Haunted
Member
Tin Crystallization Catalyst? Repairable, just tested it.Jinfash said:Tin Crystaline Banishment Catalyst.
I'm 100% positive I got the name wrong, but you guys probably know what I'm referring to.
Is it repairable or not?
Tin Crystallization Catalyst? Repairable, just tested it.Jinfash said:Tin Crystaline Banishment Catalyst.
I'm 100% positive I got the name wrong, but you guys probably know what I'm referring to.
Is it repairable or not?
Thank you!Haunted said:Tin Crystallization Catalyst? Repairable, just tested it.
Can't say I found Demon's Souls concise, compared to Dark Souls or otherwise. I don't understand what you mean by spawn traps, unfortunately- what are you referring to? I find the world and lore in Dark Souls more compelling overall, although no character will stick with me in the way the Maiden did. I disagree that one or the other had more hidden stuff- in fact, the removal of world tendency makes things feel much more straightforward without needing to look at a wiki to know when and how certain things will happen.Pie and Beans said:Dark Souls is an impressive achievement in open world game design, great stuff in all and will probably still be my GOTY unless Batman surpasses all my expectations but without a doubt Demon's Souls was the better game. Tight, concise, hard yet fair (moments in Dark just aren't, stupid spawn traps for instance) and a better narrative which is ironic since it barely had one. Dark has more just unintelligibly split apart to the point unless you read a wiki or guide you'd NEVER discover certain stuff.(pick a primordial serpent point especially)
Mortrialus said:Holy shit! Really!?
Oh man, if only I knew that my first playthrough.
Hawkian said:Those are great. The Capra Demon one's a little silly once you unlock the shortcut though.
Manmademan said:ha ha! Lost Izalith just became TOTALLY AWESOME now, didn't it?
Actually every item has a offline alternative.Ourobolus said:So in order to plat the game, how high of a level do you guys recommend? I know some spells require a PvP commitment, so what's the current limit I should strive for so I can invade/help people consistently?
Well, it does beastly damage but it's got that huge downside that I can't stomach. I still do enough damage with my Tin Banishment Catalyst.Jinfash said:Thank you!
That Catalyst is so beast right now.
sephi22 said:Actually every item has a offline alternative.
I did most of my stuff offline.
For eg: To get the gravelord spell, you need to give up Eyes of Death, which you can get by invading other players worlds with phantoms. Or, you can wear the item discovery ring, have a high humanity level, and kill curse frogs.
Likewise, you can get everything you need without going online once.
As for your level, you need to play till NG++. I was able to do it with SL 140 something with crystal ring shield and Dragons Greataxe +5 (The latter made the crystal ring shield do 1000+ damage)
Mortrialus said:Just FYI you got the bad ending.
Go for it, they all reset, it is worth it for the extra fire keeper souls and humanity drops.DontTouchMe said:Endgame question:
Just to be sure,if I go around killing every firekeeper and merchant they do respawn in ng+?
Mortrialus said:Dark Souls story related questions, very spoilery.
Did the game ever reveal what was the cause of the Darksign?
And did Gwyn link the fire knowing it would have consumed him? Kaathe, who strikes me as being very reliable, doesn't paint an altruistic picture of Gwyn to say the least.
I'm absolutely doing this before I complete the game. I want to make the most out of NG+Booshka said:Go for it, they all reset, it is worth it for the extra fire keeper souls and humanity drops.
Booshka said:Go for it, they all reset, it is worth it for the extra fire keeper souls and humanity drops.
Yeah, especially the capra one. So good. "sup?"bone_and_sinew said:Those comics are pure gold :lol
DigitalDevil said:I'm absolutely doing this before I complete the game. I want to make the most out of NG+
DontTouchMe said:Thank you very much!
Oracle Dragon said:I don't believe it ever revealed the source of the Darksign. I would say Gwyn DID know what would happen to him, but he was motivated by fear. He didn't do it to save everyone else, he did it because he was terrified of the Age of Fire ending and the coming Darkness. My assumption that he knew is because NPC dialog and the description on his items/armor (in NG+) indicate that he divided up his power before going to Kiln of the First Flame to link the fire. He took almost none of his power, his items like the crown etc had no power left, and he could not use his sunlight bolts any longer.
Easiest part of the game IMO.DangerousDave said:Sen's Fortress...
Is a joke, isn't it? We forgot to put traps in all the other zones, so will put traps inside of your traps, so you'll be able to die meanwhile you die.
DangerousDave said:Sen's Fortress...
Is a joke, isn't it? We forgot to put traps in all the other zones, so will put traps inside of your traps, so you'll be able to die meanwhile you die.
Misterinenja said:Easiest part of the game IMO.
Mortrialus said:Leaving the source of the Darksign unexplained is the biggest piece of bullshit I can imagine in a game. The entire purpose of the character's quest started out as a quest to find the source of the Darksign and become human again. Ugg.
DangerousDave said:Sen's Fortress...
Is a joke, isn't it? We forgot to put traps in all the other zones, so will put traps inside of your traps, so you'll be able to die meanwhile you die.
Perfectx3r0123 said:
bob_arctor said:I just passed it today and I'd have to agree. It does a good job of convincing you it's much more intimidating then it really is. It's short, not particularly labyrinthine, sparsely populated, and if you can find that one thing they try to hide from you, you're good. And even if you don't, if you get the cage key it's almost the same thing.
That said: I didn't make it all the way down to the Titanite Demons. Is there a way down there?
Oracle Dragon said:The ending is fine, good even. The problem is you didn't explore enough to find out which action to do at the end of the game to win. Hint: It isn't linking the fire... if you do that the ending is short because you LOST.
Just jump down to where the 3-4 sorcerers are, that ledge is halfway down to the very bottom. The drop damage is negligible.bob_arctor said:I just passed it today and I'd have to agree. It does a good job of convincing you it's much more intimidating then it really is. It's short, not particularly labyrinthine, sparsely populated, and if you can find that one thing they try to hide from you, you're good. And even if you don't, if you get the cage key it's almost the same thing.
That said: I didn't make it all the way down to the Titanite Demons. Is there a way down there?
It's the most annoying part if you don't find the bonfire or the key for the shortcut. Imagine getting knocked off the ledge by the boss and having to run back through the whole thing over and over again. I can attest to the fact that it gets annoying very quickly, despite not being difficult.Misterinenja said:Easiest part of the game IMO.
Haunted said:Just jump down to where the 3-4 sorcerers are, that ledge is halfway down to the very bottom. The drop damage is negligible.
Just be aware there's tar on the bottom so you'll need a certain ring for freedom of movement.
MeBecomingI said:Not necessarily.I took time to explore and I knew exactly what I was doing. However, my issue is with the lack of substance in that ending. That is my personal complaint. I would have liked to have seen your choice having the consequence rather than just relying on what you know as the end result. It was almost like a big finger was lifted at the player for picking the choice that is considered the bad ending. "Here, loyal Dark Souls player, a quick scene and the credits... oh, before we forget, you fucked up dumbass!" Regardless of the ending you chose, with how much crap From Software throws at you and puts in your way, there should be some substance or reward for finishing the game and "picking a side." It almost feels like they forgot the ending and just half-assed a quick cut scene and then rolled the credits.
Regardless, as usual in most games that offer, my second playthrough will always be thegood / bad endingswith my first being the exact opposite.proper / good / neutral ending
Mortrialus said:Leaving the source of the Darksign unexplained is the biggest piece of bullshit I can imagine in a game. The entire purpose of the character's quest started out as a quest to find the source of the Darksign and become human again. Ugg.
Mortrialus said:Holy shit! Really!?
Oh man, if only I knew that my first playthrough.
Misterinenja said:Easiest part of the game IMO.
ixix said:I think the game pretty heavily hints thatthe Darksign is from the Pygmy's Dark Soul. Sort of like how Gwyn gave his Lord Soul to the 4 Kings and Seath, the Pygmy's Dark Soul is spread amongst the undead. That's what I took Kaathe as meaning when he said you were a successor to the Pygmy, at least, and it makes the game's title make sense.
Thanks. I knew I had to beat the game multiple times due to the soul weapons, but the offline stuff helps. I do enjoy PvP though, and I'm only lv 20 and just beat Gaping Dragon, so I don't want to level too much if I won't be able to reliably enter games.sephi22 said:Actually every item has a offline alternative.
I did most of my stuff offline.
For eg: To get the gravelord spell, you need to give up Eyes of Death, which you can get by invading other players worlds with phantoms. Or, you can wear the item discovery ring, have a high humanity level, and kill curse frogs.
Likewise, you can get everything you need without going online once.
As for your level, you need to play till NG++. I was able to do it with SL 140 something with crystal ring shield and Dragons Greataxe +5 (The latter made the crystal ring shield do 1000+ damage)
pure melee char here, breezed through with halberdDangerousDave said:The problem of that zone is that, going without walkthrough, is being killed in a room, start, being killed in the second room, restart, etc.
Also, for a pure melee character, too much long-range wizards throwing you shit while you are one inch away of falling, fighting guys and avoiding blades.
Depths, 5fpsTown or Undead whatever are much more easier.
DangerousDave said:Sen's Fortress...
Is a joke, isn't it? We forgot to put traps in all the other zones, so will put traps inside of your traps, so you'll be able to die meanwhile you die.
Titanite shards can be purchased from early game right? Why is this such a revelation?Spirit of Jazz said:If only I knew that a few hours ago...
it's all about timing. seriously, i used to run in, get frustrated about falling/dieing, then run in even faster, etc.bigdaddygamebot said:The difficulty is front-loaded. It's actually not that bad...in fact...most of the game is like that. It fucks you up psychologically but it never really is as bad as you think it is.
DigitalDevil said:Titanite shards can be purchased from early game right? Why is this such a revelation?
DangerousDave said:The problem of that zone is that, going without walkthrough, is being killed in a room, start, being killed in the second room, restart, etc.
Also, for a pure melee character, too much long-range wizards throwing you shit while you are one inch away of falling, fighting guys and avoiding blades.
Depths, 5fpsTown or Undead whatever are much more easier.
DigitalDevil said:Titanite shards can be purchased from early game right? Why is this such a revelation?
Mindlog said:I did have one particular event spoiled for me that I would like some help with.
I am trying to avoid digging around too much, but I want to be certain on that plot point. There are few worthwhile NPCs in the game.Solaire must be saved. I am already chaos covenant +2. I can quit that now without consequence correct? In order to save Solaire I have to kill the Demon Ruins Boss and find the shortcut there? Ceaseless Discharge was not the area boss?
Aguirre said:pure melee char here, breezed through with halberd
I think he must mean Demon Titanite.
DangerousDave said:The problem of that zone is that, going without walkthrough, is being killed in a room, start, being killed in the second room, restart, etc.
Also, for a pure melee character, too much long-range wizards throwing you shit while you are one inch away of falling, fighting guys and avoiding blades.
Depths, 5fpsTown or Undead whatever are much more easier.