crazyjah2003
Member
There is also a 99 percent chance I buy a game if FightingCowboy play it on his channel...
This is real? Yo can invade and fuck quests killing NPCs...if real is a new level of stupid lazy developingLmao, the pvp in this game:
- Extreme rubber banding, both the host and invader get locked at 30 FPS because they couldnt figure out proper connection.
- Progression on coop sessions doesn't carry over for the person summoned.
- If you are invaded, the guy can fucking kill the NPCs in your game and brick questlines.
They should have focused on single player, they clearly didnt had the experience.
This is real? Yo can invade and fuck quests killing NPCs...of real is a new level of stupid lazy developing
There is also a 99 percent chance I buy a game if FightingCowboy play it on his channel...
He gave a 4/5
He said the game could have been fantastic but the devs dropped multiple balls.
I
I've seeing so many reviews like that in he last hours, "combat is bad, sound design is awfull, performance abysmal 8/10" wtf ?
I've seeing so many reviews like that in the last hours, "combat is bad, sound design is awfull, performance abysmal 8/10" wtf ?
Yeah, i m waiting his review tooIdk the game seems to be very hit or miss, iwas waiting for Iron Pinneable Review, but i guess they didnt send him a code
thanks DORK! we all get the intention. go grade another paper.
Yeah, i m waiting his review too
Worst case, the performance is so bad that I quit until they patch it. I have D4 season 2 to play soon too so I can wait but I think I'll be fine with my 4070ti, and i9, and 64 gigs of ram. We'll see. Anyone know if you can download on Steam yet? I'm at the gym so I can't check.
Worst case, the performance is so bad that I quit until they patch it. I have D4 season 2 to play soon too so I can wait but I think I'll be fine with my 4070ti, and i9, and 64 gigs of ram. We'll see. Anyone know if you can download on Steam yet? I'm at the gym so I can't check.
Only disappointment is that it sounds quite easy.
Welp, this is not cool. Xbox fans are angry and for good reason imo.
- If you are invaded, the guy can fucking kill the NPCs in your game and brick questlines.
I've seeing so many reviews like that in the last hours, "combat is bad, sound design is awfull, performance abysmal 8/10" wtf ?
FightingCowboy loves the game. His main criticisms are around multiplayer issues at launch. I’ve watched all of his “Let’s Play” videos and live streams. He has said that he loves the combat, graphics and even said that he sees no issues with the sound. He does have a $7k PC though.I've seeing so many reviews like that in the last hours, "combat is bad, sound design is awfull, performance abysmal 8/10" wtf ?
Every one loves an easier gameFor what it's worth he likes it better than Lies of P.
Thanks for the PS5 info Sounds good to me. I have it downloading now.Well, I played it a bit and although I'm very early in the game (around 1h and a bit so far) and I'll say the following regarding the perf on PS5:
That's kinda it. Oh and it has pretty good haptic feedback and adaptive triggers implementation.
- It defaults to quality so you'll have to switch to performance if you want 60 fps
- cutscenes are stuttery for some reason (multi-frame stutters) and a bit buggy
- the performance in the actual play is very solid - probably 60 fps but I have a VRR screen so I can't tell if it's slightly lower than that - but again this is at the very beginning of the game
- image quality is better imo than in Remnant 2 perf mode (another UE5 game)
- I didn't encounter any game crash
- when you die you're prompted with a quick loading screen
75-80
I don't think it will be as good as Lies of P from what I've seen.
Every one loves an easier game
Welp, this is not cool. Xbox fans are angry and for good reason imo.
Well, I played it a bit and although I'm very early in the game (around 1h and a bit so far) and I'll say the following regarding the perf on PS5:
That's kinda it. Oh and it has pretty good haptic feedback and adaptive triggers implementation.
- It defaults to quality so you'll have to switch to performance if you want 60 fps
- cutscenes are stuttery for some reason (multi-frame stutters) and a bit buggy
- the performance in the actual play is very solid - probably 60 fps but I have a VRR screen so I can't tell if it's slightly lower than that - but again this is at the very beginning of the game
- image quality is better imo than in Remnant 2 perf mode (another UE5 game)
- I didn't encounter any game crash
- when you die you're prompted with a quick loading screen
Well, I played it a bit and although I'm very early in the game (around 1h and a bit so far) and I'll say the following regarding the perf on PS5:
That's kinda it. Oh and it has pretty good haptic feedback and adaptive triggers implementation.
- It defaults to quality so you'll have to switch to performance if you want 60 fps
- cutscenes are stuttery for some reason (multi-frame stutters) and a bit buggy
- the performance in the actual play is very solid - probably 60 fps but I have a VRR screen so I can't tell if it's slightly lower than that - but again this is at the very beginning of the game
- image quality is better imo than in Remnant 2 perf mode (another UE5 game)
- I didn't encounter any game crash
- when you die you're prompted with a quick loading screen
It's hard to say as it probably uses TSR to resolve the final image from a lower base resolution. I will say though that the final image that I saw on my screen was slightly better than Remnant 2 in balance mode; so maybe around around 900p (probably lower) internal resolution upscaled to a higher res? It looks pretty clean though.Nice impressions. Does it look higher than 1080p for output resolution on ps5 in performance mode?
honestly they deserve it. WHY WOULD THEY NAME IT THE SAMESeems that some of the reviews went to the old Lords of The Fallen (2015 OpenCritic) lol
honestly they deserve it. WHY WOULD THEY NAME IT THE SAME
I can see it now, “NPCKiller has just invaded your area”Lmao, the pvp in this game:
- Extreme rubber banding, both the horst and invader get locked at 30 FPS
- Progression on coop sessions doesn't carry over for the person summoned.
- If you are invaded, the guy can fucking kill the NPCs in your game and brick questlines.
I read 25 hours somewhere, which sounds crazy. I believe it was on GameRant.Final word on the length for completionists, without having to play the game more than once? Based on what I heard in interviews, it sounded like it was only 35 hours to do everything which seems pretty short for this type of game.
I read 25 hours somewhere, which sounds crazy. I believe it was on GameRant.
It's hard to say as it probably uses TSR to resolve the final image from a lower base resolution. I will say though that the final image that I saw on my screen was slightly better than Remnant 2 in balance mode; so maybe around around 900p (probably lower) internal resolution upscaled to a higher res? It looks pretty clean though.
Well, I played it a bit and although I'm very early in the game (around 1h and a bit so far) and I'll say the following regarding the perf on PS5:
That's kinda it. Oh and it has pretty good haptic feedback and adaptive triggers implementation.
- It defaults to quality so you'll have to switch to performance if you want 60 fps
- cutscenes are stuttery for some reason (multi-frame stutters) and a bit buggy
- the performance in the actual play is very solid - probably 60 fps but I have a VRR screen so I can't tell if it's slightly lower than that - but again this is at the very beginning of the game
- image quality is better imo than in Remnant 2 perf mode (another UE5 game)
- I didn't encounter any game crash
- when you die you're prompted with a quick loading screen