ItJustWorks
Neo Member
Well Erdtree definately killed the idea of actual progression, and felt like there would always be a certain scaled difficulty level regardless of how much you leveled, or how many scadutree fragments you found.
In which case...you essentially have us leveling for little reason. You aren't really an RPG, But your mechanics aren't good enough to be a pure action game either...
The base Game atleast had a better baseline sense of progression considering you start with nothing, and everything you find is an improvement. Not the case with Erdtree. They did better with this in Old Hunters.
Hot take: the gaming community grading FROM games on a curve is hurting the medium. They are obviously behind in many regards but we pretend they are trying to do as much as say...the witcher 3 or something. They aren't.
If Kai Cenat can play a FROM game but probably isn't invested enough to play a witcher game. That should tell you something about the dude bro friendliness of FROM games.
In which case...you essentially have us leveling for little reason. You aren't really an RPG, But your mechanics aren't good enough to be a pure action game either...
The base Game atleast had a better baseline sense of progression considering you start with nothing, and everything you find is an improvement. Not the case with Erdtree. They did better with this in Old Hunters.
Hot take: the gaming community grading FROM games on a curve is hurting the medium. They are obviously behind in many regards but we pretend they are trying to do as much as say...the witcher 3 or something. They aren't.
If Kai Cenat can play a FROM game but probably isn't invested enough to play a witcher game. That should tell you something about the dude bro friendliness of FROM games.
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