Haha, that's awesome. I felt like a wimp getting knocked around by those huge arrows. Fell off twice before I just said fuck it and charged right through.Mindlog said:I would have really started to hate Anor Lando if I hadn't bought all of the ancient sorcery spells. I died twice to the griefers that knock you off of the high ledges. Then I remembered I bought all of those spells for no particular reason.
Hidden Body sneak sneak sneak... wait.
Hidden Body sneak sneak sneak... SURPRISE! Grand Combustion in your face asshole.
scy said:was a great fight; I loved the idea of it. And it works out well that she's kind of a pushover outside of the gimmick. Not some ridiculously destructive boss that absolutely wrecks your shit and takes everything you throw at them. She's kind of paper thin.Prisicilla
Incidentally,I don't think you actually need to hurt her severely to get her to pop; I'm pretty sure I just lobbed a Fire Orb at my feet and it was enough to pop her invisibility when I first fought her.
elohel said:so anyone else feel like this game is genuinely harder than demons souls?
They seem about equal to me.elohel said:so anyone else feel like this game is genuinely harder than demons souls?
elohel said:so anyone else feel like this game is genuinely harder than demons souls?
Try using fire orbs or projectiles with aoe and try to hit somewhere near her.You will bound hit her.I got lucky on my first throw and went to town on her.Aeana said:I tried using pyromancy for that but I just could not hit her no matter where I used it.
Summary: I'm bad.
Aeana said:I tried using pyromancy for that but I just could not hit her no matter where I used it.
Summary: I'm bad.
Haunted said:Haha, that's awesome. I felt like a wimp getting knocked around by those huge arrows. Fell off twice before I just said fuck it and charged right through.
Heh, you inadvertently used the perfect counter, I think. She uncloaks immediately when hit with any fire attack. With regular attacks it depends on the damage you do.
Aeana said:I tried using pyromancy for that but I just could not hit her no matter where I used it.
Summary: I'm bad.
The trick is toAeana said:I tried using pyromancy for that but I just could not hit her no matter where I used it.
Summary: I'm bad.
Well, I already beat her, but the method I fell back on after 10+ failed attempts to get her to show herself is equip a drake sword and swing haphazardly.Defuser said:Try using fire orbs or projectiles with aoe and try to hit somewhere near her.You will bound hit her.I got lucky on my first throw and went to town on her.
Right at the bonfire or in front of the boss' door are where I see most of the summoning signs.Sullichin said:Yeah I couldn't do this either. Most annoying boss so far.
Is the bonfire inside Anor Londo - right after the double archer part - the best place to leave my summon sign as a hollow?
Just pump in some int stats to least have the requirement to cast it but I reccomend Pyromancy as a better alternative since it doesn't rely on stats to make it powerful.Relix said:I am a Warrior.
Can I have magic attacks? !
Mindlog said:Final note for the night.
Havel's Armor really compliments my Dress.
elohel said:so anyone else feel like this game is genuinely harder than demons souls?
Sullichin said:I really wanna help other people fight O&S, having no luck at sl64.. i haven't been able to be summoned in such a long time
I feel that there are a lot more cheap deaths in this game, but otherwise, they're about the same. The difficulty in Demon's Souls was perfect, where as in this game there's a lot more bullshit.elohel said:so anyone else feel like this game is genuinely harder than demons souls?
tokkun said:Yeah, I think it's gotten worse. When I started trying to co-op that boss at SL60 I would get takers every 10-20 minutes. The last couple days I would put down my sign and leave the game for 30+ minutes with no summonings. Just gave up and decided to start increasing my levels again and hope that the patch does something to fix online.
Defuser said:Just pump in some int stats to least have the requirement to cast it but I reccomend Pyromancy as a better alternative since it doesn't rely on stats to make it powerful.
I never got the Drake Sword and I basically avoided the wiki and all spoilers up until Blighttown. I thought the first third or so of the game felt harder than DeS. I'm sure anyone who spammed the Drake Sword and used exploits found it to be an easier game.elohel said:so anyone else feel like this game is genuinely harder than demons souls?
Well, I got the drake sword but I never used it for anything but the weak zombies. I'm a sorcerer, so I pretty much just use magic. Magic in Dark Souls, though, works so differently between the charge system and the bonfire system that it just feels so much easier and freer to use and manage. In Demon's Souls, MP management was a hassle for me. Farming for MP restoratives, waiting for MP to regenerate sometimes because I don't want to waste one, etc. etc. None of that exists in Dark Souls - I set out from a bonfire knowing exactly how many times I can cast something, and usually I'm fairly confident I won't run out before I hit a bonfire. And honestly, at the end of the game, I've never even come close to running out thanks to the bonfire system that lets me venture out, get to know the level, and then usually open up a shortcut to the bonfire, which lets me refresh and essentially pick up where I left off.Grinchy said:I never got the Drake Sword and I basically avoided the wiki and all spoilers up until Blighttown. I thought the first third or so of the game felt harder than DeS. I'm sure anyone who spammed the Drake Sword and used exploits found it to be an easier game.
psykomyko said:Had the worst night of playing this game tonight...
For some reason I cannot beat. TheSif or Seath, but I have beaten S&Oboss fight seems so impossible to me for some reason, he is incredibly unpredictable so I can never understand his pattern, and everytime I get underneath him to avoid his attacks, he some how pulls me out with one of his swings and hits me.Sif
Aeana said:Honestly, the more I think about it, the more I admire the way things are implemented in Dark Souls.
I Push Fat Kids said:The Hellkite keeps healing..?
linko9 said:Yeah, you need to fight him while he's down on the bridge. He'll heal himself if he gets back up to his perch above the bridge.
I Push Fat Kids said:I thought bowcheese worked? The strat guide lies!
I think so, but you can go retrieve them on your bloodstain when you come back. Die somewhere close to a bonfire.burgerdog said:There's an invader hiding somewhere and I want to stop playing. Is he going to get my 300k souls if I jump to my death?
elohel said:so anyone else feel like this game is genuinely harder than demons souls?
Finally got him. He decided to show up when another invader came in. Pulled through and quickly ran to the fire. Whew.Booshka said:I think so, but you can go retrieve them on your bloodstain when you come back. Die somewhere close to a bonfire.
tokkun said:Yeah, I think it's gotten worse. When I started trying to co-op that boss at SL60 I would get takers every 10-20 minutes. The last couple days I would put down my sign and leave the game for 30+ minutes with no summonings. Just gave up and decided to start increasing my levels again and hope that the patch does something to fix online.
I love the flask system for this reason, too. I really felt like it encouraged me to keep re-trying areas. I didn't have to worry about buying healing items. If I got really far in and ran out of flasks, then I knew I was just doing a shitty job at getting through the area. If I died, I'd just restart it right away. It made me better at the game.Aeana said:Well, I got the drake sword but I never used it for anything but the weak zombies. I'm a sorcerer, so I pretty much just use magic. Magic in Dark Souls, though, works so differently between the charge system and the bonfire system that it just feels so much easier and freer to use and manage. In Demon's Souls, MP management was a hassle for me. Farming for MP restoratives, waiting for MP to regenerate sometimes because I don't want to waste one, etc. etc. None of that exists in Dark Souls - I set out from a bonfire knowing exactly how many times I can cast something, and usually I'm fairly confident I won't run out before I hit a bonfire. And honestly, at the end of the game, I've never even come close to running out thanks to the bonfire system that lets me venture out, get to know the level, and then usually open up a shortcut to the bonfire, which lets me refresh and essentially pick up where I left off.
For that matter, I also love the way flask works for a similar reason. You set out knowing exactly how many times you can heal, and it just doesn't feel the same as using grass that you have stocked up. You know that if you go to a bonfire, you get your flask stock refilled for free.
Honestly, the more I think about it, the more I admire the way things are implemented in Dark Souls.
burgerdog said:There's an invader hiding somewhere and I want to stop playing. Is he going to get my 300k souls if I jump to my death?
No, that gets rid of phantoms you summoned to co op with you, a very douchey thing to do if you are about to beat the boss and want all the Souls.tokkun said:Isn't this what the black separation crystal is for?
I Push Fat Kids said:I thought bowcheese worked? The strat guide lies!