I'm doing an SL1 run, no levelling allowed. It looks like my only choice is a +5 axe.Septimius said:Do what I did. Two hand that thing, and add one point in DEX. Helps out massively to beat everything up to Quelaag.
I'm doing an SL1 run, no levelling allowed. It looks like my only choice is a +5 axe.Septimius said:Do what I did. Two hand that thing, and add one point in DEX. Helps out massively to beat everything up to Quelaag.
So TWOP is bad but fog ring is not that bad?Septimius said:TWoP is the single biggest pile of garbage in this game. If you think it is a viable way to deal with anything, you're one of the people I warp away from when I invade. Fog ring is not that bad. Fog ring + TWoP is hilariously stupid. Fog ring + TWoP + fireballs from just out of reach - epic stupidity.
TWoP + Crystal Soul Spear. TWoP + anything that doesn't require you to be within melee range. Those are the reasons why it should just be deleted from the game.
There was an equivalent to Fog's Ring in Demon's Souls, and that wasn't OP, nor useless. It was mighty useful in PvE, and great for sneaking around in PvP. That's what this should do, too. It doesn't need any range reduction.
Defuser said:So what are the known giltches so far?
We got:
Soul Dupe
Crow trade dupe
Magic shield no damage
Anymore?
Wait what...? There's a crow trade? Is that what the empty chest near whereDefuser said:So what are the known giltches so far?
We got:
Soul Dupe
Crow trade dupe
Magic shield no damage
Anymore?
frequency said:Wait what...? There's a crow trade? Is that what the empty chest near whereappears is for?Frampt
frequency said:Wait what...? There's a crow trade? Is that what the empty chest near whereappears is for?Frampt
So how can a sorcerer with no armor beat a melee build?scosher said:TWoP - big range AoE slow. If you combine it with sorceries or pyromancies, your opponent can just hurl fire orbs or soul spears/crystal soulmass and you CANNOT dodge. You can't even roll away cause TWoP prevents that. It's basically a cheese win tactic without any real counters.
Lord_Nergal said:
Thank you!scy said:No, you return to the Asylum and head off to the left before entering; there's a nest out there and Snuggly speaks to you about wanting stuff. Give her one of the mosses and you get a Twinkling Titanite in return (two for the Toxic curing moss).
The glitch is that you can drop an item, reload your game, drop the item again, and then pick up your reward. This essentially sets Snuggly into thinking that you just dropped the item for the trade so you can reload the game, drop the item again, and then pick up your reward. Repeat infinitely. When you wish to end things, reload your game, drop the item, pick up the reward, and then pick up the item.
Edit: Applies to all items you can trade with her, though the only notable infinitely repeated ones are the Moss for Twinkling Titanite, Prism Stones for Demon Titanite, and Egg Vermifuge for Dragon Scales.
johntown said:So TWOP is bad but fog ring is not that bad?
I agree with using TWOP and the fog ring and magic etc. People like that will be gone from PVP once that patch comes out because they have no PVP skills to begin with so I agree with you there.
I use TWOP but that is because I am a magic user. Yeah they can limit the range a little bit but too much and it will make the miracle useless.
frequency said:Wait what...? There's a crow trade? Is that what the empty chest near whereappears is for?Frampt
johntown said:So how can a sorcerer with no armor beat a melee build?
I have no issue with that and what you suggest is a great idea.scosher said:No, the range isn't the only problem. The movement speed penalty is too severe, but more significantly, you can't even roll. Not even just a heavy tumble, you just stand there as if out of breath. They should change TWoP so that if you're a light armor class (<25% burden), it would hardly affect you, and at most, change your rolls into the <50% class. If you're a heavy armor class at <50% equip burden, TWoP should merely change your rolls into tumbles.
You don't even need the fog ring. TWoP + Homing Soulmass is a ridiculously deadly combo that takes care of fog ring users as well.
johntown said:So how can a sorcerer with no armor beat a melee build?
johntown said:So how can a sorcerer with no armor beat a melee build?
Yeah never really liked or done any riposte or parrying. I am not too concerned though.rance said:Melee as well? Riposte and dodge if you have can, use the threat of homing soul mass to land some hits with a wide range elemental weapon.
Ryu bogard said:Wow what a terrible day my ps3 started locking up every time I loaded my dark souls save file. And now my 100hrs save file has been corrupted. I have yet to even finish my first play through
Eingyi only sells you 2 spells which is poison and toxic but he is able to upgrade your flame.Quote said:Strange, Laurentius (Pyromancer Trainer) has left camp. I swear he disappeared before I talked to Quelaag. Is that possible? Is Egg head his replacement in this case?
Maaaan, I don't remember telling the Pyro trainer anything and I haven't encountered him in the swap either. I guess I'll search there again tonight.Defuser said:Eingyi only sells you 2 spells which is poison and toxic but he is able to upgrade your flame.
Lol I don't think I have ever seen someone wearing Havel's Armor cast soul arrow or a fireball at me.scosher said:Nothing stops a sorcerer from using heavy armor or melee as well. In fact, a spellsword melee build is more versatile than a dex or str build, since they have access to magics as well.
Augemitbutter said:anybody else never upgrade bonfires past +10? never really needed more than 10 flasks in all my playthroughs...
IntelligencemaomaoIYP said:I'm playing a Sorcerer now. I've only lost once to a melee build. Most fights end after I cast my first spell.
Are you playing a faith build or an intelligence build?
Augemitbutter said:anybody else never upgrade bonfires past +10? never really needed more than 10 flasks in all my playthroughs...
johntown said:So TWOP is bad but fog ring is not that bad?
johntown said:So how can a sorcerer with no armor beat a melee build?
johntown said:Lol I don't think I have ever seen someone wearing Havel's Armor cast soul arrow or a fireball at me.
TWOP users can be beat fairly easily as well. If they use it on you then you use it right back on them.tokkun said:Yes. Fog Ring is cheap, but can still be defeated. I have beaten plenty of people who were using the Fog Ring with no other exploit.
TWOP is on a whole different level of cheapness. It it practically an instant kill to get caught in it unless the other player is completely incompetent and the range is huge. I've had TWOP users invade and take out co-op groups of 3 easily.
Isn't it enough that actually connecting with a Crystal Soul Spear is a one-hit kill against most players?
And why can't a sorcerer wear armor?
Augemitbutter said:anybody else never upgrade bonfires past +10? never really needed more than 10 flasks in all my playthroughs...
Skull of a dead dragon. According to lore that place was where dragons used to be.Thagomizer said:Are there any clues as to what the hell that enormous skull in Ash Lake is?
johntown said:Intelligence
VIT 14
END 14
ATT 15 or 16
STR 24
DEX 25
RES 10
INT 50
FAI 20
Yes for PVP I use a Magic Uchigatana+9 and the ring but I don't wear the dusk crown because I don't like how it looks. I wear Logan's Hat.
johntown said:TWOP users can be beat fairly easily as well. If they use it on you then you use it right back on them.
Yes but connecting is not that easy on someone who actually has some skill in PVP. What about strength builds that can one shot me if they time their shots correctly? It is the same with homing crystal......unless you use TWOP
Sarcasm said:How can one obtain this in a fastly matter? To do the glitch.
Septimius said:Which they are patching out.
Xanathus said:Skull of a dead dragon. According to lore that place was where dragons used to be.
scosher said:You don't even need the fog ring. TWoP + Homing Soulmass is a ridiculously deadly combo that takes care of fog ring users as well.
Ugh, got a pic of it? I never paid close attention to it, is that the one between the bonfire and the hollow log?Thagomizer said:It's a hominid skull though.
sotodefonk said:I did some of them to +20 in my first playthrough, but now in NG+ Just barely need more than 5...
You can use existing characters. If you delete the patch, characters created after the patch will not be loadable.MrWisker said:Regarding the upcoming patch (which appears to be fixing a lot of issues with the game). Does anyone know if the patch will allow the use of exisitng builds or once the patch is applied will we have to create new character?
Thanks.
MomoPufflet said:Did I misread the notes? I didn't see mention of the infinite soul glitch. I guess I could see it going either way in terms of being patched out or not.
Edit:
To elaborate; if they completely fix invasion levels, I don't think the glitch hurts anyone. And it potentially could keep people interested in the game for much longer after they've beaten it several times (easier to try new builds for pvp at any level they want). I guess it could be argued that it makes it too easy to upgrade, especially if they are adding many of the materials to the buy list of the Giant blacksmith. But I think in a way it levels the playing field.
Deadstar said:Why is this? Isn't the game harder on N+? Right now I'm around soul level 76 and I'm afraid to move forward into NG+.
I find NG+ to be way easier than first playthrough. You know what to do, where to go, what to expect, plus you have great weapons/spells. The enemies just seem to do more damage and have more health, but you barely get hit anyway and your stuff is so good they die in 1-2 hits so...Deadstar said:Why is this? Isn't the game harder on N+? Right now I'm around soul level 76 and I'm afraid to move forward into NG+.
Wow it seems like you have ran into some PVP situations that have been very cheap. I honestly never really thought about anything like that. I already knew Strong Magic Shield and the fog ring were cheap but I really did not realize how cheap TWOP was until I started reading all these replies.sleepykyo said:I liked how you're not addressing the fact that it's a free backstab on the opponent unless they have a wide sweeping knockdown attack. Or how you can cast the spells before the engagement begins. Or hide between a wall and then cast TWOP.
Wrath of God behind the wall? It's fine, I can roll away or even if I don't 300-400 and knockdown. TWOP behind the wall? It's already over.
edit:
STR 24
DEX 25
Seems a little excessive for a magic user.
frequency said:I find NG+ to be way easier than first playthrough. You know what to do, where to go, what to expect, plus you have great weapons/spells. The enemies just seem to do more damage and have more health, but you barely get hit anyway and your stuff is so good they die in 1-2 hits so...
ixix said:Setting Gwyndolin aside for a moment, what bad things did Gwyn ever do? He clearly knew kindling the flame was going to kill him and he did it anyway. There's also zero evidence within the game that he was considered to be anything other than a completely stand-up guy. Even Kaathe, who pretty obviously hates his guts, can't muster any criticism for him more harsh than saying that he sacrificed himself to defy nature.
Now you can join the real party. The massive blocks of spoiler tags party. It's where all the cool kids hang out.
Risk Breaker said:Wow the patch notes really sounds awesome from what I understand.
Any idea of ETA for EU/XB360 version? Is it tomorrow as well?