Dark Souls III - PC Performance article

i5 4670
GTX 970
16GB RAM
W10

Running on MAX (on 1080P)...the starting area is ok, 55-60 fps mostly. However, after some hours of gameplay, I found myself in a place where the fps stays between 40-47. Changing the graphics to LOW did little to improve this. The game clearly needs more optimization if its to run at 60fps all the time.
 
Even 45 FPS is noticeably better than 30 FPS.
If you tend to get drops to around 45 you can just cap it there and it'll be better than 30. People seem stuck on either 60 or 30. I used to cap games at 45 sometimes and didn't notice any problems with stuttering.
 
Not got round to playing it yet,but going on people's responses looks like not the best optimised port.Shall reserve full judgement until I give it a go
 
Not got round to playing it yet,but going on people's responses looks like not the best optimised port.Shall reserve full judgement until I give it a go

You mean version? Since ita coming out simultaneous and all. Or do you call the console versions ports also?

And you have durante of all people saying its runs great and from that you somehow get that its not optimised.
 
And you have durante of all people saying its runs great and from that you somehow get that its not optimised.

Some videos demonstrate it having framerate drops into the 40s and 50s even on high end hardware and it seems the game barely uses more than one core.
 
i5 4670
GTX 970
16GB RAM
W10

Running on MAX (on 1080P)...the starting area is ok, 55-60 fps mostly. However, after some hours of gameplay, I found myself in a place where the fps stays between 40-47. Changing the graphics to LOW did little to improve this. The game clearly needs more optimization if its to run at 60fps all the time.

Antialiasing on/off makes no difference?
 
i5 4670
GTX 970
16GB RAM
W10

Running on MAX (on 1080P)...the starting area is ok, 55-60 fps mostly. However, after some hours of gameplay, I found myself in a place where the fps stays between 40-47. Changing the graphics to LOW did little to improve this. The game clearly needs more optimization if its to run at 60fps all the time.

Does the game look good enough to merit 40 - 50 fps on a GTX 970?
 
i5 4670
GTX 970
16GB RAM
W10

Running on MAX (on 1080P)...the starting area is ok, 55-60 fps mostly. However, after some hours of gameplay, I found myself in a place where the fps stays between 40-47. Changing the graphics to LOW did little to improve this. The game clearly needs more optimization if its to run at 60fps all the time.

Ahh reminds me of Dark Souls 1 on PC. Runs in 60fps in 4K and suddenly you enter an area where FPS tank down to 20 -.- With no reason... Turn settings down -> Nothing changes.

I really hope they do something about it in the next two weeks. But I doubt it. It seems like this is an engine problem.
 
Oh, actually, I searched on 960m vs 750 (the recommended, with the 750 Ti being the 960m's closest comparison apparently) and the 960m is about 10% ahead of that. So I figure it's going to be kind of console + with the 960m.
 
Looking good, looking forward to Durante's tweaks!

Max and High settings look indistinguishable in that video sb posted, or is it just me?
 
i5 4670
GTX 970
16GB RAM
W10

Running on MAX (on 1080P)...the starting area is ok, 55-60 fps mostly. However, after some hours of gameplay, I found myself in a place where the fps stays between 40-47. Changing the graphics to LOW did little to improve this. The game clearly needs more optimization if its to run at 60fps all the time.

This is..depressing, So no downscaling on my GTX 970, if even in 1080p there is fps dips from 60..
Antialiasing on/off makes no difference?
Why it should make difference? Its just shader AA.
 
4k gameplay on Ultra:
https://www.youtube.com/watch?v=XboGmkFgoRA

From the description:
Runs at 40-45fps with a single GTX 980Ti.

PC specs: Core i7 4790k @ 4.8ghz / Motherboard ASUS Maximus VII Formula / Corsair Dominator Platinum 16gb 2400mhz (2x8gb) / EVGA GTX 980Ti @ 14500mhz / SSD Samsung EVO 840 250gb / ASUS Xonar Phoebus
 
Not got round to playing it yet,but going on people's responses looks like not the best optimised port.Shall reserve full judgement until I give it a go
I find statements like this dubious, because they somehow blame the "port" (I'd call it "version" in a simultaneous release case such as this) specifically if a game doesn't match some arbitrary performance standard.

For example, yes, the game does not appear to be particularly well parallelized, but given the console performance that hardly seems to be an issue unique to the PC version. The difference being that instead of dropping into the low 20s or high 10s from 30 FPS on console it might drop into the low 50s or high 40s from 60 FPS on a decent gaming PC.

Any update on the crashing issues giantbomb had in their video?
I actually had one BSOD in the beginning. Now, anyone who knows anything about computers knows that a BSOD can never be the fault of a game but rather has to be the fault of the system software stack. I subsequently updated my driver and I've had no stability issues with the game since then.
 
I find statements like this dubious, because they somehow blame the "port" (I'd call it "version" in a simultaneous release case such as this) specifically if a game doesn't match some arbitrary performance standard.

For example, yes, the game does not appear to be particularly well parallelized, but given the console performance that hardly seems to be an issue unique to the PC version. The difference being that instead of dropping into the low 20s or high 10s from 30 FPS on console it might drop into the low 50s or high 40s from 60 FPS on a decent gaming PC.

I actually had one BSOD in the beginning. Now, anyone who knows anything about computers knows that a BSOD can never be the fault of a game but rather has to be the fault of the system software stack. I subsequently updated my driver and I've had no stability issues with the game since then.
I was actually gonna make a thread about it, but since you're here, I might as well address you directly.

I just wanted to say thank you for everything you've done for this series on PC. I mean, I was a huge DS fan and would have bought the PC port regardless..but I know lots of people who would not have given Dark Souls 1 a shot on PC if it hadn't been for your mod and subsequent 60fps and texture mods from other users. Those same people would not have bought the game... but ended up doing so because of your work. Without your mod, DS2 may not have even happened... and even if it had, it may have been just another no frills barebones port job. However, DS2 was definitely best on PC, with most expectations of a PC gamer met.

Now with Dark Souls 3... again.. we may have never gotten this game on PC if DS1 hadn't sold tons on PC, which I attribute largely to your mod and other community members who worked to make it the best it absolutely could be.

I think I speak for most everyone when I say THANK YOU.
 
I actually had one BSOD in the beginning. Now, anyone who knows anything about computers knows that a BSOD can never be the fault of a game but rather has to be the fault of the system software stack. I subsequently updated my driver and I've had no stability issues with the game since then.

Thats good to know. Still, more outlets then GB reported having stability issues (like Jim Sterling) while others had no problems at all. I hope they manage to fix that before launch, it would suck if some people couldn't immediately play the game because of it being very unstable on their systems for some reason.
 
i5 4670
GTX 970
16GB RAM
W10

Running on MAX (on 1080P)...the starting area is ok, 55-60 fps mostly. However, after some hours of gameplay, I found myself in a place where the fps stays between 40-47. Changing the graphics to LOW did little to improve this. The game clearly needs more optimization if its to run at 60fps all the time.

Goddamn it, From. I want to love you but you keep doing this.

Doubt my 3570k will do any better, then. Maybe it's time to start thinking about overclocking.
 
Thats good to know. Still, more outlets then GB reported having stability issues (like Jim Sterling) while others had no problems at all. I hope they manage to fix that before launch, it would suck if some people couldn't immediately play the game because of it being very unstable on their systems for some reason.
Yeah, obviously specific incompatibilities can never be entirely ruled out. The only thing I can say is that I haven't had a single stability issue so far after the driver update (and I do a lot of things with the game that could be kind of strenuous, like changing graphical settings all the time and purposefully rapidly warping all over the place to measure load times)
 
When are you/PCGamer aiming to release the article if you don't mind me asking?
We haven't really talked about that yet. My goal would be to do it before release so that people can get the information they want before making a purchasing decision.
 
I was actually gonna make a thread about it, but since you're here, I might as well address you directly.

I just wanted to say thank you for everything you've done for this series on PC. I mean, I was a huge DS fan and would have bought the PC port regardless..but I know lots of people who would not have given Dark Souls 1 a shot on PC if it hadn't been for your mod and subsequent 60fps and texture mods from other users. Those same people would not have bought the game... but ended up doing so because of your work. Without your mod, DS2 may not have even happened... and even if it had, it may have been just another no frills barebones port job. However, DS2 was definitely best on PC, with most expectations of a PC gamer met.

Now with Dark Souls 3... again.. we may have never gotten this game on PC if DS1 hadn't sold tons on PC, which I attribute largely to your mod and other community members who worked to make it the best it absolutely could be.

I think I speak for most everyone when I say THANK YOU.
No probs.
 
i5 4670
GTX 970
16GB RAM
W10

Running on MAX (on 1080P)...the starting area is ok, 55-60 fps mostly. However, after some hours of gameplay, I found myself in a place where the fps stays between 40-47. Changing the graphics to LOW did little to improve this. The game clearly needs more optimization if its to run at 60fps all the time.
Remember that there are some unoptimized areas that hammer a single cpu core, which causes the dips. The 970 has no fault in this.
 
We haven't really talked about that yet. My goal would be to do it before release so that people can get the information they want before making a purchasing decision.

Thanks for the reply and for the awesome intent behind doing the report.
 
One thing I noticed -- and I haven't seen any videos or read anything about the game due to spoilers, so it might well have been mentioned by others before -- is that while some graphics settings apply immediately, others only do so after reloading (even though you can always change them).

So if you saw someone changing a particular setting (but not reloading) and seeing no difference, it might actually make a difference but only upon reloading.
 
How about AMD cards? A-anyone? ;_;

i5-2550k, not OC'd yet, but I got a water cooling block on the thing, so I shouldn't have any problem getting it to 4.2, 4.3 safely.
Radeon 7950, also bumped up clock speed, aftermarket cooling on it.
8GB RAM

AS long as I can get a consistent 30fps, I'll be happy. Was waiting for pascal to drop before getting a new card.
 
One thing I noticed -- and I haven't seen any videos or read anything about the game due to spoilers, so it might well have been mentioned by others before -- is that while some graphics settings apply immediately, others only do so after reloading (even though you can always change them).

So if you saw someone changing a particular setting (but not reloading) and seeing no difference, it might actually make a difference but only upon reloading.

Are you allowed to be more specific?
Some of the settings in the Candyland comparison video seemed to do very little if anything, and I was wondering if it was just my eyes playing tricks on me.
Do all the settings work as of now, is I guess what I'm actually asking.
 
I have not determined yet what, if anything, a few of the settings do. However, e.g. the texture setting seems to do nothing if you just change it from the menu, but makes a pretty stark difference if you change it and reload.

Obviously, testing all the settings that way (ideally in multiple scenarios) is quite a lot of work.
 
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