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DanganRonpa: Trigger Happy Havoc Spoiler Thread - Farewell, spoiler tags of despair!

PK Gaming

Member
I think the only thing I didn't like about Junko was the explanation as to why she was so vile. Never really a fan of "I was born evil so therefore I'm the most evilest" kind of villain.

I loved that, haha

I'll just quote what Pepsiman told me via PM

Pepsiman said:
And yeah, Junko's a really interesting villain and I think the fact that she's designed to be unrelatable by design is one of her most compelling features as a character. Ironically I feel that the fact that her motives are fundamentally incomprehensible actually really sells the plausibility of the games actually taking place after this ambiguous apocalyptic event; the idea of such an event in most senses is relatively absurd, so why give her comprehensible motivations when she set out and successfully helped trigger one of the more absurdly and needlessly depressing things that could happen in human history? Japanese fiction isn't really often known for making Joker-like characters, but I think they really knocked it out of the park with Junko. And I feel like even if she is the big bad that she's still a weirdly enjoyable character in her own right. I can't speak for the English voice acting, but I found there to be an underlying humor to her multiple personalities, something that's made even more impressive considering it has to be the same voice actress doing all of those voices. She's insane and I find the people that have her as their waifus to be insane as well, but I must admit that I get a bit of a perverse joy to seeing people have a battle of wits with her.
 

Marcel

Member
I think the only thing I didn't like about Junko was the explanation as to why she was so vile. Never really a fan of "I was born evil so therefore I'm the most evilest" kind of villain.

I think a villain who you truly can't understand or empathize with because they are simply that fucked up in the head is okay by me. After all, one of the oldest fears out there is a fear of the unknown, which is well-used all over Chapter 6 and the Epilogue (the whole game, really).
 
I'm not sure how possible it is to keep your composure while on fire / being burned to death, but I suppose if anyone could do it Celeste could. I really should check out the manga if it adds to her execution as ScraftyDevil said.

I've been reading the manga all day while I'm sick in bed, and it really adds to some lf the characters as not every chapter is told from Makoto's perspective. It also makes Leon super sympathetic, as

A) he only broke into Sayaka's bathroom to calm her down as he heard her screaming and freaking out from behind the door; and

B) He killed her by accident after she lunged out of the bathroom at him and ended up impaling herself on her own knife.

I haven't read far enough yet to see if it adds to Mondo's character or not, but I sure hope it does.

Oh, and is the anime at all worth watching? I might give it a look just to see the executions fully animated and voiced.
 

LiK

Member
I'm thinking of checking out the anime as well just to see how the scenes play out. I dunno if I can get used to the Japanese voices. I loved the English dub in the game.
 
I'm thinking of checking out the anime as well just to see how the scenes play out. I dunno if I can get used to the Japanese voices. I loved the English dub in the game.

Honestly, the voices should be the least of your worries for the anime.
 
Oh, and is the anime at all worth watching? I might give it a look just to see the executions fully animated and voiced.

The anime is acceptable but also very barebones. Just go with such expectations and it should be fine.

Monokuma also gets nicely animated and the ED is great.
 

PK Gaming

Member
q004-005.jpg

lmao at Kyoko
 

TheChaos

Member
The first one, and I was kind of disappointed that the others didn't follow suit. Leon's terrified expressions while he's looking at everyone staring at him, and then getting grabbed by the neck and pulled and chained to the execution area... Then what the execution involves is brutal and totally fits with his Ultimate ability, which all ends with the horrified expression of everyone who witnessed it.

Which is ironic because he probably deserved it the least out of the killers in that game

I have a theory that the game was supposed to be much darker and more gruesome but decided against it in order to avoid the Z rating (Japan's equivalent of an AO). Hence why the first execution is by far the most graphic compared to the rest (and all of the sequel).
 
lmao at Kyoko

Monokuma is cute~

not good?

It's barebones to where the characterization just in the game's story is leaps and bounds higher than the anime's.

They also basically made the investigation part a montage which is pretty understandable since they go over everything in the class trials anyway.

Some points get dropped in order to make everything flow more and to make sure it all fits.
 

Marcel

Member
Which is ironic because he probably deserved it the least out of the killers in that game

I have a theory that the game was supposed to be much darker and more gruesome but decided against it in order to avoid the Z rating (Japan's equivalent of an AO). Hence why the first execution is by far the most graphic compared to the rest (and all of the sequel).

Even if your theory were true, I think the implied horror/violence is always a more effective tool to generate squirms. It's always worse when someone just gives you a snippet of something and you have to let it swim in your head for a while.
 

LiK

Member
Monokuma is cute~



It's barebones to where the characterization just in the game's story is leaps and bounds higher than the anime's.

They also basically made the investigation part a montage which is pretty understandable since they go over everything in the class trials anyway.

Some points get dropped in order to make everything flow more and to make sure it all fits.


oh ok, so basically like movie versions of Harry Potter. I'll take it.
 

Marcel

Member
Interesting take from Pepsiman, can definitely see that.


The "Evil for the sake of being evil" kinda of villain just seems lazy in a story as good as Danganronpa's. Just IMO.

I don't think it's completely "evil for the sake of evil". Kyoko mentioned Junko fetishizing depair in the last class trial. I took that as part of her actual motivation. Junko gets extreme pleasure from feeling despair and inflicting it on others. It can be a powerful motivator, especially when you lose yourself to it as she did.
 

FluxWaveZ

Member
The "Evil for the sake of being evil" kinda of villain just seems lazy in a story as good as Danganronpa's. Just IMO.

I think there's an important distinction between being "evil" and being what Junko was, which was extremely obsessed with the feeling of despair, which goes to Pepsiman's point of intentional incomprehensibility.

When Junko says that she came to love all of the students or when she says how she was jealous of those who experienced so much despair like her sister, I don't think she's lying. Maybe, in her mind, doing what she did to them was her kind of twisted display of affection.

I see your point, though.
 
Speaking of ratings, I heard DR2 is Cero C isntead of D like the first one. Was it toned down even more?

Thinking about it, I would say the executions are less gruesome in the second game compared to the first game and probably just more psychological damaging instead.

The murders are about the same though (SDR2 spoilers)
kinda surprised with that rating, with how chapter 5's murder was. Actually just remember chapter 3's was pretty bad too. :x
 

Marcel

Member
We can't rationalize insanity.

I think simply writing it off as any one label word and leaving it at that is some weak-ass narrative and character analysis. There's lots of angles to Junko's story that merit discussion.
 
The whole "despair" schtick Junko has going on is just sadism taken to the extreme (with a bit of masochism mixed in). Some people are sadistic by nature, so I don't think she really needs a Freudian excuse for her actions. Just combine that sadism with a total lack of empathy (or at least a warped version of it), intelligence, and all around insanity and you got yourself a damn ridiculous antagonist.
 

Clov

Member
I'm no philosophy major, so I could be getting this all backwards, but I feel that Danganronpa deals with the idea of "the absurd" pretty well. Basically, when confronted with a completely meaningless world (the post-apocalyptic outside world) you can either completely lose yourself to despair (the idea which Junko completely embodies) or you can continue on in spite of it, to forge your own meaning (Naegi and the others choice at the end to venture into the unknown, outside world). That's the way I saw it, at least.
 
Thinking about it, I would say the executions are less gruesome in the second game compared to the first game and probably just more psychological damaging instead.

The murders are about the same though (SDR2 spoilers)
kinda surprised with that rating, with how chapter 5's murder was. Actually just remember chapter 3's was pretty bad too. :x

So it's probably still getting an M rating over here, right?
 

LiK

Member
The whole "despair" schtick Junko has going on is just sadism taken to the extreme (with a bit of masochism mixed in). Some people are sadistic by nature, so I don't think she really needs a Freudian excuse for her actions. Just combine that sadism with a total lack of empathy (or at least a warped version of it), intelligence, and all around insanity and you got yourself a damn ridiculous antagonist.

That works
 

Levito

Banned
I don't think it's completely "evil for the sake of evil". Kyoko mentioned Junko fetishizing depair in the last class trial. I took that as part of her actual motivation. Junko gets extreme pleasure from feeling despair and inflicting it on others. It can be a powerful motivator, especially when you lose yourself to it as she did.

I understand he motives, and the way she derives pleasure. It's that "my sister and I were born to embody despair" that I'm not a big fan of.

Take the example of the Joker from The Dark Knight, we really have no idea what made him into what he was, because it's irrelevant information. It would only demystify his character. Imagine if at one point in the movie if he had said "I was born into this world to embody choas. It was my destiny."

My thing with Junko, is her literally having to explain to us what she is. Rather than just have her actions speak for themselves.

Just my opinion, I still really like the character.
 

Why do I get the feeling this isn't bored Junko, but more of high Junko, she has mushrooms growing out of her hair for heaven's sake.
Why do I get the feeling a Mushroom Samba would incur with her. Talking about despair to her plants and whatnot.
 

PK Gaming

Member
I understand he motives, and the way she derives pleasure. It's that "my sister and I were born to embody despair" that I'm not a big fan of.

Take the example of the Joker from The Dark Knight, we really have no idea what made him into what he was, because it's irrelevant information. It would only demystify his character. Imagine if at one point in the movie if he had said "I was born into this world to embody choas. It was my destiny."

My thing with Junko, is her literally having to explain to us what she is. Rather than just have her actions speak for themselves.

Just my opinion, I still really like the character.

Joker: If I'm going to have a past, I'd rather it be multiple choice!
 

Levito

Banned
Man, I really want to read up more on the creation of this game--but going to the wikia is just an invitation to see DR2 spoilers.
 
Man, I really want to read up more on the creation of this game--but going to the wikia is just an invitation to see DR2 spoilers.

Yeah, don't do that. I stumbled on something while I was over there that seemed like it might be a big deal, luckily I have absolutely no idea what it means until I actually play DR2.
 

Moonlight

Banned
I really wouldn't say Leon 'deserved it the least'. It stopped being 'self-defense' and started being real, actual murder when Sayaka retreated into the bathroom. He could have stopped at any point from thereon, or knocked on someone's door to report what just happened or whatever, and he didn't. Kyoko points out as much, so as sorry as I am for him being unfortunate enough to be put in that situation in the first place, yeah, that's about as far as my sympathy goes.

The "Evil for the sake of being evil" kind of villain just seems lazy in a story as good as Danganronpa's. Just IMO.
I just think that saying she's 'evil for the sake of being evil' is pushing it, because I don't think she sees herself as being 'evil'. She's so twisted up inside that everything she's done is to prove that despair is somehow better than hope, that she wants "this world to die with that despair in its mouth". I think she's set herself up as the good guy in her own head, and her tirade about how 'jealous' she was of Mukuro for experiencing the despair she must have felt when she was killed by her own sister, and later when she was facing her own death makes that clear. It's a really alien thought process to be sure, but I don't think that's any reason to minimize her motivations.

This will probably be an extremely silly comparison (and it is, so I apologize), but 'cosmic horror' or Lovecraft's brand of horror, at least, relied largely on ordinary people looking down into the mouth of madness and understanding absolutely nothing about what they were witnessing and why it was happening, to them or others. It uses a fear of the uncompromisingly incomprehensible. Before anyone stops me, I certainly don't think this story could be called anything near 'cosmic horror' and Junko's not exactly Nyarlathotep, but I think the principle for what makes her so appealing as a villain sits somewhere along that, there's no understanding her, therefore there's no reasoning with her. That's what makes her so frightening.

And in the context of the game's overarching conflict of 'hope and despair', what's more depressing than learning that you went through this for no other reason but to prove some really sick and twisted point in front of millions/billions of people? What's more hopeful than pushing ahead despite that?

EDIT: Well, this was hugely late to the party. I don't think that Junko's been entirely 'demystified' in the first place - we still have no understanding of how she brought the world into despair (besides some vague references to how it's like a sickness), and we still have no understanding how she managed to enact the most horrible, most tragic event in human history. Even her explanation of how she was born isn't quite adequate to describe 'what she is' is pretty rudimentary. Being 'born into the world to embody despair' doesn't explain much, if anything. It's hard to even say if she was even being literal.

lmao at Kyoko
Yeah, still thought Kyoko being the Ultimate Detective was the least surprising revelation of all time. That was my first guess.

It's the only one that made me feel true despair. Watching that execution play out for the first time was excruciating. The music, the rhythmic pounding, the agonizing wait until death ... everything about that execution was just perfect. Seeing the calm and cool Kyoko freak the fuck out was one of the most heartbreaking things i've ever experienced in a video game. All the while having Monokuma juxtapose the whole thing with his hilarious after school lesson.
This, this, this. Absolutely this. Everything about this execution was agonizingly paced (in the best way) and agonizing to go through (in the best way) - stretched out just long enough that you're maybe, possibly hoping that something might possibly happen to get her out of it. And then... splat. Oh god, that left entirely too much to the imagination.
 
I think "mushroom" Junko is supposed to be more of a "sulking" Junko than a bored one.

I believe each one of Junko's personalities is suppose to represent one of the remaining cast members.

You got glasses Junko for Togami.
Kawaii Junko for Aoi.
Crazy Junko for Jill.
Mushroom Junko for Toko.
JoJo Junko for Kirigiri.

Who wants to Makoto cause screaming like a little bitch he's supposed to be Hope. And even Junko forgets about Hagakure.
 

Clov

Member
I believe each one of Junko's personalities is suppose to represent one of the remaining cast members.

You got glasses Junko for Togami.
Kawaii Junko for Aoi.
Crazy Junko for Jill.
Mushroom Junko for Toko.
JoJo Junko for Kirigiri.

Who wants to Makoto cause screaming like a little bitch he's supposed to be Hope. And even Junko forgets about Hagakure.

That's definitely a good way of seeing it, and it almost works, but yeah, there's not much of a Hagakure equivalent.
 

kewlmyc

Member
About to start the chapter 6 trial Eng Dubbed tonight. Has Junko been done justice? The dub is good imo, with the exception being Makoto in some scenes. Celeste in the Ch. 3 trial has been the stand out performance so far. Would actually rated the dub on par with the original if not for Makoto hamming it up in some scenes (like discovering Chihiro's body). Hopefully *minor SDR2 spoiler*
Brice delivers properly with Komaeda. It would be a crime to the character if he halfasses it.
 

Levito

Banned
Fair points, Moonlight. Again, it's just my opinion. I'm just not a fan of villains that feel the need to tell me that they're the embodiment of darkness, sorrow, despair, bad stuff, etc. I feel it can undermind the character, and the story, in most cases. If you're a truly evil character, you shouldn't have to tell people that you're evil--know what I'm sayin'? ;)


I really wish the second game wasn't such a ways off.
 

Moonlight

Banned
I'd say my favourite Junko was either Queenly Junko (I love her dumb crown), Bored Junko or Monojunko. Although I'd say they were all great.


Fair points, Moonlight. Again, it's just my opinion. I'm just not a fan of villains that feel the need to tell me that they're the embodiment of darkness, sorrow, despair, bad stuff, etc. I feel it can undermind the character, and the story, in most cases. If you're a truly evil character, you shouldn't have to tell people that you're evil--know what I'm sayin'? ;)


I really wish the second game wasn't such a ways off.
For sure. I can get that, although I'd still say that Junko ultimately showed a lot more than she told.

About to start the chapter 6 trial Eng Dubbed tonight. Has Junko been done justice? The dub is good imo, with the exception being Makoto in some scenes. Celeste in the Ch. 3 trial has been the stand out performance so far. Would actually rated the dub on par with the original if not for Makoto hamming it up in some scenes (like discovering Chihiro's body).
This probably isn't saying much since I haven't heard the JP audio yet, but I can definitely say that Junko (all of Junko) was a major stand-out performance in a game I thought was full of stand-out performances.
 

Levito

Banned
So I heard that a lot of the people that read the Something Awful fan translation hate the NIS America translation. Is there a good reason for this?
 
That's definitely a good way of seeing it, and it almost works, but yeah, there's not much of a Hagakure equivalent.

I mean Hagakure could be the mushroom one, noting how no one cares about him. Even if he's still one of the survivors.

Does Makoto really scream all that often? Sounds like something that'd occur more in the anime or the Japanese dub.

I wanna say he screams every time a body is discovered. I mean when he discovers Ishimaru's body, Togami was just standing there waiting for him to scream, with that annoyed look on his face knowing that would happen.

Hell after a while, Makoto's screams might as well be the new body discovery announcement.
 
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