ixix said:
To the best of my understanding Poise determines whether a hit from an enemy interrupts your animations, whereas Stability determines how much Stamina you lose when an enemy attack hits your shield.
A character with high Poise can start the Estus Flask drinking animation and get hit by an enemy while in the middle of it, but still complete the drink. A low-Poise character would get interrupted and wouldn't finish drinking. This also holds true for attacks. A high Poise lets you complete an attack animation even if you get hit in the middle of it, whereas a low Poise means that your attack animation will be interrupted. A character with a high-Stability shield can take more hits before running out of Stamina and getting staggered than a character with a low-Stability shield.
Thanks for clearing that up for me.
I was able to beat the Gargoyle bosses fairly easy, but now kinda lost on where to go. I don't want to go through the Catacombs & don't want to go through Londos.
The only other area I can think of is that one area where the blacksmith is, it has that one legged monster & he absolutely destroys me.
I'm Level 15, Drake Sword with 15 in STR & DEX & doing barely any damage to him.
His 3 hit combo eats all my stamina when guarding & his jump attacks eats it all up & damages me.
Also before I forget to ask again, but
HOW TO I CHANGE TARGETS WITH THE LOCK-ON?
I systematically pressed every button on my controller, including teh guide, select & start buttons & it will not manually switch targets!
In Demons Souls, you just flicked the right analog stick left & right, but that doesn't work.