in the game was 2.8GB on my 580s. This is at 2560x1600, very high, and 8x MSAA.
Literally pushing the 580s as far as they can go.
Push it to the limit.
Don't know if it's been mention in here or it but the most vram I've seen used in the game was 2.8GB on my 580s. This is at 2560x1600, very high, and 8x MSAA.
Literally pushing the 580s as far as they can go.
I use MSI afterburnerWhat programs do y'all recommend for monitoring hardware and performance
Running on a CRT fixed pretty much all the issues I was having with Cry3's visuals. The stutter, the floaty aim, the grain, the aliasing, the colors, the contrast, etc. Some of that makes no sense (why would the game stutter on my LCD?) but I'm gonna roll with it anyway.
Don't know if it's been mention in here or it but the most vram I've seen used in the game was 2.8GB on my 580s. This is at 2560x1600, very high, and 8x MSAA.
Literally pushing the 580s as far as they can go.
It's a Dell 1626HT, which is actually a rebranded 21" Sony Trinitron. It goes up to 2048x1536@60Hz but I usually run games at 1280x1024@85Hz. I think it cancels out some of the problems with AMD's Crossfire, because it's smooth as glass on the CRT and a choppy mess on the LCD.What kind of CRT? Mine finally all broke down last year so I'm stuck my Hannspree setup until I can find another one.
downloaded the beta off LIVE, played it for a couple of hours.
the graphics hurt my eyes, the actual game kinda sucks. why the hell does it take so long to jump after I hit A? controls like absolute shit, feels very clumsy.
It's a Dell 1626HT, which is actually a rebranded 21" Sony Trinitron. It goes up to 2048x1536@60Hz but I usually run games at 1280x1024@85Hz. I think it cancels out some of the problems with AMD's Crossfire, because it's smooth as glass on the CRT and a choppy mess on the LCD.
I wish you could get CoD levels of aim assist in real llife. You could lie on your back and get every drop into the toilet.You're doing a power jump which requires you to hold down A for a second. If you tap A it will do a regular jump. It seems most people that have major complaints about clunky gameplay controls are console users (minus mouse acceleration)...you're probably used to COD level of aim assist.
I wish you could get CoD levels of aim assist in real llife. You could lie on your back and get every drop into the toilet.
I think the PC version is plagued by vsync lag and wildly uneven frametimes. My aiming problems went away once I got my framerate and refresh rate high enough, which suggests that acceleration and smoothing aren't the issue.
I think the PC version is plagued by vsync lag and wildly uneven frametimes. My aiming problems went away once I got my framerate and refresh rate high enough, which suggests that acceleration and smoothing aren't the issue.
It seems most people that have major complaints about clunky gameplay controls are console users (minus mouse acceleration)...you're probably used to COD level of aim assist.
For my fellow high-end PC users, are any of you getting strange bright outlines on objects whenever you set SMAA higher than 1X? Also happens on MSAA, which is odd. I'm at work now so I can't take a screenshot at the moment, but I'm wondering if it's perhaps related to my always-on Ambient Occlusion setting in the NVidia control panel.
Use 2x. For me 4x creates those outlines. 2x barely does.
You can see it near the beginning of this video, I was tripping balls because it disappeared right in front of me!
http://www.youtube.com/watch?v=rkE5_e4m-QY
I7-920 at 3.4ghz, GTX 670 all settings maxed was getting 25-30 fps.
I forgot to update the drivers, will do that later and see if the performance increases.
Yup, those are the outlines I'm talking about indeed. They seem to happen only indoors or with specific lighting situations. While I'd love to use 2X or even 4X, anything above 1X gives me that unwanted effect.
On a lark I downloaded this for the PS3, and it looks like a giant load of goddamned crap. What the hell is this shit!?
Whatever, time to try it on PC. Holy shit my eyes, though.
Wow, this is the best Call of Duty skin yet!
Oh shit, I guess people weren't trolling about the tesselated water running underneath.are you sure?
http://techreport.com/review/21404/crysis-2-tessellation-too-much-of-a-good-thing/3
unless thats completely wrong.
Oh shit, I guess people weren't trolling about the tesselated water running underneath.
I think it may be set up for a gamepad. It controlled fine with the 360 controller (automatically changed all button prompts and such), so I assume that might be why control with a mouse/keyboard feels weird.Ehhh it's okay. Hunter mode is pretty great. Standard shooting, not so much. Like Crysis 2, Crytek has somehow managed to make the most unsatisfying shotgun in gaming. I fucking hate the controls too. Everything on PC feels floaty and laggy, like both movement and aiming has acceleration. Could be a framerate issue, but I doubt it.
I think it may be set up for a gamepad. It controlled fine with the 360 controller (automatically changed all button prompts and such), so I assume that might be why control with a mouse/keyboard feels weird.
Ehhh it's okay. Hunter mode is pretty great. Standard shooting, not so much. Like Crysis 2, Crytek has somehow managed to make the most unsatisfying shotgun in gaming. I fucking hate the controls too. Everything on PC feels floaty and laggy, like both movement and aiming has acceleration. Could be a framerate issue, but I doubt it
Had everything maxed out on very high, 1xSMAA, motion blur medium, at 1920x1080. Benchmarked a full action heavy game on Airport.
2013-02-01 09:40:16 - Crysis 3 MP Open Beta
Frames: 22731 - Time: 607644ms - Avg: 37.408 - Min: 29 - Max: 56
i5 2500K @ 4.3GHz
8GB DDR3
OC'd GTX 570 1280MB
Ehhh it's okay. Hunter mode is pretty great. Standard shooting, not so much. Like Crysis 2, Crytek has somehow managed to make the most unsatisfying shotgun in gaming. I fucking hate the controls too. Everything on PC feels floaty and laggy, like both movement and aiming has acceleration. Could be a framerate issue, but I doubt it
Had everything maxed out on very high, 1xSMAA, motion blur medium, at 1920x1080. Benchmarked a full action heavy game on Airport.
2013-02-01 09:40:16 - Crysis 3 MP Open Beta
Frames: 22731 - Time: 607644ms - Avg: 37.408 - Min: 29 - Max: 56
i5 2500K @ 4.3GHz
8GB DDR3
OC'd GTX 570 1280MB
1080p with no AA? If so then I was getting around 40ish fps at that setting with a 3570k at 4Ghz and a 7870 at 1100Mhz (1000 is stock, memory speed untouched). Could be the CPU. With very high and highest SMAA I was getting around 20fps (laggy response, but kinda playable) and highest MSAA gave me 6-8 before I turned it off
Don't know how it does it, but 80-100% of all the cores is used and the GPU is at a constant 99%. Maybe it's offloading tasks from CPU to GPU and vice versa, but either way I think the CPU could be a bottleneck considering the 670 should beat my 7870.
Soz, was a joke.Is it US only (I did not find it on the Canadian store)?
No he was not banned for that.
So does the game hitch for you at all?Ehhh it's okay. Hunter mode is pretty great. Standard shooting, not so much. Like Crysis 2, Crytek has somehow managed to make the most unsatisfying shotgun in gaming. I fucking hate the controls too. Everything on PC feels floaty and laggy, like both movement and aiming has acceleration. Could be a framerate issue, but I doubt it
Had everything maxed out on very high, 1xSMAA, motion blur medium, at 1920x1080. Benchmarked a full action heavy game on Airport.
2013-02-01 09:40:16 - Crysis 3 MP Open Beta
Frames: 22731 - Time: 607644ms - Avg: 37.408 - Min: 29 - Max: 56
i5 2500K @ 4.3GHz
8GB DDR3
OC'd GTX 570 1280MB
It's a Dell 1626HT, which is actually a rebranded 21" Sony Trinitron. It goes up to 2048x1536@60Hz but I usually run games at 1280x1024@85Hz. I think it cancels out some of the problems with AMD's Crossfire, because it's smooth as glass on the CRT and a choppy mess on the LCD.
Can you point to one? I tried searching but they all just confirmed the tesselated water myth.That is a bullshit article. Go read what maldo wrote about it. Or what the Devs wrote about it.
Article is written by someone that does not know, or knew, how tessellation works (general or CryEngine specific) and drew some silly conclusions to support his "Crytek money hatted by nVidia" tinfoil hat story, when it was more a case of first AMD DX11 cards having poor tesssellators.Can you point to one? I tried searching but they all just confirmed the tesselated water myth.
What kind of CRT? Mine finally all broke down last year so I'm stuck my Hannspree setup until I can find another one.
I made another 1080p60 video, Crash Site mode on Airport, quite intense : http://www.gamersyde.com/news_our_pc_videos_of_crysis_3_s_beta-13748_en.html