bigdaddygamebot said:I keep trying to change it up from time to time depending on what I need to be resistant to but...yeah...it's all I've been wearing since the end of Blightown. : /
The black leather boots are better when leveled up. The regular leather gloves are better, and I'm pretty sure the regular leather chestpiece has higher stats when leveled up too.Sotha Sil said:Gosh, I'm really tired of the gold-hemmed black set. Does any set of light armor ever top it? The necromancer look was fun for a while, but it's getting old.
But I'm glad that your post let ME know! I'm enjoying the pvp there.BeeDog said:Damn, I didn't know killing Sif would prevent the Forest Hunter invasions.
The shadow set is solid if you don't mind having to use twinkling titanite to upgrade. You get it in blighttown and it's straight up ninja gear.Sotha Sil said:That's what I thought: the best light armors are robes... Where's the thief love, FROM?
DigitalDevil said:The shadow set is solid if you don't mind having to use twinkling titanite to upgrade. You get it in blighttown and it's straight up ninja gear.
Maleficence said:When is roughly the right time to go out and kill firekeepers for their souls before the game ends? i.e. when can you no longer go back before the end of the game? I'm in lost izalith atm.
Maleficence said:Quoting for help.
When you have killed the bosses in Crystal Caves, Tomb of the Giants, New Londo Ruins and Lost Izalith.Maleficence said:Quoting for help.
Rez said:When you have killed the bosses in Crystal Caves, Tomb of the Giants, New Londo Ruins and Lost Izalith.
For their Firekeeper souls. When you are about to finish the game it's a good idea to start killing the NPCsbigdaddygamebot said:I...but why would you kill the firekeepers???
bigdaddygamebot said:I...but why would you kill the firekeepers???
Maleficence said:Firekeeper souls. The firekeepers aren't useful at the very end of the game so may as well collect their souls and upgrade your flasks, or just eat them.
+7bigdaddygamebot said:How much can you upgrade your flasks? I'm at +3.
Also, thanks to the other person that responded. The prospect of killing some of these characters makes me feel bad. : /
I'm pretty sure there is only one bonfire in the Catacombs. If you're in the building with all of the caskets, there's a necromancer in between the archers and really annoying skeletons that wheel around and can kill you in one go further out. Plus there's a Black Knight and splodey skulls.lawblob said:In the catacombs, there was a fire sign that said bonfire ahead. In the next room I found a fog wall, past it is a drop and two archers. Is the bonfire in there? Ahead there is the horse shoe curve and what appears to be mini-boss.?
There definitely are 2 bonfires in the catacombs. One is behind a fake wall that has a spike trap statue in front of itRoboGeorgeForeman said:I'm pretty sure there is only one bonfire in the Catacombs. If you're in the building with all of the caskets, there's a necromancer in between the archers and really annoying skeletons that wheel around and can kill you in one go further out. Plus there's a Black Knight and splodey skulls.
RoboGeorgeForeman said:I'm pretty sure there is only one bonfire in the Catacombs. If you're in the building with all of the caskets, there's a necromancer in between the archers and really annoying skeletons that wheel around and can kill you in one go further out. Plus there's a Black Knight and splody skulls.
Thank you for the idea.yeb said:That's a very good point, only about 180 defense would come from that armor fully upgraded, and he's listed with a base defense of 129. My base is only 93 defense at level 53.
That gave me an idea to test something actually, and I just learned that humanity increases your base defense. I'd test it more myself, but I'm saving my humanity items for the chaos covenant. If it doesn't stop at 30 and just keeps adding up to 99, his stat is still very believable.
And you can reach that in one playthrough correct?Yoshichan said:+7 is max
DigitalDevil said:And you can reach that in one playthrough correct?
test_account said:Ok, i'm in New Londo now, and i dont have the lord vessel. How do ifight the 4 kings? Do i have to kill the Guardian of the Seal? He wont give me the key to drain New Londo now because i dont have the lord vessel. Also, is there any advantages to do this instead of getting the lord vessel? I dont like to kill NPCs unless they are bad hehe.
Indeed I have level 67 on Intelligence, using Bellowing Dragoncrest Ring and Homing Crystal Soulmass, and i do close to 1500 damages on each hitBeeDog said:Wow, Homing Crystal Soulmass is such an amazing spell. Finally managed to put enough points into INT to be able to use the spell, and I don't regret it.
1 in ParishSeptimius said:I don't think there are 7 firekeeper souls in the world - I think there's only 4
That gives a silver trophy doesnt it? So i guess i have to do it at some point anyway?BeeDog said:The only reason to do this before getting the Lordvessel is to meetOtherwise, there's no real point doing this right now.Kaathe and join the Darkwraiths.
test_account said:That gives a silver trophy doesnt it? So i guess i have to do it at some point anyway?
What is that? To feed him the items for souls?BeeDog said:Yeah. Do note you will lose Frampt's ability to break down crafting items if you do this.
Really? I always thought there had to be some way to move the rock in front of it so I never tested for fake walls and when I never found a switch I assumed that it had to have been the initial bonfire. I guess, I'll have to check it out before I wrap up my second playthrough.Yuterald said:There are two bonfires in the Catacombs. One is near the start, before you even make it to the 'main' area with all the spike bridges that need to be flipped. The other is hard to describe and it's hidden fairly well. There is an illusion wall near a statue that shoots out spikes. It's in the 'main', open area of the Catacombs. There should be a dead end where a statue sits on the left, the wall its up against is an illusion and the bonfire is behind it.
test_account said:What is that? To feed him the items for souls?
Yeah, that is what i was thinking about What is the point of doing that by the way, just to get souls?BeeDog said:When you bring him the Lordvessel, several new menu entries will pop up when you talk to him. You can feed him chunks to get shards, for example. But if you do this, Kaathe will disappear.
Misterinenja said:Fuck Four Kings on NG+. Beat if first time without any effort but now he does so much damage I can't do shit.
Any cheesing tips for this one?
sephi22 said:1 in Parish
1 in New Londo Ruins
1 from1 from killingKilling Lautrec and getting the Firelink one back1 from killingThe daughter of Chaos1 in Logan's cage in Duke'sThe firekeeper in Anor Londo
I count 6. There might be 1 I'm missing.
test_account said:Yeah, that is what i was thinking about What is the point of doing that by the way, just to get souls?
Ah ok, i see, thanks for the infoBeeDog said:No, you don't get souls for feeding the crafting items, you simply break a higher-level crafting item into several lower-level items. This helps since you don't have to farm as much.
Yes. It manages to be both completely coherent and utterly fragmented at the same time. Incredibly well done.Clear said:I really like the "fragmented" narrative approach that Dark Souls takes.
toasty_T said:Where can I find a titanite slab?
sephi22 said:1 in Parish
1 in New Londo Ruins
1 from1 from killingKilling Lautrec and getting the Firelink one back1 from killingThe daughter of Chaos1 in Logan's cage in Duke'sThe firekeeper in Anor Londo
I count 6. There might be 1 I'm missing.
Clear said:I really like the "fragmented" narrative approach that Dark Souls takes.
With this and Nier I feel like maybe game stories are finally growing up, inviting the player to discover the (back)story but never actually spelling it out for them in a huge gob of exposition.
Maybe its just a sign of my age but I think one of the biggest failings of our modern technology-led pop-culture is the overemphasis on facile detail. The prevailing thought being that the more you show, the greater the level of verisimilitude.
A huge part of the "art" of painting is not what the artist shows, but what they choose to hide. You emphasize what is important partly by devoting more detail to that element, but also by de-emphasizing what is not. Contrast in short.
Personally I find a lot of CG imagery (in movies) these days falls down because there's so much effort put into showing every pixel of detail that the image is just overwhelmed by it.
Writing is much the same because you simply cannot describe every detail, you need to focus on the things that create the impression you want and let the reader's imagination fill in the rest.
Game stories are particularly good for this because if the structure is right, the player's own choice of actions determine the minute-to-minute narrative, while the nuggets of background detail shape the context and ultimately form the "meaning" of the tale.
Meaning is all important because its something only another human being can provide. Personally this is why I despise the concept of machine-generated story so much, without a storyteller -with something to say, or a feeling to impart- no matter how superficially convincing the construction, its still just an empty facsimile.
Anyway. Sorry for the tangent/rant, plaese return to your regular DS programming.
toasty_T said:About the first one; I did but I don't have one on me.
BeeDog said:Well you get it automatically after beating him (meaning, you don't have to pick it up yourself), so it's likely you have used it for some reinforcement.
lawblob said:Beat the Catacombs boss.
Tomb of Giants seems terrifying.