Mine is more like 22-28 with my stuff, almost done setting everything up again.Gestahl said:Well with Mster's config and AA turned off I'm averaging 40-45 fps at the best of times and 30-35 at the worst of times, this is pretty satisfactory.
DennisK4 said:The following screenshots are using the the extreme version of the Extreme Quality 1.34 config.
Did you really have to quote all the screenshots?careful said:Hot damn. Those are the nicest in-game screen shots I've seen so far.
Cheerscareful said:Hot damn. Those are the nicest in-game screen shots I've seen so far.
Hazaro said:Mine is more like 22-28 with my stuff, almost done setting everything up again.
I'm sorry, but that's just absurd. Mster's config at max runs worse than Very High settings does. Multisampling absolutely kills Crysis performance, while making the game actually look worse than it does without it (no edge-AA smoothing out the foliage.nib95 said:This game is a bit of a joke optimisations wise, in that in teases to no avail. Even with my 3.9ghz i7, a GTX 275 at 725/1555/1250, 12GB of ram, with Msters config at max (very high settings except for blur and shadows), 1680 x 1050 with 2xMSAA (MS doesn't seem to make any difference), I still can't keep the frame rate above 30fps. Dips below 30 way too often for my liking. So once and for all, what config/mod would you guys recommend for my set up? I've been waiting to properly play through this game for aeons.
I can't believe 3-4 GPU's later I still can't comfortably play this game totally maxed out as originally advertised and shown on forums all too often.
It's not motion blur, as others say. It's instantaneous input routines. Crytek developed an engine that disassociates your mouse and keyboard input from the graphics rendering, meaning that no matter how low your FPS goes (well, to a point), it's still responds just as quickly.DennisK4 said:Yep, Crysis is truly remarkly in that it can be played at a surprisingly low fps and still feel ok whereas other games at that fps would be unplayable. I wonder why that is?
Gestahl said:Finished the game, but looking at my task manager Crysis near the end was gobbling up nearly 75% of my 4 gigs. I was getting a ton of annoying crashes too so I had to go into DX9 mode. Played the steam version.
Is something I can do to make it not do this?
Ogs said:I think nearly everyone on that last level running in DX10 had crashing, deffinately something up with that level in DX10, sadly it never got anything done to fix it, the only "fix" being run it in DX9.
Shouldn't that always be your mindset? :lolGestahl said:It was frustrating too because I was having enough trouble figuring out if I was actually damaging the boss. If any of the npcs had said "hey maybe you should shoot rockets at it until it dies" or something along those lines it would have been far less of a bumpy ride.
All the NPCs were dead within a couple minutes of the boss fight for meGestahl said:It was frustrating too because I was having enough trouble figuring out if I was actually damaging the boss. If any of the npcs had said "hey maybe you should shoot rockets at it until it dies" or something along those lines it would have been far less of a bumpy ride.
Gestahl said:It was frustrating too because I was having enough trouble figuring out if I was actually damaging the boss. If any of the npcs had said "hey maybe you should shoot rockets at it until it dies" or something along those lines it would have been far less of a bumpy ride.
Hazaro said:Shouldn't that always be your mindset? :lol
Here's where the disputes become legit. At Very High, it blows the pants off of everything in every way. On High, it's still great as an overall package and is impressive that it all runs together, but visually there are better looking games on more restricted specs. Still gorgeous? Absolutely. But not "beating the pants off" of anything, especially considering:dLMN8R said:Even at High settings instead of Very High settings, it still beats the pants off of everything else out there.
The thing that I personally mean by poor optimization is how inconsistent it performs. I find a sweet spot with settings and it goes a silky smooth 30 fps at the start, then it drops to 20 as I go further, then 15 during select firefights. Then it goes into an indoor cave and all of a sudden it's running at 60. Suddenly I pop into a snow level and I'm running at a slideshow. I constantly have to re-adjust my settings to keep the game playable, that to me is horrible optimization.How can you make claims about its "optimization" when there's no other game on the face of the planet that demonstrates the same visuals but "optimized"?
The game runs better than then demo afaik.Maxirugi said:So I just got a new PC and wanted something to test it out
I've got this in the post and should be with me in a few days, I've been playing the demo in the meantime.
I'm running on an Intel Core2 Quad Q8200 (2.33Ghz), Radeon HD 4890 1GB, 4GB RAM.
The demo seems to run it pretty smoothly with everything on high and no AA at 1920x1080, except for a minor chug when looking out into wide open spaces, and looking down the ironsights (due to the DoF effect I'm guessing).
Is the demo a good indication of how well overall the game will run, or do things get far more complex later on?
otake said:Why the hell doesn't the gaming media recognize the brilliance of this game?
AstroLad said:Haha I literally played through those levels last night and yes they are awesome action gaming. I keep playing more than I intend to just to see what else they have in store for me. "Just one more section" syndrome.
IGN: Top 25 PC Games of All Timeotake said:Why the hell doesn't the gaming media recognize the brilliance of this game?
17) Crysis
Developer: Crytek Studios
Publisher: Electronic Arts
Year Released: 2007
Synopsis: Crysis may be the newest game on this list, but it's earned its position on this list. While Crysis is often noted for its bleeding-edge technology, it's the way the designers used that technology to deliver better gameplay that's more important. This isn't just a prettier shooter; it's an incredibly dynamic shooter that plays differently thanks to the decisions that you make in the heat of battle. There's nothing quite like getting into a huge firefight with a North Korean squad and seeing the gunfire and explosions shatter the forest around you. Mastering the nanosuit lets you play as the ultimate predator, using stealth, speed, and strength to almost play with your opponents at times. And the game delivers an incredibly thrilling experience that keeps on escalating, whether it's a gorgeous tank battle while the island is falling apart from you to an aerial sequence that has you dodging tornadoes in a dogfight.
-SD- said:
Maxirugi said:So I just got a new PC and wanted something to test it out
I've got this in the post and should be with me in a few days, I've been playing the demo in the meantime.
I'm running on an Intel Core2 Quad Q8200 (2.33Ghz), Radeon HD 4890 1GB, 4GB RAM.
The demo seems to run it pretty smoothly with everything on high and no AA at 1920x1080, except for a minor chug when looking out into wide open spaces, and looking down the ironsights (due to the DoF effect I'm guessing).
Is the demo a good indication of how well overall the game will run, or do things get far more complex later on?
^_^ well said.otake said:I just started playing the "Assault" level. The level before it was just genius in terms of leve design and freedom. I could have taken any path and approached every situation in a variety of ways. The level design was so good that no matter how many times I died (playing the game on hard) I still found another way or another path that was both interesting and fun. The "boss" at the graveyard was so cinematic and interesting, hiding behind tombstones, watching them crumble as they are shot.
And then I started the Assault level. I have never seen anything this cinematic. The graphics are beyond words. After watching that I can't believe anyone would respect Hideo Kojima. It put almost everything else to shame. That intro alone accomplished more than what the entire campaign in cod4 was going for.
I just saw this, and I want to know too. I keep thinking I will eventually buy the original game (I own Warhead on Steam), but I don't see why it wouldn't include the 64-bit version if that's available...Gestahl said:Well but I mean I just went through Warhead and when you were actually dealing damage to the big baddies, your allies chime in and say you're weakening it or whatever whereas at the end of Crysis it was STAY CLOSE TO IT!? and silence with the occasional soldier's scream.
Oh and is there any reason the Steam version doesn't include the 64-bit version? That was probably hampering my performance with the original since Warhead ran like butter till the train level.
Crysis was such a phenomenal technical achievement that still today, nearly two years later, is more impressive than anything else out there, so it would've had to be 10x the shooter of anything else for anyone to give a shit.otake said:I just started playing the "Assault" level. The level before it was just genius in terms of leve design and freedom. I could have taken any path and approached every situation in a variety of ways. The level design was so good that no matter how many times I died (playing the game on hard) I still found another way or another path that was both interesting and fun. The "boss" at the graveyard was so cinematic and interesting, hiding behind tombstones, watching them crumble as they are shot.
And then I started the Assault level. I have never seen anything this cinematic. The graphics are beyond words. After watching that I can't believe anyone would respect Hideo Kojima. It put almost everything else to shame. That intro alone accomplished more than what the entire campaign in cod4 was going for.
Why the hell doesn't the gaming media recognize the brilliance of this game?
dLMN8R said:The pure vitriol that I read about Crysis on forums like Blue's News, Digg, and other places is just plain sad. "Gamers", if you can even call them that, destined themselves to hate the game from the outset because they couldn't possibly comprehend the idea of Crysis being a great game on top of a mindblowing technical achievement, and as a result pick apart every single possible nit as if it's a devastating deal-breaker that makes it a horrible game.
That, added to the fact that you need to inject a bit of your own creativity into the mix for it to stay interesting. I can't count the number of times people say they played through using Stealth the entire time, pissed about that, ignoring the fact that they didn't have to. Or how many people bitch about how many shots enemies take, probably because they never decided to take the silencer off the weapon.
You cannot have AF enabled at the same time as POM (parallax occlusion mapping). You have to choose.flipswitch said:Can someone please tell me how to enable AF in this game? I am running the latest video drivers.
When using catalyst control center I tried playing around with it, but not matter what I choose I get no AF!.
My card is the ATI radeon 4890.
EatChildren said:Not really, I just dont think it was as fun as people make it out to be. Some levels were phenominal, others stupidly linear. The enemy variety blows, and the alien combat is average. The zero-G level sucked and the end boss battle was craptacula. The story wasn't any good anyway.
I'm more than happy to praise Crytek for their technical achievements, in creating a game that's still on a technical level still the most advanced game on the market. But I'm not going to praise them for a game that, while far better than FarCry, still feels to me like a mixture of sloppy design decisions enjoyable thank's to sadly infrequent moments of glory.
EatChildren said:Not really, I just dont think it was as fun as people make it out to be. Some levels were phenominal, others stupidly linear. The enemy variety blows, and the alien combat is average. The zero-G level sucked and the end boss battle was craptacula. The story wasn't any good anyway.
I'm more than happy to praise Crytek for their technical achievements, in creating a game that's still on a technical level still the most advanced game on the market. But I'm not going to praise them for a game that, while far better than FarCry, still feels to me like a mixture of sloppy design decisions enjoyable thank's to sadly infrequent moments of glory.
otake said:whatever, near the end of assault I decided to use my fist instead of guns. I used a combination of maximum speed and quickly changing to max strength, while circling around trees to recharge. so awesome....
I'm actually thinking of getting far cry 2 after this. Worth it?
Reno7728 said:Only f your willing to put aside many more flaws than crysis offers. There are so many mind numbing poor decisions in FC2 that you have to change your play style to counter the issues.
That said, it was up there for the best game i played last year, the scope is just incredible, and each missions (despite their lack of variety) can just be taken on in son many different ways.
If you can find it for cheap and are willing to put in a bit of leeway - so worth it (IMO)
otake said:It's $19.99 on steam. It's either Far cry 2 or Fallout 3 but I'd rather wait for the GOTY edition of Fallout 3 with all the DLC in it.
kodt said:Far Cry 2 was fun for the first 4-5 hours. Then it was horribly repetitive, the graphics are great but doing the same cookie cutter missions over and over gets old. And the respawning checkpoints.
I actually thought it was great at first, but once the missions started to repeat I got sick of it, similar to Assassins Creed.