Evil Calvin
Afraid of Boobs
Any Xbox reviews or are they all PC again? Getting inflated scores due to PC.
I have no issues with people being excited about the expansion, I am also looking forward to it. I just find it amusing that people are touting these review scores as proof that CDPR is the best RPG developer in the industry or people comparing current state Cyberpunk to another certain RPG that just released a few weeks ago.I don’t get you man, do you want to remind everybody how bad the game was at launch and no one should play this expansion or you want more expansions?? You make no sense I feel like you didn’t sleep well or something
Even base cyberpunk at launch was a much better and less buggy experience than starfield on my end.I'm playing starfield now (60h?) and I like it but based on CP2077 (base) this expansion will be much better in almost every aspect.
Hey, don't put yourself down like that buddy. I believe in you.edit: aint worth the effort. delusional ppl will always remain delusional.
Guess it's time to start my Corpo run I've been meaning to get on..
Username checks out.I am. I've been looking forward to it since I finished my first playthrough of the game years ago. However, I was bummed out once I learned 2 of the 3 planned expansion had been cancelled. Seeing people praise the dev team and the game as the second coming of Jesus for releasing a quality expansion without mentioning that most people have been waiting for these 2.0 features for nearly 3 years is what is grinding my gears a little.
That's a broken promise I fear will never be fixed with any amount of updates.Hopefully the revamp includes changes that make the origin choice actually mean something substantial.
We'll see. It's not impossible, but I feel like they have more important features to work on.That's a broken promise I fear will never be fixed with any amount of updates.
Username checks out.
Even base cyberpunk at launch was a much better and less buggy experience than starfield on my end.
I never had bugs that fucked up hours of progress because a character didn't wanted to speak with me or because he phased throught the fucking floor in cyberpunk.
*RT Shadows On. Which, who cares.and u have the choice to run at 30fps with RT ON.
Salty Popsicle - The Thread
It wasn't just the last gen versions that launched in a trash state, also the current-gen console versions.
If you consider XSX and PS5 versions of the game not having native versions available for the first 12+ months and instead running upscaled Xbox One/PS4 code as "fine", then sure. I agree with you.Current gen was fine. The fuck you talking about
Yes, you will be able to respec your existing characters.Reviews say the skill trees have been totally revamped. What does that mean for your character, that it resets all their abilities?
If you consider XSX and PS5 versions of the game not having native versions available for the first 12+ months and instead running upscaled Xbox One/PS4 code as "fine", then sure. I agree with you.
People purchased brand new $500 consoles in 2020 to have all the bells and whistles available to them, especially for games that released during the launch period like Cyberpunk 2077. If you think running Xbox One/PS4 codes at unstable 60fps was a justifiable experience for these brand new console owners, then I need to take some clown lessons from you.So what if they weren't native? How does that make them trash? Still playin at 60fps which can't be said for Starfield
You bein a clown
People purchased brand new $500 consoles in 2020 to have all the bells and whistles available to them, especially for games that released during the launch period like Cyberpunk 2077. If you think running Xbox One/PS4 codes at unstable 60fps was a justifiable experience for these brand new console owners, then I need to take some clown lessons from you.
I played both on pc so i can't judge the console version.Truism. Base PS4 Cyberpunk never crashed on me once per 1-2 hours.
Now Starfield....
It wasn't unstable you fucking donkey.
Someone already quoted you and pointed it out. But i'll reiterate. It wasn't unstable. idk whats going on in your life youre so miserable you are blindly throwing shade. Hope you figure it out and stop being silly.People purchased brand new $500 consoles in 2020 to have all the bells and whistles available to them, especially for games that released during the launch period like Cyberpunk 2077. If you think running Xbox One/PS4 codes at unstable 60fps was a justifiable experience for these brand new console owners, then I need to take some clown lessons from you.
The game literally, dropped to 40-50fps on XSX and PS5 during intense firefights and when entering certain interiors. Keep lying though?
I played the game at launch. My gamertag is linked to my GAF account, so if I was lying it'd be easy to prove.Picking out cherry picked areas doesn't make your point. Your dumb ass claimed they were sub 30fps at launch. I played it. You didn't.
I played the game at launch. My gamertag is linked to my GAF account, so if I was lying it'd be easy to prove.
Guess it's time to start my Corpo run I've been meaning to get on..
The game had both a Quality and Performance mode on XSX and PS5. I switched between both modes at various points in my playthrough and experienced frame dips in both.Then why are you claiming they were sub 30 fps at launch?
You did not play the game. Why are you now lying? Anyone who played it will tell you you're bullshitting. And your "proof" is a DF video released two days after launch when the patch history shows they released four patches launch month alone that addressed stability issues.I played the game at launch. My gamertag is linked to my GAF account, so if I was lying it'd be easy to prove.
The game had both a Quality and Performance mode on XSX and PS5. I switched between both modes at various points in my playthrough and experienced frame dips in both.
You did not play the game. Why are you now lying? Anyone who played it will tell you you're bullshitting. And your "proof" is a DF video released two days after launch when the patch history shows they released four patches launch month alone that addressed stability issues.
The 60fps was solid on next gen consoles at launch. Two people who actually played the game are telling you so. Why are you being a blind hater weirdo?
Oh, you played it on Xbox. That probably explains lower fps but definitely not sub 30. The XSX version was running off One X which had higher settings and resolutions iirc.https://account.xbox.com/en-us/Game...edTab=achievementsTab&activetab=main:mainTab2
I have over 100 hours played in the game and I earned my first achievement on December 11, 2020. I never played the game though...
People cried for a premium product price so they ended up with 2 cheap ass boxes, too late to cry because they can't reach a 3000 dollars pc level of performance.People purchased brand new $500 consoles in 2020 to have all the bells and whistles available to them, especially for games that released during the launch period like Cyberpunk 2077. If you think running Xbox One/PS4 codes at unstable 60fps was a justifiable experience for these brand new console owners, then I need to take some clown lessons from you.
I wasn't expecting ray-tracing, but definitely not an Xbox One settings only with higher resolution and FPS either.People cried for a premium product price so they ended up with 2 cheap ass boxes, too late to cry because they can't reach a 3000 dollars pc level of performance.
whoever bought a 500 dollars box expecting pc bells and whistles is a moron.
Consoles are always about big compromises except with some rare exclusive games.
Higher resolution and fps are a bitch to handle dude, even on pc.I wasn't expecting ray-tracing, but definitely not an Xbox One settings only with higher resolution and FPS either.
Cyberpunk has a metacritic score of 57 on PS4 and 61 on Xbox One. The console reviews arrived later because CDPR purposefully did not send out review codes for these versions.The game was nearly unplayable on consoles for 6+ months and received 90+ Metactric score. It was so bad there wasn't even a native PS5 or Xbox Series S/X version of the game made available for over an year after launch. Current-gen console owners were literally stuck playing Xbox One/PS4 upscaled versions at sub 30fps. Would have probably been in the low 70s had it been an Xbox exclusive.