DeathGlobe
Member
That always seems to take 10% off the download when I do that. But I'll wait to see which is the better console version
If we're to go by Crysis 2, which was released just months ago running on the same engine, the 360 version looked a little better. Of course Digital Foundry will have a full breakdown within a few days.graywolf323 said:so what's the verdict of PS3 vs 360 on this?
IOnEI Falcon said:So what in the world are we supposed to do forthe last boss? I have that uber weapon but it won't lock. I have been "fighting" him for a while now and nothing new is happening.
Wow, thanks for the impressions. Sounds awesome. I'd gladly pay like 20 bucks if they ported a PC version with the new Crysis 2 suit controls and sound effects.Pyke Presco said:Based on impressions from the first 15-20 minutes:
-Guns sound way better. Much more powerful, pistol is absolutely beastly sounding, as is the FY71. Scar not so much, but still heavier and deeper than it was on PC.
-Graphics look pretty good, there is an impressive amount of foliage and it sways when you move through it. Far more pop in than I ever saw on my PC, but it also runs much smoother than it ever did when I played it on an 8800, so its a fair enough trade off in my opinion
-lighting is gorgeous, a little more red toned than I remember vanilla Crysis being, but not nearly so much as when using for example Helder Pinto or Mster config.
-destructible trees and buildings are still here
-Controls are much smoother than the gamepad controls from the PC version. Rather than using the bumper and bringing up a radial menu that you select with the right stick, different suit powers are mapped to different buttons. Armor on LB, actively drains like in Crysis 2, Cloak on RB, Speed when sprinting(LS), lasts much longer than the PC version of Speed mode, Strength when jumping (hold A) or when throwing/melee (hold throw/melee attack). I assume this is fairly similar to Crysis 2 on consoles, as it seems pretty similar to what I recall of Crysis 2 being on PC
-Weapons menu comes up by holding BACK, you then toggle attachments with your face buttons (Silencer Y, Scopes A, Tac attachment/grenade launcher B, laser/flashlight X)
-D-Pad has binocs on UP, night vision on DOWN, fire mode toggle on LEFT and switch grenades on RIGHT
-had the game freeze right after connecting with Jester, had to reset console. Didn't happen on the second pass through, might have been a one off glitch
-buddy on the dock when you first crest the hill was not taking a piss in the water. Maybe removed for being offensive? Or maybe I just missed it, not sure. May have less enemies as well, when the flare went off no truck came down the road towards the beach hut. Scaled amount of enemies based on difficulty perhaps?(playing on normal, maybe its still there on Hard or Delta)
-Checkpoint saves only, no manual save option
EDIT:
-Speed mode, while slower, is still fast enough to permit you to dolphin jump up out of the water onto boats. Good enough for me.
-they've added the ammo box cues to your binoc visor like in Crysis 2, so you can easily locate weapon stashes or frag grenades from a distance. I don't recall that in Crysis 1, but I could be wrong.
You should try to improve something rather than just chopping it.Heavy said:Should've continued chopping and took out the second half of the game
Cool thank you. I was talking about the bit before. I guess I didn't realize what a bullet sponge it was.sn00zer said:blow up his shoulder cannons first
Enormous amount of content? Everything after *that* level adds up to about 2 hours tops.Heavy said:Then it wouldn't be a port, it would be a remake with an enormous amount of added content...not worth Crytek's time for the sales it would get.
thewesker said:Yes. Turn off the 360.
IOnEI Falcon said:Any recommendations on how to go through on Delta? Also, how do you get modification points for your gun? It seems like the gun automatically has certain mods or doesn't. Thanks to everyone who already answered my questions thus far! I am ready to go again. So good!
IOnEI Falcon said:Any recommendations on how to go through on Delta?
Haha okay, sounds good! It is going to be a lot harder to sneak by than Crysis 2 for sure. Especially since half the objectives have you attacking stuff. Do you have to do the secondary objectives?PaddyOCanager said:There are no points. You pick up the attachments as you go, like a normal person. On Delta, use binoculars to spot and track enemies. Avoid firefights as much as possible. BE A GHOST
Cancel the download and then turn off the xbox. The partial download will remain on your hard-drive if you don't delete it manually, then tomorrow you go find Crysis in your Download History, choose Download Again and it will resume.Daigoro said:how does that work? it will continue to download when the box is off.
i dont think its possible to pause a download unless you have multiple downloads going. then you can pause one in place of another. not sure what happens when you switch the box off though.
PaddyOCanager said:Sound - FUCK YES. They beefed up some of the guns/effects, and GOT DAMN if that music doesn't sound as good as ever. Make sure to turn it up in the options menu - they have it set to lower by default for some dumb fucking reason.
At least on PCs, I suspect it's partly due to vsync and potentially due to the desire for a stable framerate over changing framerate. I'd like to think I prefer stable 30 fps over varying 30-50 fps, since it feels like things are chugging in that case.Kimosabae said:For the most part, I'm impressed with this game's framerate.
Regarding framerates: why is the standard only a choice between 30 and 60, usually? Why not 40 fps, 50 or even 59 fps?
This so much. Forget about the music - hearing the sounds of the birds, the ocean, and the wind blowing through the trees makes Crysis for me.Kimosabae said:Nothing dumb about this at all. First thing I do when I boot up any new game is lower the music slightly. I prioritize dialogue and sound fx above music in the sound experience and I was glad to see Cryteck felt the same. Nothing bothers me more than when in-game dialogue or sfx are threatened to be drowned out by the soundtrack.
Blizzard said:At least on PCs, I suspect it's partly due to vsync and potentially due to the desire for a stable framerate over changing framerate. I'd like to think I prefer stable 30 fps over varying 30-50 fps, since it feels like things are chugging in that case.
At any rate, with vsync you wait to draw until the next screen update. Assuming you're using a 60 Hz monitor (and I honestly have no clue how PS3 and 360 do this, but maybe there's a similar refresh rate), you have roughly 17 ms to draw stuff. If your graphics take say, 20 ms, then you missed the update boat and have to draw your stuff on the next update cycle, for a total of 34 ms. Doing this repeatedly means you are effectively drawing at 30 fps. I guess the next steps down would be 20 fps and then 15 fps?
It can, if the engine is written that way. If vsync is used, however, that's just the way it works based on the timing examples I described, and it's probably easier to flip the vsync switch on than to code your engine to be limited to a specific framerate.Kimosabae said:But why can't stability be found at the example numbers given? Why 30 and 60?
Kimosabae said:But why can't stability be found at the example numbers given? Why 30 and 60?
Size: 4.09 GB on 360Big Ass Ramp said:what's the download size? Kinda curious how that compares to the PC.
famousmortimer said:Weird, it's 3gb on ps3.
MrTroubleMaker said:Size: 4.09 GB on 360
Games on Demand.Big Ass Ramp said:wait this is on XBLA? I thought the limit was 2gb.
LuchaShaq said:Thought about buying this on xbla because I assumed it would be 10-15 TOPS.
7.50 on steam 20$ on Live.
Fuck off with that pricing, probably won't even bother now because this puts me off so hard.
Warm Machine said:Does it install after that though?
I bought a game on black friday for 2.99 two years ago and amazon charges 19.99 for it nowLuchaShaq said:Thought about buying this on xbla because I assumed it would be 10-15 TOPS.
7.50 on steam 20$ on Live.
Fuck off with that pricing, probably won't even bother now because this puts me off so hard.